diff --git a/src/main/resources/lang/cs.yml b/src/main/resources/lang/cs.yml new file mode 100644 index 00000000..69347154 --- /dev/null +++ b/src/main/resources/lang/cs.yml @@ -0,0 +1,1401 @@ +items: + #item groups + _IG_MAIN: + conditions: + force-load: true + name: "&k-&bInfinity&4Expansion&a&l2&k-" #pay attention to the color codes when you translate this. + _IG_MATERIALS: + conditions: + force-load: true + name: "&k.&bI&4E&a&l2&k. &a- &7Materiály" + _IG_SINGULARITIES: + conditions: + force-load: true + name: "&k.&bI&4E&a&l2&k. &a- &aSingularity" + _IG_SLIMEFUN_EXPANSION: + conditions: + force-load: true + name: "&k.&bI&4E&a&l2&k. &a- &dSlimefun rozšíření" + _IG_FOOD: + conditions: + force-load: true + name: "&k.&bI&4E&a&l2&k. &a- &eJídlo" + _IG_TOOLS: + conditions: + force-load: true + name: "&k.&bI&4E&a&l2&k. &a- &6Nástoje" + _IG_GEAR: + conditions: + force-load: true + name: "&k.&bI&4E&a&l2&k. &a- &2Vybavení" + _IG_MACHINES: + conditions: + force-load: true + name: "&k.&bI&4E&a&l2&k. &a- &9Stroje" + _IG_GENERATORS: + conditions: + force-load: true + name: "&k.&bI&4E&a&l2&k. &a- &cGenerátory" + _IG_MOB_SIMULATION: + conditions: + force-load: true + name: "&k.&bI&4E&a&l2&k. &a- &bSimulace Monster" + _IG_STORAGE: + conditions: + force-load: true + name: "&k.&bI&4E&a&l2&k. &a- &6Uložiště" + _IG_HIDDEN: + conditions: + force-load: true + name: "&k.&bI&4E&a&l2&k. &a- &4Skryté předměty" + #recipe types + _RECIPE_VOID_HARVESTER: + conditions: + force-load: true + name: "&8Sklízeč Voidu" + lore: + - "&7Sklízí jednotky z voidu." + _RECIPE_INFINITY_WORKBENCH: + conditions: + force-load: true + name: "&6Infinity Pracovní stůl" + lore: + - "&7Jsi zde, jelikož jsi vstoupil na tuto stránku" + - "&7z výsledků hledání ve Slimefunu." + - "" + - "&cZobrazený recept je nesprávný a neúplný." + - "&cZkontroluj správný recept v InfinityExpansion 2 průvodci," + - "&cnebo dej předmět do ruky a použij příkaz &e/ie2 guide&c." + _RECIPE_SINGULARITY_CONSTRUCTOR: + conditions: + force-load: true + name: "&bKonstruktor Singularit" + lore: + - "&7Konzumuje mnoho surovin" + - "&7pro výrobu singularit." + _RECIPE_MOB_DATA_INFUSER: + conditions: + force-load: true + name: "&bMob data Infuzér" + lore: + - "&7Infikuje prázdnou data kartu" + - "&7pomocí předmětů z monster." + _RECIPE_STORAGE_FORGE: + conditions: + force-load: true + name: "&6Skladovací kovárna" + lore: + - "&7Vyrob a vylepši Skladové jednotky." + - "&7Předměty zůstávají při vylepšení." + #ui items + _UI_GUIDE: + conditions: + force-load: true + name: "&aPrůvodce hry" + lore: + - "" + - "&7\u21E8 &aKlikni pro otevření" + _UI_WIKI: + conditions: + force-load: true + name: "&eWiki" + lore: + - "" + - "&7\u21E8 &aKlikni pro otevření" + _UI_COLLECTING: + conditions: + force-load: true + name: "&aSbírám..." + _UI_PRODUCING: + conditions: + force-load: true + name: "&aProdukuji..." + _UI_NO_ROOM: + conditions: + force-load: true + name: "&cNedostatek místa" + _UI_NO_POWER: + conditions: + force-load: true + name: "Nedostatečné množství energie" + _UI_INVALID_INPUT: + conditions: + force-load: true + name: "&cNeplatný vstup" + _UI_DISABLED: + conditions: + force-load: true + name: "&cZakázáno" + lore: + - "&7Tento stroj je zakázán." + _UI_DISABLED_IN_WORLD: + conditions: + force-load: true + name: "&cZakázáno" + lore: + - "&7Stroj je v tomto světě zakázán." + _UI_SUCCESS: + conditions: + force-load: true + name: "&aHotovo!" + _UI_PROGRESS: + conditions: + force-load: true + name: "&ePostup:" + _UI_CRAFT: + conditions: + force-load: true + name: "&eKlikni pro výrobu" + #ui - display recipe info + _UI_DISPLAY_RECIPES: + conditions: + force-load: true + name: "&eKlikni pro zobrazení receptů" + _UI_WORLD_NORMAL: + conditions: + force-load: true + name: "&2Normální svět" + _UI_WORLD_NETHER: + conditions: + force-load: true + name: "&4Nether" + _UI_WORLD_THE_END: + conditions: + force-load: true + name: "&5End" + _UI_PRODUCES: + conditions: + force-load: true + name: "&aProdukuji:" + _UI_RECIPES: + conditions: + force-load: true + name: "&eRecepty:" + _UI_TICK_RATE: + conditions: + force-load: true + name: "&eTick rate:" + _UI_ENERGY_CONSUMPTION: + conditions: + force-load: true + name: "&eSpotřeba energie:" + _UI_ENERGY_PRODUCTION: + conditions: + force-load: true + name: "&eVýroba energie:" + _UI_OUTPUT_INTERVAL: + conditions: + force-load: true + name: "&eVýstupní interval:" + _UI_PROGRESS_TOTAL: + conditions: + force-load: true + name: "&eCelkový vyžadovaný postup:" + _UI_PROGRESS_INCREASE: + conditions: + force-load: true + name: "&eRychlost postupu:" + _UI_CHANCE: + conditions: + force-load: true + name: "&eÚspěšnost:" + _UI_SF_ITEM: + conditions: + force-load: true + name: "&eSlimefun předměty:" + _UI_EXPERIENCE: + conditions: + force-load: true + name: "&eZkušenosti:" + _UI_OSCILLATOR_SLOT: + conditions: + force-load: true + name: "&eMísto pro Oscilátor" + _UI_POTION_EFFECTS: + conditions: + force-load: true + name: "&eEfekty lektvaru:" + _UI_PROTECTION_TYPES: + conditions: + force-load: true + name: "&eTypy ochrany:" + #ui = strainer specific + _UI_ANY_STRAINER: + conditions: + force-load: true + name: "&aJakékoliv sítko" + #ui - stoneworks factory specific + _UI_SW_CHANGE: + conditions: + force-load: true + name: "&eKlikni na předmět níže pro změnu činnosti" + _UI_SW_NONE: + conditions: + force-load: true + name: "&cŽádná akce" + _UI_SW_FURNACE: + conditions: + force-load: true + name: "&eVypálení" + _UI_SW_CRUSH: + conditions: + force-load: true + name: "&eDrcení" + _UI_SW_COMPACT: + conditions: + force-load: true + name: "&eZhutnění" + _UI_SW_TRANSFORM: + conditions: + force-load: true + name: "&eTransformování" + #ui - gear transformer specific + _UI_GT_GEAR: + conditions: + force-load: true + name: "&9Zde umístěte vybavení" + _UI_GT_MATERIAL: + conditions: + force-load: true + name: "&9Zde vložte materiál" + _UI_GT_NO_SLIMEFUN: + conditions: + force-load: true + name: "&cSlimefun předměty nejsou povoleny" + #ui - advanced anvil specific + _UI_AA_MAX_ENCHANTMENT_LEVEL: + conditions: + force-load: true + name: "&eMax úroveň enchantu:" + #ui - infinity reactor specific + _UI_IR_BORDER_VOID: + conditions: + force-load: true + name: "&7Umísti &8Void &7Ingot zde" + _UI_IR_BORDER_INFINITY: + conditions: + force-load: true + name: "&7Umísti &bInfinity &7Ingot zde" + _UI_IR_NEED_VOID: + conditions: + force-load: true + name: "&7Potřebuješ více &8Void &7Ingotů" + _UI_IR_NEED_INFINITY: + conditions: + force-load: true + name: "&7Potřebuješ více &bInfinity &7Ingotů" + _UI_IR_DURATION_VOID: + conditions: + force-load: true + name: "&eVýdrž Void Ingotu (sf ticky):" + _UI_IR_DURATION_INFINITY: + conditions: + force-load: true + name: "&eVýdrž Infinity Ingotu (sf ticky):" + _UI_IR_INFO: + conditions: + force-load: true + name: "&aBěží..." + lore-overrides: + 1: "&eZbývající sf ticky pro Infinity Ingot:" + 3: "&eZbývající sf ticky pro Void Ingot:" + #ui - infinity singularity reactor specific + _UI_ISR_BORDER: + conditions: + force-load: true + name: "&7Zde vlož &bInfinity Singularitu" + _UI_ISR_NEED: + conditions: + force-load: true + name: "&7Potřebuješ více &bInfinity Singularit" + _UI_ISR_DURATION: + conditions: + force-load: true + name: "&eVýdrž Infinity Singularity (sf ticky):" + _UI_ISR_INFO: + conditions: + force-load: true + name: "&aBěží..." + lore-overrides: + 1: "&eZbývající sf ticky pro Infinity Singularitu:" + #ui - storage unit specific + _UI_STORAGE_NO_ITEM: + conditions: + force-load: true + name: "&cŽádný předmět" + _UI_STORAGE_CAPACITY: + conditions: + force-load: true + name: "&bKapacita:" + _UI_STORAGE_AMOUNT: + conditions: + force-load: true + name: "&bPočet předmětů:" + _UI_STORAGE_VOID_EXCESS_ON: + conditions: + force-load: true + name: "&aČerná díra: &2Zapnuta" + lore: + - "&7Předměty po naplnění kapacity" + - "&7budou filtrovány do voidu" + - "" + - "&eKlikni &7pro přepnutí" + _UI_STORAGE_VOID_EXCESS_OFF: + conditions: + force-load: true + name: "&aČerná díra: &cVypnuta" + lore: + - "&7Předměty po naplnění kapacity" + - "&7&lnebudou &7filtrovány do voidu" + - "" + - "&eKlikni &7pro přepnutí" + _UI_STORAGE_DEPOSIT: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_SINGLE: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_ALL: + conditions: + force-load: true + #in-game guide items + _GUIDE_INTRO: + name: "&eÚvod" + lore: + - "&7Vítej v Infinity Expansion 2 (IE2)!" + - "&7Tento průvodce ti pomůže" + - "&7se seznamit s průvodcem IE2" + - "a samozřejmě obsah tohoto addonu." + - "" + - "&7Pokud jsi hrál Infinity Expansion dříve," + - "&7stačí ti přečíst pouze část \"informace\"." + _GUIDE_INFO: + name: "&eInformace" + lore: + - "&7IE2 je více přizpůsobitelný." + - "&7Majitel serveru může změnit" + - "&7spoustu atribut předmětů," + - "&7včetně tick ratu, spotřeby energie." + - "" + - "&7Tyto informace se už nezobrazují" + - "&7v popisku předmětu, ale" + - "&7v menu průvodce předmětu." + - "" + - "&7Další předmět průvodce zobrazuje pole, které" + - "&7lze zobrazit v menu průvodce předmětu." + _GUIDE_INFO_FIELDS: + name: "&eInformační pole" + lore: + - "&eTick rate &7(Slimefun tick)" + - "&7Určuje, jak často stroj poběží." + - "&7tj. Stroj běží každých X tick(ů)." + - "" + - "&eSpotřeba energie" + - "&7Množství energie, kterou stroj spotřebuje" + - "&7za tick, za sekundu, nebo za použití." + - "" + - "&eVýroba energie" + #items - singularities + IRON_SINGULARITY: + name: "&7Singularita Železa" + GOLD_SINGULARITY: + name: "&6Singularita Zlata" + LAPIS_SINGULARITY: + name: "&9Singularita Lazuritu" + REDSTONE_SINGULARITY: + name: "&cSingularita Ruditu" + QUARTZ_SINGULARITY: + name: "&fSingularita Křemene" + COPPER_SINGULARITY: + name: "&6Singularita Mědi" + TIN_SINGULARITY: + name: "&7Singularita Cínu" + LEAD_SINGULARITY: + name: "&8Singularita Olova" + SILVER_SINGULARITY: + name: "&7Singularita Stříbra" + ZINC_SINGULARITY: + name: "&7Singularita Zinku" + ALUMINUM_SINGULARITY: + name: "&7Singularita Hliníku" + MAGNESIUM_SINGULARITY: + name: "&dSingularita Hořčíku" + DIAMOND_SINGULARITY: + name: "&dSingularita Diamantu" + EMERALD_SINGULARITY: + name: "&aSingularita Smaragdu" + NETHERITE_SINGULARITY: + name: "&4Singularita Netheritu" + COAL_SINGULARITY: + name: "&8Singularita Úhelná" + INFINITY_SINGULARITY: + name: "&bSingularita Infinity" + FORTUNE_SINGULARITY: + name: "&6Singularita Štěstí" + MAGIC_SINGULARITY: + name: "&5Singularita Magie" + EARTH_SINGULARITY: + name: "&aSingularita Země" + METAL_SINGULARITY: + name: "&8Singularita Kovu" + #items - materials + ENDER_ESSENCE: + conditions: + match-lore: true + name: "&5Endová Esence" + lore: + - "&8&oZ nejhlubších míst v Endu..." + COMPRESSED_COBBLESTONE_1: + name: "&7Jednou stlačený kámen" + lore: + - "&89 kombinovaných kamenů." + COMPRESSED_COBBLESTONE_2: + name: "&7Dvakrát stlačený kámen" + lore: + - "&881 kombinovaných kamenů." + COMPRESSED_COBBLESTONE_3: + name: "&7Třikrát stlačený kámen" + lore: + - "&8729 kombinovaných kamenů." + COMPRESSED_COBBLESTONE_4: + name: "&7Čtyřikrát stlačený kámen" + lore: + - "&86,561 kombinovaných kamenů." + COMPRESSED_COBBLESTONE_5: + name: "&7Pětkrát stlačený kámen" + lore: + - "&859,049 kombinovaných kamenů." + MAGSTEEL: + name: "&4MagSteel" + TITANIUM: + name: "&7Titan" + MYTHRIL: + name: "&bMithril" + ADAMANTITE: + name: "&dAdamantium" + MAGNONIUM: + name: "&5Magnonium" + VOID_BIT: + name: "&8Jednotka Voidu" + lore: + - "&7&oCítí se... prázdný." + VOID_DUST: + name: "&8Prach Voidu" + lore: + - "&7&oZačíná se to formovat..." + VOID_INGOT: + name: "&8Void Ingot" + lore: + - "&7&oPrázdnota vesmíru" + - "&7&na dlani tvé ruky." + VOID_BLOCK: + name: "&8Block Voidu" + lore: + - "&7&oVíce prázdnoty, než je možné ovládat." + - "" + - "&dProti witherovi" + INFINITY_INGOT: + name: "&bInfinity Ingot" + lore: + - "&7&oDěsivost vesmíru" + - "&7&na dlani tvé ruky." + MAGSTEEL_PLATE: + name: "&4MagSteel Deska" + lore: + - "&7Strojní součást" + MACHINE_CIRCUIT: + name: "&6Strojní obvod" + lore: + - "&7Strojní součást" + INFINITY_MACHINE_CIRCUIT: + name: "&bInfinity &7Strojní obvod" + lore: + - "&7Strojní součást" + MACHINE_CORE: + name: "&fJádro stroje" + lore: + - "&7Strojní součást" + INFINITY_MACHINE_CORE: + name: "&bInfinity &fJádro stroje" + lore: + - "&7Strojní součást" + MACHINE_PLATE: + name: "&fStrojní deska" + lore: + - "&7Strojní součást" + VOID_GLASS: + name: "&8Void sklo" + lore: + - "&dProti witherovi" + OSCILLATOR_FRAME: + name: "&6Rám Oscilátoru" + UNKNOWN_SMITHING_TEMPLATE: + name: "&8Neznámá &7Kovářská předloha" + lore: + - "&7Je to normální předloha," + - "&7nebo jenom ornament?" + #items - slimefun expansion + VOID_CAPACITOR: + name: "&8Void Kondenzátor" + lore: + - "" + - "&8\u21E8 &e⚡ &716,000,000 J Kapacity" + lore-overrides: + 2: "%sftrlore_PowerCapacity_16000000%" #DO NOT translate this + INFINITY_CAPACITOR: + name: "&bInfinity Kondenzátor" + lore: + - "" + - "&8\u21E8 &e⚡ &7128,000,000 J Kapacity" + lore-overrides: + 2: "%sftrlore_PowerCapacity_128000000%" #DO NOT translate this + ADVANCED_ENCHANTER: + name: "&cPokročilý Očarovač" + lore: + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b5x" + - "&8\u21E8 &e⚡ &7180 J/t" + lore-overrides: + 2: "%sftrlore_Speed_5%" #DO NOT translate this + 3: "%sftrlore_PowerPerTick_180%" #DO NOT translate this + INFINITY_ENCHANTER: + name: "&bInfinity Očarovač" + lore: + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b75x" + - "&8\u21E8 &e⚡ &712,000 J/t" + lore-overrides: + 2: "%sftrlore_Speed_10%" #DO NOT translate this + 3: "%sftrlore_PowerPerTick_12000%" #DO NOT translate this + ADVANCED_DISENCHANTER: + name: "&cPokročilý Odčarovač" + lore: + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b5x" + - "&8\u21E8 &e⚡ &7180 J/t" + lore-overrides: + 2: "%sftrlore_Speed_5%" #DO NOT translate this + 3: "%sftrlore_PowerPerTick_180%" #DO NOT translate this + INFINITY_DISENCHANTER: + name: "&bInfinity Odčarovač" + lore: + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b90x" + - "&8\u21E8 &e⚡ &712,000 J/t" + lore-overrides: + 2: "%sftrlore_Speed_90%" #DO NOT translate this + 3: "%sftrlore_PowerPerTick_12000%" #DO NOT translate this + ADVANCED_CHARGER: + name: "&cPokročilá Nabíječka" + lore: + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b30x" + - "&8\u21E8 &e⚡ &7180 J/t" + lore-overrides: + 2: "%sftrlore_Speed_30%" #DO NOT translate this + 3: "%sftrlore_PowerPerTick_180%" #DO NOT translate this + INFINITY_CHARGER: + name: "&bInfinity Nabíječka" + lore: + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b6000x" + - "&8\u21E8 &e⚡ &760,000 J/t" + lore-overrides: + 2: "%sftrlore_Speed_6000%" #DO NOT translate this + 3: "%sftrlore_PowerPerTick_60000%" #DO NOT translate this + ADVANCED_GEO_MINER: + name: "&cPokročilý Geo horník" + lore: + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b4x" + - "&8\u21E8 &e⚡ &7120 J/t" + lore-overrides: + 2: "%sftrlore_Speed_4%" #DO NOT translate this + 3: "%sftrlore_PowerPerTick_120%" #DO NOT translate this + INFINITY_GEO_MINER: + name: "&bInfinity Geo horník" + lore: + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b64x" + - "&8\u21E8 &e⚡ &712,000 J/t" + lore-overrides: + 2: "%sftrlore_Speed_64%" #DO NOT translate this + 3: "%sftrlore_PowerPerTick_12000%" #DO NOT translate this + ADVANCED_SMELTERY: + name: "&cAdvanced Tavírna" + lore: + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b12x" + - "&8\u21E8 &e⚡ &7240 J/t" + lore-overrides: + 2: "%sftrlore_Speed_12%" #DO NOT translate this + 3: "%sftrlore_PowerPerTick_240%" #DO NOT translate this + VOID_SMELTERY: + name: "&8Void Tavírna" + lore: + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b24x" + - "&8\u21E8 &e⚡ &71,200 J/t" + lore-overrides: + 2: "%sftrlore_Speed_24%" #DO NOT translate this + 3: "%sftrlore_PowerPerTick_1200%" #DO NOT translate this + ADVANCED_NETHER_STAR_REACTOR: + name: "&cPokročilý &fReaktor na Netherové Hvězdy" + lore: + - "" + - "&fBěží na Netherové Hvězdy" + - "&8\u21E8 &bMusí být obklopen vodou" + - "&8\u21E8 &bMusí být zásobován s buňkami Netherovou chladící kapalinou" + - "" + - "&8\u21E8 &e⚡ &790,000 J Kapacity" + - "&8\u21E8 &e⚡ &71,800 J/t" + lore-overrides: + 6: "%sftrlore_PowerCapacity_90000%" #DO NOT translate this + 7: "%sftrlore_PowerPerTick_1800%" #DO NOT translate this + #items - food + COSMIC_MEATBALLS: + name: "&bKosmické masové koule" + lore: + - "&7Poskytuje na 5 minut Sílu II." + ULTIMATE_STEW: + name: "&6Ultimátní guláš" + lore: + - "&7Poskytuje na 5 minut Regeneraci II." + #items - tools + ENDER_FLAME: + name: "&c&lEnder plamen" + VEIN_MINER_RUNE: + name: "&bRuna Horníkovi žíly" + lore: + - "Hoď tuto runu na vyhozený nástroj." + - "Získá tak moc runy." + STRAINER_BASE: + name: "&dZákladna síta" + lore: + - "&7Vlož sítko dovnitř," + - "&7a zplav základ vodou," + - "&7abys začal sbírat materiály z vody." + POTATO_FISH: + conditions: + force-load: true + name: "&7:&6Bramborová ryba&7:" + lore: + - "&eŠtěstí" + STRAINER_1: + name: "&9Základní sítko" + lore: + - "&7Sbírá materiály z tekoucí vody." + - "" + - "&7Enchanty Nerozbitnost a Oprava" + - "&7mohou zvýšit durabilitu tohoto předmětu." + - "&cUnbreakable nefunguje." + - "" + - "&7Šance: 30%" + STRAINER_2: + name: "&cPokročilé sítko" + lore: + - "&7Sbírá materiály z tekoucí vody." + - "" + - "&7Enchanty Nerozbitnost a Oprava" + - "&7mohou zvýšit durabilitu tohoto předmětu." + - "&cUnbreakable nefunguje." + - "" + - "&7Šance: 60%" + STRAINER_3: + name: "&bVyztužené sítko" + lore: + - "&7Sbírá materiály z tekoucí vody." + - "" + - "&7Enchanty Nerozbitnost a Oprava" + - "&7mohou zvýšit durabilitu tohoto předmětu." + - "&cUnbreakable nefunguje." + - "" + - "&7Šance: 90%" + INFINITY_PICKAXE: + name: "&b&lNičitel Světa" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_AXE: + name: "&b&lPřírodní zkáza" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_SHOVEL: + name: "&b&lPožírač Hor" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_HOE: + name: "&b&lMotyka Zelené Země" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_FISHING_ROD: + name: "&b&lInfinity Udice" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_MATRIX: + options: + partial-override: true + name: "&fInfinity Matrix" + lore: + - "&6Poskytuje létání" + - "" + - "&7Pravé kliknutí pro povolení/zakázání účinku" + - "&7Zkrčení a Pravý klik pro odebrání vlastnictví" + - "" + - "&bSoulbound" + - "" + lore-overrides: + 6: "%sftrlore_soulbound%" #DO NOT translate this + lore-replacements: + 8: + original: "Majitel: " #DO NOT translate this, translate the replaced value instead. Also keep in mind the duplicated entries. + replaced: "Majitel: " + #items - gears + INFINITY_HELMET: + name: "&b&lnfinity Koruna" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_CHESTPLATE: + name: "&b&lInfinity Brnění" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_LEGGINGS: + name: "&b&lInfinity Kalhoty" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_BOOTS: + name: "&b&lnfinity Boty" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_SHIELD: + name: "&b&lKosmický Štít" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_SWORD: + name: "&b&lČepel Kosmu" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_BOW: + name: "&b&lPrůrazce nebe" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + INFINITY_CROSSBOW: + name: "&b&lStřelec Hvězd" + lore: + - "&bSoulbound" + lore-overrides: + 1: "%sftrlore_soulbound%" #DO NOT translate this + #machines + COBBLESTONE_GENERATOR: + name: "&8Generátor kamene" + lore: + - "" + - "&7Produkuje kámen." