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index.html
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<html>
<head>
<title>Stablediffusion Infinity</title>
<meta charset="utf-8">
<link rel="icon" type="image/x-icon" href="./favicon.png">
<link rel="stylesheet" href="https://pyscript.net/alpha/pyscript.css" />
<script defer src="https://pyscript.net/alpha/pyscript.js"></script>
<style>
#container {
position: relative;
margin:auto;
}
#container > canvas {
position: absolute;
top: 0;
left: 0;
}
.control {
display: none;
}
</style>
</head>
<body>
<div>
<button type="button" class="control" id="export">Export</button>
<button type="button" class="control" id="outpaint">Outpaint</button>
<button type="button" class="control" id="undo">Undo</button>
<button type="button" class="control" id="commit">Commit</button>
<button type="button" class="control" id="transfer">Transfer</button>
<button type="button" class="control" id="upload">Upload</button>
<button type="button" class="control" id="draw">Draw</button>
<input type="text" id="mode" value="✥" class="control">
<input type="text" id="setup" value="0" class="control">
<textarea rows="1" id="selbuffer" name="selbuffer" class="control"></textarea>
<fieldset class="control">
<div>
<input type="radio" id="mode0" name="mode" value="0" checked>
<label for="mode0">SelBox</label>
</div>
<div>
<input type="radio" id="mode1" name="mode" value="1">
<label for="mode1">Image</label>
</div>
<div>
<input type="radio" id="mode2" name="mode" value="2">
<label for="mode2">Brush</label>
</div>
</fieldset>
</div>
<div>
<div id = "container">
<canvas id = "canvas0"></canvas>
<canvas id = "canvas1"></canvas>
<canvas id = "canvas2"></canvas>
<canvas id = "canvas3"></canvas>
<canvas id = "canvas4"></canvas>
</div>
</div>
<py-env>
- numpy
- Pillow
- paths:
- ./canvas.py
</py-env>
<py-script>
from pyodide import to_js, create_proxy
from PIL import Image
import io
import time
import base64
import numpy as np
from js import (
console,
document,
parent,
devicePixelRatio,
ImageData,
Uint8ClampedArray,
CanvasRenderingContext2D as Context2d,
requestAnimationFrame,
)
from canvas import InfCanvas
base_lst = [None]
async def draw_canvas() -> None:
width=1024
height=600
canvas=InfCanvas(1024,600)
document.querySelector("#container").style.width = f"{width}px"
canvas.setup_mouse()
canvas.clear_background()
canvas.draw_buffer()
canvas.draw_selection_box()
base_lst[0]=canvas
async def draw_canvas_func(event):
try:
width=parent.document.querySelector("gradio-app").shadowRoot.querySelector("#canvas_width input").value
height=parent.document.querySelector("gradio-app").shadowRoot.querySelector("#canvas_height input").value
selection_size=parent.document.querySelector("gradio-app").shadowRoot.querySelector("#selection_size input").value
except:
width=1024
height=768
selection_size=384
document.querySelector("#container").style.width = f"{width}px"
canvas=InfCanvas(int(width),int(height),selection_size=int(selection_size))
canvas.setup_mouse()
canvas.clear_background()
canvas.draw_buffer()
canvas.draw_selection_box()
base_lst[0]=canvas
async def export_func(event):
base=base_lst[0]
arr=base.export()
base.draw_buffer()
base.canvas[2].clear()
base64_str = base.numpy_to_base64(arr)
time_str = time.strftime("%Y%m%d_%H%M%S")
console.log(f"Canvas saved to outpaint_{time_str}.png")
link = document.createElement("a")
link.download = f"outpaint_{time_str}.png"
link.href = "data:image/png;base64,"+base64_str
link.click()
async def outpaint_func(event):
base=base_lst[0]
base64_str=parent.document.querySelector("gradio-app").shadowRoot.querySelector("#output textarea").value
arr=base.base64_to_numpy(base64_str)
base.fill_selection(arr)
base.draw_selection_box()
async def undo_func(event):
base=base_lst[0]
if base.sel_dirty:
base.canvas[2].clear()
base.sel_buffer = base.sel_buffer_bak.copy()
base.sel_dirty = False
async def commit_func(event):
base=base_lst[0]
if base.sel_dirty:
base.write_selection_to_buffer()
async def transfer_func(event):
base=base_lst[0]
base.read_selection_from_buffer()
sel_buffer=base.sel_buffer
sel_buffer_str=base.numpy_to_base64(sel_buffer)
parent.document.querySelector("gradio-app").shadowRoot.querySelector("#input textarea").value=sel_buffer_str
parent.document.querySelector("gradio-app").shadowRoot.querySelector("#proceed").click()
async def upload_func(event):
base=base_lst[0]
base64_str=parent.document.querySelector("gradio-app").shadowRoot.querySelector("#upload textarea").value
arr=base.base64_to_numpy(base64_str)
h,w,_=arr.shape
yo=(base.height-h)//2
xo=(base.width-w)//2
if base.sel_dirty:
base.canvas[2].clear()
base.sel_buffer = base.sel_buffer_bak.copy()
base.sel_dirty = False
base.buffer_dirty=True
base.buffer*=0
base.buffer[yo:yo+h,xo:xo+w,0:3]=arr[:,:,0:3]
base.buffer[yo:yo+h,xo:xo+w,-1]=arr[:,:,-1]
base.draw_buffer()
document.querySelector("#export").addEventListener("click",create_proxy(export_func))
document.querySelector("#undo").addEventListener("click",create_proxy(undo_func))
document.querySelector("#commit").addEventListener("click",create_proxy(commit_func))
document.querySelector("#outpaint").addEventListener("click",create_proxy(outpaint_func))
document.querySelector("#upload").addEventListener("click",create_proxy(upload_func))
document.querySelector("#transfer").addEventListener("click",create_proxy(transfer_func))
document.querySelector("#draw").addEventListener("click",create_proxy(draw_canvas_func))
async def setup_func():
document.querySelector("#setup").value="1"
import asyncio
_ = await asyncio.gather(
setup_func(),
)
</py-script>
</body>
</html>