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Classes.cpp
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54 lines (47 loc) · 1001 Bytes
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#include "StdAfx.h"
#include "Classes.h"
class_data classes[MAX_CLASS] = {
{"None", true},
{"Warrior", true},
{"Sorcerer", true},
{"Psionicist", true},
{"Cleric", true},
{"Thief", true},
{"Assassin", true},
{"Mercenary", true},
{"Paladin", true},
{"Anti-Paladin", true},
{"Ranger", true},
{"Earth Elementalist", true},
{"Air Elementalist", true},
{"Fire Elementalist", true},
{"Water Elementalist", true},
{"Shaman", true},
{"Druid", true},
{"Bard", true},
{"Hunter", true},
{"Illusionist", true},
{"Monk", false},
{"Mystic", false},
{"Necromancer", true},
{"Chronomancer", true},
{"Warlock", false},
{"Enslaver", false},
{"Reaver", false},
};
CString GetClassName(int i)
{
if(i > MAX_CLASS)
i = MAX_CLASS - 1;
if(i < CLASS_NONE)
i = CLASS_NONE;
return classes[i].name;
}
bool ClassAvail(int i)
{
if(i > MAX_CLASS)
i = MAX_CLASS - 1;
if(i < CLASS_NONE)
i = CLASS_NONE;
return classes[i].avail;
}