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 4: "%sftrlore_Speed_1%" #DO NOT translate this + COBBLESTONE_GENERATOR_2: + name: "&cPokročilý &8Generátor kamene" + lore: + - "" + - "&7Produkuje kámen." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b4x" + lore-overrides: + 4: "%sftrlore_Speed_4%" #DO NOT translate this + COBBLESTONE_GENERATOR_3: + name: "&7Void &8Generátor kamene" + lore: + - "" + - "&7Produkuje kámen." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b16x" + lore-overrides: + 4: "%sftrlore_Speed_16%" #DO NOT translate this + COBBLESTONE_GENERATOR_4: + name: "&bInfinity &8Generátor kamene" + lore: + - "" + - "&7Produkuje kámen." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b64x" + lore-overrides: + 4: "%sftrlore_Speed_64%" #DO NOT translate this + VIRTUAL_FARM: + name: "&aVirtuální farma" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje plodiny." + VIRTUAL_FARM_2: + name: "&cAdvanced &aVirtuální farma" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje plodiny." + VIRTUAL_FARM_3: + name: "&7Void &aVirtuální farma" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje plodiny." + VIRTUAL_FARM_4: + name: "&bInfinity &aVirtuální farma" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje plodiny." + TREE_GROWER: + name: "&2Pěstitel stromů" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje stromy." + TREE_GROWER_2: + name: "&cPokročilý &2Pěstitel stromů" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje stromy." + TREE_GROWER_3: + name: "&7Void &2Pěstitel stromů" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje stromy." + TREE_GROWER_4: + name: "&bInfinity &2Pěstitel stromů" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje stromy." + FLOWER_GROWER: + name: "&dKvětový pěstitel" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje květiny." + FLOWER_GROWER_2: + name: "&cPokročilý &dPěstitel květin" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje květiny." + FLOWER_GROWER_3: + name: "&7Void &dPěstitel květin" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje květiny." + FLOWER_GROWER_4: + name: "&bInfinity &dPěstitel květin" + lore: + - "" + - "&7Automaticky pěstuje, sklízí" + - "&7a znovu zasazuje květiny." + VOID_HARVESTER: + name: "&8Sklízeč Voidu" + lore: + - "" + - "&7Sklízí jednotky z voidu." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 4: "%sftrlore_Speed_1%" #DO NOT translate this + VOID_HARVESTER_2: + name: "&cPokročilý &8Sklízeč Voidu" + lore: + - "" + - "&7Sklízí jednotky z voidu." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b16x" + lore-overrides: + 4: "%sftrlore_Speed_16%" #DO NOT translate this + VOID_HARVESTER_3: + name: "&bInfinity &8Sklízeč Voidu" + lore: + - "" + - "&7Sklízí jednotky z voidu." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b64x" + lore-overrides: + 4: "%sftrlore_Speed_64%" #DO NOT translate this + STONEWORKS_FACTORY: + name: "&8Kamenická továrna" + lore: + - "" + - "&7Generuje kamení a" + - "&7zpracovává ho do různých variant." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 5: "%sftrlore_Speed_1%" #DO NOT translate this + STONEWORKS_FACTORY_2: + name: "&cPokročiná &8Kamenická továrna" + lore: + - "" + - "&7Generuje kamení a" + - "&7zpracovává ho do různých variant." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b4x" + lore-overrides: + 5: "%sftrlore_Speed_4%" #DO NOT translate this + STONEWORKS_FACTORY_3: + name: "&7Void &8Kamenická továrna" + lore: + - "" + - "&7Generuje kamení a" + - "&7zpracovává ho do různých variant." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b16x" + lore-overrides: + 5: "%sftrlore_Speed_16%" #DO NOT translate this + STONEWORKS_FACTORY_4: + name: "&bInfinity &8Kamenická továrna" + lore: + - "" + - "&7Generuje kamení a" + - "&7zpracovává ho do různých variant." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b64x" + lore-overrides: + 5: "%sftrlore_Speed_64%" #DO NOT translate this + SINGULARITY_CONSTRUCTOR: + name: "&bKonstruktor Singularit" + lore: + - "" + - "&7Konzumuje mnoho surovin" + - "&7pro výrobu singularit." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 5: "%sftrlore_Speed_1%" #DO NOT translate this + SINGULARITY_CONSTRUCTOR_2: + name: "&bInfinity &fKonstruktor Singularit" + lore: + - "" + - "&7Konzumuje mnoho surovin" + - "&7pro výrobu singularit." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b64x" + lore-overrides: + 5: "%sftrlore_Speed_64%" #DO NOT translate this + RESOURCE_SYNTHESIZER: + name: "&6Syntetizátor" + lore: + - "" + - "&7Kombinuje 2 singularity" + - "&7pro tvorbu materiálů." + OBSIDIAN_GENERATOR: + name: "&8Generátor obsidiánu" + lore: + - "" + - "&7Vyrábí obsidián." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 4: "%sftrlore_Speed_1%" #DO NOT translate this + EXTREME_FREEZER: + name: "&bExtremní mrazák" + lore: + - "" + - "&7Slouží pro tvorbu chladících kapalin." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 4: "%sftrlore_Speed_1%" #DO NOT translate this + DUST_EXTRACTOR: + name: "&7Dust Extractor" + lore: + - "" + - "&7Extrahuje prach z různých kamenů." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 4: "%sftrlore_Speed_1%" #DO NOT translate this + DUST_EXTRACTOR_2: + name: "&cPokročilý &7Extraktor prachu" + lore: + - "" + - "&7Extrahuje prach z různých kamenů." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b2x" + lore-overrides: + 4: "%sftrlore_Speed_2%" #DO NOT translate this + DUST_EXTRACTOR_3: + name: "&8Void &7Extraktor prachu" + lore: + - "" + - "&7Extrahuje prach z různých kamenů." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b8x" + lore-overrides: + 4: "%sftrlore_Speed_8%" #DO NOT translate this + DUST_EXTRACTOR_4: + name: "&bInfinity &7Extraktor prachu" + lore: + - "" + - "&7Extrahuje prach z různých kamenů." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b16x" + lore-overrides: + 4: "%sftrlore_Speed_16%" #DO NOT translate this + INGOT_FORMER: + name: "&7Slévač ingotů" + lore: + - "" + - "&7Slévá ingoty z prachu." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 4: "%sftrlore_Speed_1%" #DO NOT translate this + INGOT_FORMER_2: + name: "&cPokročilý &7Slévač ingotů" + lore: + - "" + - "&7Slévá ingoty z prachu." