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Change project naming from Gothic-UnZENity to Gothic Unity. #438

Change project naming from Gothic-UnZENity to Gothic Unity.

Change project naming from Gothic-UnZENity to Gothic Unity. #438

Triggered via pull request June 4, 2026 20:18
Status Success
Total duration 53m 14s
Artifacts 3

test_and_build.yml

on: pull_request
Compile test without HVR installation
Compile test without HVR installation
Matrix: Build Gothic
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9 warnings
Build Gothic (StandaloneWindows64, Windows64)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 16th, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Gothic (StandaloneWindows64, Windows64)
?? Checkout/
Build Gothic (StandaloneWindows64, Windows64)
Changes were made to the following files and folders:
Build Gothic (Android, Quest)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 16th, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Gothic (Android, Quest)
?? Checkout/
Build Gothic (Android, Quest)
Changes were made to the following files and folders:
Build Gothic (Android, Pico)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 16th, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Gothic (Android, Pico)
?? Checkout/
Build Gothic (Android, Pico)
Changes were made to the following files and folders:

Artifacts

Produced during runtime
Name Size Digest
Gothic-Unity-Pico Expired
117 MB
sha256:0abc49c9e768a454b1c29c620ab93ce4d23895eb0cbdcd4731a6de6e0152593a
Gothic-Unity-Quest Expired
116 MB
sha256:1a71b505b718e7a435016ad91df794dc5ade2c99504e2fc34ce80861c246101a
Gothic-Unity-Windows64 Expired
130 MB
sha256:c7d470ef1a306b69baf014a1c1a4d0b50d4b26c41926619fdb74a14b629c4690