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b2x" + lore-overrides: + 4: "%sftrlore_Speed_2%" #DO NOT translate this + INGOT_FORMER_3: + name: "&8Void &7Slévač ingotů" + lore: + - "" + - "&7Slévá ingoty z prachu." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b8x" + lore-overrides: + 4: "%sftrlore_Speed_8%" #DO NOT translate this + INGOT_FORMER_4: + name: "&bInfinity &7Slévač ingotů" + lore: + - "" + - "&7Slévá ingoty z prachu." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b16x" + lore-overrides: + 4: "%sftrlore_Speed_16%" #DO NOT translate this + URANIUM_EXTRACTOR: + name: "&2Extraktor uranu" + lore: + - "" + - "&7Extrahuje uran z různých kamenů." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 4: "%sftrlore_Speed_1%" #DO NOT translate this + URANIUM_INGOT_EXTRACTOR: + name: "&2Extraktor uran ingotů" + lore: + - "" + - "&7Extrahuje uranové ingoty z různých kamenů." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 4: "%sftrlore_Speed_1%" #DO NOT translate this + COBBLE_PRESS: + name: "&8Dlažební lis" + lore: + - "" + - "&7Stlačuje kámen" + - "&7častěji." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 5: "%sftrlore_Speed_1%" #DO NOT translate this + DECOMPRESSOR: + name: "&7Dekompresor" + lore: + - "" + - "&7Rozdrcuje bloky na materiály." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 4: "%sftrlore_Speed_1%" #DO NOT translate this + QUARRY: + name: "&9Základní lom" + lore: + - "" + - "&7Automaticky těží suroviny." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 4: "%sftrlore_Speed_1%" + QUARRY_2: + name: "&cPokročilý &9lom" #DO NOT translate this + lore: + - "" + - "&7Automaticky těží suroviny." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b2x" + lore-overrides: + 4: "%sftrlore_Speed_2%" #DO NOT translate this + QUARRY_3: + name: "&8Void &9lom" + lore: + - "" + - "&7Automaticky těží suroviny." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b4x" + lore-overrides: + 4: "%sftrlore_Speed_4%" #DO NOT translate this + QUARRY_4: + name: "&bInfinity &9lom" + lore: + - "" + - "&7Automaticky těží suroviny." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b64x" + lore-overrides: + 4: "%sftrlore_Speed_64%" #DO NOT translate this + GEO_QUARRY: + name: "&2Geo lom" + lore: + - "" + - "&7Automaticky těží GEO suroviny." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b1x" + lore-overrides: + 4: "%sftrlore_Speed_1%" #DO NOT translate this + GEO_QUARRY_2: + name: "&bInfinity &2Geo lom" + lore: + - "" + - "&7Automaticky těží GEO suroviny." + - "" + - "&8\u21E8 &e⚡ &7Rychlost: &b4x" + lore-overrides: + 4: "%sftrlore_Speed_4%" #DO NOT translate this + GEAR_TRANSFORMER: + name: "&9Převodník vybavení" + lore: + - "" + - "&7Změní materiál nástrojů a vybavení." + - "" + SMITHING_TEMPLATE_RANDOMIZER: + name: "&8Randomizér kovářských předloh" + lore: + - "" + - "&7Náhodně vyrobí kovářské předlohy" + - "&7z &bNeznámých kovářských předloh." + - "" + ADVANCED_ANVIL: + name: "&cPokročilá kovadlina" + lore: + - "" + - "&7Kombinuje enchanty jako kovadlina." + - "&7Ignoruje limity vanilla enchantů." + - "" + - "&7Funguje se Slimefun předměty." + INFINITY_WORKBENCH: + name: "&6Infinity Pracovní stůl" + lore: + - "" + - "&7Slouží pro tvorbu Infinity předmětů." + #items - generators + HYDRO_GENERATOR: + name: "&9Vodní generátor" + lore: + - "" + - "&7Generuje energii z pohybu vody." + - "" + - "&fMusí být zaplavený vodou, aby fungoval." + HYDRO_GENERATOR_2: + name: "&cPokročilý &9Vodní generátor" + lore: + - "" + - "&7Generuje energii z pohybu vody." + - "" + - "&fMusí být zaplavený vodou, aby fungoval." + GEOTHERMAL_GENERATOR: + name: "&cGeotermální generátor" + lore: + - "" + - "&7Generuje energii z tepla světa." + - "" + - "&fProdukce energie se zdvojnásobí v Netheru." + GEOTHERMAL_GENERATOR_2: + name: "&cPokročilý &6Geotermální generátor" + lore: + - "" + - "&7Generuje energii z tepla světa." + - "" + - "&fProdukce energie se zdvojnásobí v Netheru." + SOLAR_PANEL: + name: "&6Solární panel" + lore: + - "" + - "&7Generuje energii ze slunce." + - "" + SOLAR_PANEL_2: + name: "&cPokročilý &6Solární panel" + lore: + - "" + - "&7Generuje energii ze slunce." + - "" + SOLAR_PANEL_3: + name: "&eNebeský &6Solární panel" + lore: + - "" + - "&7Generuje energii ze slunce." + - "" + VOID_PANEL: + name: "&8Void panel" + lore: + - "" + - "&7Generuje energii z temnoty." + - "" + INFINITY_PANEL: + name: "&bInfinity panel" + lore: + - "" + - "&7Generuje energii z kosmu." + - "" + INFINITY_REACTOR: + name: "&bInfinity Reaktor" + lore: + - "" + - "&7Generuje energii skrze kompresi" + - "&7 &8Void &7a &bInfinity &7Ingotů." + - "" + INFINITY_SINGULARITY_REACTOR: + name: "&bInfinity Singularitní Reaktor" + lore: + - "" + - "&7Generuje energii skrze kompresi" + - "&bInfinity Singularit&7." + - "" + #items - mob simulation + MOB_SIMULATION_CHAMBER: + name: "&8Mob simulační komora" + lore: + - "" + - "&7Simuluje moby pomocí mob data karty." + - "" + - "&7Generuje věci z mobů a zkušenosti." + - "" + MOB_DATA_INFUSER: + name: "&bMob data Infuzér" + lore: + - "" + - "&7Infikuje prázdnou data kartu" + - "&7pomocí předmětů z monster." + - "" + MOB_DATA_CARD_EMPTY: + name: "&8Mob data karta (Prázdná)" + MOB_DATA_CARD: + name: "&8Mob data karta" + #items - storage + STORAGE_FORGE: + name: "&6Skladovací kovárna" + lore: + - "&7Vyrob a vylepši Skladové jednotky." + - "&7Předměty zůstávají při vylepšení." + STORAGE_UNIT_1: + name: "&eUložiště &7(1)" + STORAGE_UNIT_2: + name: "&eUložiště &7(2)" + STORAGE_UNIT_3: + name: "&eUložiště &7(3)" + STORAGE_UNIT_4: + name: "&eUložiště &7(4)" + STORAGE_UNIT_5: + name: "&eUložiště &7(5)" + STORAGE_UNIT_6: + name: "&eUložiště &7(6)" + STORAGE_UNIT_7: + name: "&eUložiště &7(7)" + STORAGE_UNIT_8: + name: "&eUložiště &7(8)" + STORAGE_UNIT_9: + name: "&eUložiště &7(9)" + STORAGE_UNIT_10: + name: "&eUložiště &7(10)" + #items - hidden + OSCILLATOR: + name: "&6Oscilátor" +lores: + guide: + back: + previous: "&fKlikni&7: Vrátíš se na předchozí stranu" + main: "&fShift + Klikni&7: Vratíš se zpět na hlavní stránku" + collect: "&7Sbírá:" + produce: "&7Produkuje:" + info: "&7Informace:" + soulbound: "&bSoulbound" + vein-miner: "&bRuna Horníkovi žíly" + storage: + item: "&aUložený předmět: &7{0}" + amount: "&bMnožství: &7{0}" + void-excess: "&eČerná díra: &7{0}" +researches: + harvesting_void: "Sklízí z voidu" + infinity_gear: "Infinity výstroj" + singularities: "Vytváření Singularit" +messages: + commands: + no-permission: "&cNa tento příkaz nemáš opravnění." + player-only: "&cTento příkaz mohou použít pouze hráči." + player-not-found: "&cCílový hráč nebyl nalezen." + invalid-item: "&cNeplatný předmět." + giverecipe: + description: "Získej ingredience receptu." + to-sender: "&7Nabídl jsi ingredience &a{0} &7až &b{1}&7." + to-target: "&7Obdržel jsi suroviny &a{0}&7." + guide: + description: "Otevři průvodce pro specifický předmět, nebo podrž Slimefun předmět." + printitem: + description: "Napiš předmět v ruce." + no-item: "&cMusíš předmět držet v ruce." + id: + description: "Získej Slimefun ID předmětu v ruce." + message: "&7Slimefun předmět v ruce je &f{0}&7, id je: (Klikni na ID níže pro kopírování)" + vein-miner: + applied: "&aHorníkova žíla byla aplikována na předmět." + no-hunger: "&cNemáš dostatek hladu, aby se schopnost použila." + no-room: "&cNedostatek místa" + crafting: + invalid-input: "&cNeplatný vstup." + success: "&aÚspěšně jsi vyrobil &b{0}&a." + advanced-anvil: + input1-not-enchantable: "&cPrvní slot je Slimefun předmět, který není možné očarovat." + input2-not-disenchantable: "&cDruhý slot je Slimefun předmět, který není neočarovaný." + no-output: "&cNejsou k dispozici žádné vylepšení." + generators: + type: "&eTyp: &b{0}" + working: "&eGeneruje: &f{0}" + tick-rate: "&eTick rate: &f{0} &7tick(y)" + production: "&eVýroba energie: &f{0} &7J/t (&f{1} &7J/s)" + expected-production: "&eOčekávaná výroba energie: &f{0} &7J/t (&f{1} &7J/s)" + infinity-matrix: + not-owner: "&cNejsi vlastníkem tohoto matrixu." + ownership-removed: "&bJiž nejste vlastníkem tohoto matrixu." + flight-enabled: "&cLétání je zapnuté!" + flight-disabled: "&cLétání je vypnuté!" + storage: + interaction-cd: "&cMusíš chvíli počkat, než to budeš moci znovu použít." diff --git a/src/main/resources/lang/fr.yml b/src/main/resources/lang/fr.yml new file mode 100644 index 00000000..1562589a --- /dev/null +++ b/src/main/resources/lang/fr.yml @@ -0,0 +1,253 @@ +items: + #item groups + _IG_MAIN: + conditions: + force-load: true + _IG_MATERIALS: + conditions: + force-load: true + _IG_SINGULARITIES: + conditions: + force-load: true + _IG_SLIMEFUN_EXPANSION: + conditions: + force-load: true + _IG_FOOD: + conditions: + force-load: true + _IG_TOOLS: + conditions: + force-load: true + _IG_GEAR: + conditions: + force-load: true + _IG_MACHINES: + conditions: + force-load: true + _IG_GENERATORS: + conditions: + force-load: true + _IG_MOB_SIMULATION: + conditions: + force-load: true + _IG_STORAGE: + conditions: + force-load: true + _IG_HIDDEN: + conditions: + force-load: true + #recipe types + _RECIPE_VOID_HARVESTER: + conditions: + force-load: true + _RECIPE_INFINITY_WORKBENCH: + conditions: + force-load: true + _RECIPE_SINGULARITY_CONSTRUCTOR: + conditions: + force-load: true + _RECIPE_MOB_DATA_INFUSER: + conditions: + force-load: true + _RECIPE_STORAGE_FORGE: + conditions: + force-load: true + #ui items + _UI_GUIDE: + conditions: + force-load: true + _UI_WIKI: + conditions: + force-load: true + _UI_COLLECTING: + conditions: + force-load: true + _UI_PRODUCING: + conditions: + force-load: true + _UI_NO_ROOM: + conditions: + force-load: true + _UI_NO_POWER: + conditions: + force-load: true + _UI_INVALID_INPUT: + conditions: + force-load: true + _UI_DISABLED: + conditions: + force-load: true + _UI_DISABLED_IN_WORLD: + conditions: + force-load: true + _UI_SUCCESS: + conditions: + force-load: true + _UI_PROGRESS: + conditions: + force-load: true + _UI_CRAFT: + conditions: + force-load: true + #ui - display recipe info + _UI_DISPLAY_RECIPES: + conditions: + force-load: true + _UI_WORLD_NORMAL: + conditions: + force-load: true + _UI_WORLD_NETHER: + conditions: + force-load: true + _UI_WORLD_THE_END: + conditions: + force-load: true + _UI_PRODUCES: + conditions: + force-load: true + _UI_RECIPES: + conditions: + force-load: true + _UI_TICK_RATE: + conditions: + force-load: true + _UI_ENERGY_CONSUMPTION: + conditions: + force-load: true + _UI_ENERGY_PRODUCTION: + conditions: + force-load: true + _UI_OUTPUT_INTERVAL: + conditions: + force-load: true + _UI_PROGRESS_TOTAL: + conditions: + force-load: true + _UI_PROGRESS_INCREASE: + conditions: + force-load: true + _UI_CHANCE: + conditions: + force-load: true + _UI_SF_ITEM: + conditions: + force-load: true + _UI_EXPERIENCE: + conditions: + force-load: true + _UI_OSCILLATOR_SLOT: + conditions: + force-load: true + _UI_POTION_EFFECTS: + conditions: + force-load: true + _UI_PROTECTION_TYPES: + conditions: + force-load: true + #ui = strainer specific + _UI_ANY_STRAINER: + conditions: + force-load: true + #ui - stoneworks factory specific + _UI_SW_CHANGE: + conditions: + force-load: true + _UI_SW_NONE: + conditions: + force-load: true + _UI_SW_FURNACE: + conditions: + force-load: true + _UI_SW_CRUSH: + conditions: + force-load: true + _UI_SW_COMPACT: + conditions: + force-load: true + _UI_SW_TRANSFORM: + conditions: + force-load: true + #ui - gear transformer specific + _UI_GT_GEAR: + conditions: + force-load: true + _UI_GT_MATERIAL: + conditions: + force-load: true + _UI_GT_NO_SLIMEFUN: + conditions: + force-load: true + #ui - advanced anvil specific + _UI_AA_MAX_ENCHANTMENT_LEVEL: + conditions: + force-load: true + #ui - infinity reactor specific + _UI_IR_BORDER_VOID: + conditions: + force-load: true + _UI_IR_BORDER_INFINITY: + conditions: + force-load: true + _UI_IR_NEED_VOID: + conditions: + force-load: true + _UI_IR_NEED_INFINITY: + conditions: + force-load: true + _UI_IR_DURATION_VOID: + conditions: + force-load: true + _UI_IR_DURATION_INFINITY: + conditions: + force-load: true + _UI_IR_INFO: + conditions: + force-load: true + #ui - infinity singularity reactor specific + _UI_ISR_BORDER: + conditions: + force-load: true + _UI_ISR_NEED: + conditions: + force-load: true + _UI_ISR_DURATION: + conditions: + force-load: true + _UI_ISR_INFO: + conditions: + force-load: true + #ui - storage unit specific + _UI_STORAGE_NO_ITEM: + conditions: + force-load: true + _UI_STORAGE_CAPACITY: + conditions: + force-load: true + _UI_STORAGE_AMOUNT: + conditions: + force-load: true + _UI_STORAGE_VOID_EXCESS_ON: + conditions: + force-load: true + _UI_STORAGE_VOID_EXCESS_OFF: + conditions: + force-load: true + _UI_STORAGE_DEPOSIT: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_SINGLE: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_ALL: + conditions: + force-load: true + #items - materials + ENDER_ESSENCE: + conditions: + match-lore: true + POTATO_FISH: + conditions: + force-load: true + INFINITY_MATRIX: + options: + partial-override: true diff --git a/src/main/resources/lang/pt-BR.yml b/src/main/resources/lang/pt-BR.yml new file mode 100644 index 00000000..1562589a --- /dev/null +++ b/src/main/resources/lang/pt-BR.yml @@ -0,0 +1,253 @@ +items: + #item groups + _IG_MAIN: + conditions: + force-load: true + _IG_MATERIALS: + conditions: + force-load: true + _IG_SINGULARITIES: + conditions: + force-load: true + _IG_SLIMEFUN_EXPANSION: + conditions: + force-load: true + _IG_FOOD: + conditions: + force-load: true + _IG_TOOLS: + conditions: + force-load: true + _IG_GEAR: + conditions: + force-load: true + _IG_MACHINES: + conditions: + force-load: true + _IG_GENERATORS: + conditions: + force-load: true + _IG_MOB_SIMULATION: + conditions: + force-load: true + _IG_STORAGE: + conditions: + force-load: true + _IG_HIDDEN: + conditions: + force-load: true + #recipe types + _RECIPE_VOID_HARVESTER: + conditions: + force-load: true + _RECIPE_INFINITY_WORKBENCH: + conditions: + force-load: true + _RECIPE_SINGULARITY_CONSTRUCTOR: + conditions: + force-load: true + _RECIPE_MOB_DATA_INFUSER: + conditions: + force-load: true + _RECIPE_STORAGE_FORGE: + conditions: + force-load: true + #ui items + _UI_GUIDE: + conditions: + force-load: true + _UI_WIKI: + conditions: + force-load: true + _UI_COLLECTING: + conditions: + force-load: true + _UI_PRODUCING: + conditions: + force-load: true + _UI_NO_ROOM: + conditions: + force-load: true + _UI_NO_POWER: + conditions: + force-load: true + _UI_INVALID_INPUT: + conditions: + force-load: true + _UI_DISABLED: + conditions: + force-load: true + _UI_DISABLED_IN_WORLD: + conditions: + force-load: true + _UI_SUCCESS: + conditions: + force-load: true + _UI_PROGRESS: + conditions: + force-load: true + _UI_CRAFT: + conditions: + force-load: true + #ui - display recipe info + _UI_DISPLAY_RECIPES: + conditions: + force-load: true + _UI_WORLD_NORMAL: + conditions: + force-load: true + _UI_WORLD_NETHER: + conditions: + force-load: true + _UI_WORLD_THE_END: + conditions: + force-load: true + _UI_PRODUCES: + conditions: + force-load: true + _UI_RECIPES: + conditions: + force-load: true + _UI_TICK_RATE: + conditions: + force-load: true + _UI_ENERGY_CONSUMPTION: + conditions: + force-load: true + _UI_ENERGY_PRODUCTION: + conditions: + force-load: true + _UI_OUTPUT_INTERVAL: + conditions: + force-load: true + _UI_PROGRESS_TOTAL: + conditions: + force-load: true + _UI_PROGRESS_INCREASE: + conditions: + force-load: true + _UI_CHANCE: + conditions: + force-load: true + _UI_SF_ITEM: + conditions: + force-load: true + _UI_EXPERIENCE: + conditions: + force-load: true + _UI_OSCILLATOR_SLOT: + conditions: + force-load: true + _UI_POTION_EFFECTS: + conditions: + force-load: true + _UI_PROTECTION_TYPES: + conditions: + force-load: true + #ui = strainer specific + _UI_ANY_STRAINER: + conditions: + force-load: true + #ui - stoneworks factory specific + _UI_SW_CHANGE: + conditions: + force-load: true + _UI_SW_NONE: + conditions: + force-load: true + _UI_SW_FURNACE: + conditions: + force-load: true + _UI_SW_CRUSH: + conditions: + force-load: true + _UI_SW_COMPACT: + conditions: + force-load: true + _UI_SW_TRANSFORM: + conditions: + force-load: true + #ui - gear transformer specific + _UI_GT_GEAR: + conditions: + force-load: true + _UI_GT_MATERIAL: + conditions: + force-load: true + _UI_GT_NO_SLIMEFUN: + conditions: + force-load: true + #ui - advanced anvil specific + _UI_AA_MAX_ENCHANTMENT_LEVEL: + conditions: + force-load: true + #ui - infinity reactor specific + _UI_IR_BORDER_VOID: + conditions: + force-load: true + _UI_IR_BORDER_INFINITY: + conditions: + force-load: true + _UI_IR_NEED_VOID: + conditions: + force-load: true + _UI_IR_NEED_INFINITY: + conditions: + force-load: true + _UI_IR_DURATION_VOID: + conditions: + force-load: true + _UI_IR_DURATION_INFINITY: + conditions: + force-load: true + _UI_IR_INFO: + conditions: + force-load: true + #ui - infinity singularity reactor specific + _UI_ISR_BORDER: + conditions: + force-load: true + _UI_ISR_NEED: + conditions: + force-load: true + _UI_ISR_DURATION: + conditions: + force-load: true + _UI_ISR_INFO: + conditions: + force-load: true + #ui - storage unit specific + _UI_STORAGE_NO_ITEM: + conditions: + force-load: true + _UI_STORAGE_CAPACITY: + conditions: + force-load: true + _UI_STORAGE_AMOUNT: + conditions: + force-load: true + _UI_STORAGE_VOID_EXCESS_ON: + conditions: + force-load: true + _UI_STORAGE_VOID_EXCESS_OFF: + conditions: + force-load: true + _UI_STORAGE_DEPOSIT: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_SINGLE: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_ALL: + conditions: + force-load: true + #items - materials + ENDER_ESSENCE: + conditions: + match-lore: true + POTATO_FISH: + conditions: + force-load: true + INFINITY_MATRIX: + options: + partial-override: true diff --git a/src/main/resources/lang/ru.yml b/src/main/resources/lang/ru.yml new file mode 100644 index 00000000..1562589a --- /dev/null +++ b/src/main/resources/lang/ru.yml @@ -0,0 +1,253 @@ +items: + #item groups + _IG_MAIN: + conditions: + force-load: true + _IG_MATERIALS: + conditions: + force-load: true + _IG_SINGULARITIES: + conditions: + force-load: true + _IG_SLIMEFUN_EXPANSION: + conditions: + force-load: true + _IG_FOOD: + conditions: + force-load: true + _IG_TOOLS: + conditions: + force-load: true + _IG_GEAR: + conditions: + force-load: true + _IG_MACHINES: + conditions: + force-load: true + _IG_GENERATORS: + conditions: + force-load: true + _IG_MOB_SIMULATION: + conditions: + force-load: true + _IG_STORAGE: + conditions: + force-load: true + _IG_HIDDEN: + conditions: + force-load: true + #recipe types + _RECIPE_VOID_HARVESTER: + conditions: + force-load: true + _RECIPE_INFINITY_WORKBENCH: + conditions: + force-load: true + _RECIPE_SINGULARITY_CONSTRUCTOR: + conditions: + force-load: true + _RECIPE_MOB_DATA_INFUSER: + conditions: + force-load: true + _RECIPE_STORAGE_FORGE: + conditions: + force-load: true + #ui items + _UI_GUIDE: + conditions: + force-load: true + _UI_WIKI: + conditions: + force-load: true + _UI_COLLECTING: + conditions: + force-load: true + _UI_PRODUCING: + conditions: + force-load: true + _UI_NO_ROOM: + conditions: + force-load: true + _UI_NO_POWER: + conditions: + force-load: true + _UI_INVALID_INPUT: + conditions: + force-load: true + _UI_DISABLED: + conditions: + force-load: true + _UI_DISABLED_IN_WORLD: + conditions: + force-load: true + _UI_SUCCESS: + conditions: + force-load: true + _UI_PROGRESS: + conditions: + force-load: true + _UI_CRAFT: + conditions: + force-load: true + #ui - display recipe info + _UI_DISPLAY_RECIPES: + conditions: + force-load: true + _UI_WORLD_NORMAL: + conditions: + force-load: true + _UI_WORLD_NETHER: + conditions: + force-load: true + _UI_WORLD_THE_END: + conditions: + force-load: true + _UI_PRODUCES: + conditions: + force-load: true + _UI_RECIPES: + conditions: + force-load: true + _UI_TICK_RATE: + conditions: + force-load: true + _UI_ENERGY_CONSUMPTION: + conditions: + force-load: true + _UI_ENERGY_PRODUCTION: + conditions: + force-load: true + _UI_OUTPUT_INTERVAL: + conditions: + force-load: true + _UI_PROGRESS_TOTAL: + conditions: + force-load: true + _UI_PROGRESS_INCREASE: + conditions: + force-load: true + _UI_CHANCE: + conditions: + force-load: true + _UI_SF_ITEM: + conditions: + force-load: true + _UI_EXPERIENCE: + conditions: + force-load: true + _UI_OSCILLATOR_SLOT: + conditions: + force-load: true + _UI_POTION_EFFECTS: + conditions: + force-load: true + _UI_PROTECTION_TYPES: + conditions: + force-load: true + #ui = strainer specific + _UI_ANY_STRAINER: + conditions: + force-load: true + #ui - stoneworks factory specific + _UI_SW_CHANGE: + conditions: + force-load: true + _UI_SW_NONE: + conditions: + force-load: true + _UI_SW_FURNACE: + conditions: + force-load: true + _UI_SW_CRUSH: + conditions: + force-load: true + _UI_SW_COMPACT: + conditions: + force-load: true + _UI_SW_TRANSFORM: + conditions: + force-load: true + #ui - gear transformer specific + _UI_GT_GEAR: + conditions: + force-load: true + _UI_GT_MATERIAL: + conditions: + force-load: true + _UI_GT_NO_SLIMEFUN: + conditions: + force-load: true + #ui - advanced anvil specific + _UI_AA_MAX_ENCHANTMENT_LEVEL: + conditions: + force-load: true + #ui - infinity reactor specific + _UI_IR_BORDER_VOID: + conditions: + force-load: true + _UI_IR_BORDER_INFINITY: + conditions: + force-load: true + _UI_IR_NEED_VOID: + conditions: + force-load: true + _UI_IR_NEED_INFINITY: + conditions: + force-load: true + _UI_IR_DURATION_VOID: + conditions: + force-load: true + _UI_IR_DURATION_INFINITY: + conditions: + force-load: true + _UI_IR_INFO: + conditions: + force-load: true + #ui - infinity singularity reactor specific + _UI_ISR_BORDER: + conditions: + force-load: true + _UI_ISR_NEED: + conditions: + force-load: true + _UI_ISR_DURATION: + conditions: + force-load: true + _UI_ISR_INFO: + conditions: + force-load: true + #ui - storage unit specific + _UI_STORAGE_NO_ITEM: + conditions: + force-load: true + _UI_STORAGE_CAPACITY: + conditions: + force-load: true + _UI_STORAGE_AMOUNT: + conditions: + force-load: true + _UI_STORAGE_VOID_EXCESS_ON: + conditions: + force-load: true + _UI_STORAGE_VOID_EXCESS_OFF: + conditions: + force-load: true + _UI_STORAGE_DEPOSIT: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_SINGLE: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_ALL: + conditions: + force-load: true + #items - materials + ENDER_ESSENCE: + conditions: + match-lore: true + POTATO_FISH: + conditions: + force-load: true + INFINITY_MATRIX: + options: + partial-override: true diff --git a/src/main/resources/lang/vi.yml b/src/main/resources/lang/vi.yml new file mode 100644 index 00000000..1562589a --- /dev/null +++ b/src/main/resources/lang/vi.yml @@ -0,0 +1,253 @@ +items: + #item groups + _IG_MAIN: + conditions: + force-load: true + _IG_MATERIALS: + conditions: + force-load: true + _IG_SINGULARITIES: + conditions: + force-load: true + _IG_SLIMEFUN_EXPANSION: + conditions: + force-load: true + _IG_FOOD: + conditions: + force-load: true + _IG_TOOLS: + conditions: + force-load: true + _IG_GEAR: + conditions: + force-load: true + _IG_MACHINES: + conditions: + force-load: true + _IG_GENERATORS: + conditions: + force-load: true + _IG_MOB_SIMULATION: + conditions: + force-load: true + _IG_STORAGE: + conditions: + force-load: true + _IG_HIDDEN: + conditions: + force-load: true + #recipe types + _RECIPE_VOID_HARVESTER: + conditions: + force-load: true + _RECIPE_INFINITY_WORKBENCH: + conditions: + force-load: true + _RECIPE_SINGULARITY_CONSTRUCTOR: + conditions: + force-load: true + _RECIPE_MOB_DATA_INFUSER: + conditions: + force-load: true + _RECIPE_STORAGE_FORGE: + conditions: + force-load: true + #ui items + _UI_GUIDE: + conditions: + force-load: true + _UI_WIKI: + conditions: + force-load: true + _UI_COLLECTING: + conditions: + force-load: true + _UI_PRODUCING: + conditions: + force-load: true + _UI_NO_ROOM: + conditions: + force-load: true + _UI_NO_POWER: + conditions: + force-load: true + _UI_INVALID_INPUT: + conditions: + force-load: true + _UI_DISABLED: + conditions: + force-load: true + _UI_DISABLED_IN_WORLD: + conditions: + force-load: true + _UI_SUCCESS: + conditions: + force-load: true + _UI_PROGRESS: + conditions: + force-load: true + _UI_CRAFT: + conditions: + force-load: true + #ui - display recipe info + _UI_DISPLAY_RECIPES: + conditions: + force-load: true + _UI_WORLD_NORMAL: + conditions: + force-load: true + _UI_WORLD_NETHER: + conditions: + force-load: true + _UI_WORLD_THE_END: + conditions: + force-load: true + _UI_PRODUCES: + conditions: + force-load: true + _UI_RECIPES: + conditions: + force-load: true + _UI_TICK_RATE: + conditions: + force-load: true + _UI_ENERGY_CONSUMPTION: + conditions: + force-load: true + _UI_ENERGY_PRODUCTION: + conditions: + force-load: true + _UI_OUTPUT_INTERVAL: + conditions: + force-load: true + _UI_PROGRESS_TOTAL: + conditions: + force-load: true + _UI_PROGRESS_INCREASE: + conditions: + force-load: true + _UI_CHANCE: + conditions: + force-load: true + _UI_SF_ITEM: + conditions: + force-load: true + _UI_EXPERIENCE: + conditions: + force-load: true + _UI_OSCILLATOR_SLOT: + conditions: + force-load: true + _UI_POTION_EFFECTS: + conditions: + force-load: true + _UI_PROTECTION_TYPES: + conditions: + force-load: true + #ui = strainer specific + _UI_ANY_STRAINER: + conditions: + force-load: true + #ui - stoneworks factory specific + _UI_SW_CHANGE: + conditions: + force-load: true + _UI_SW_NONE: + conditions: + force-load: true + _UI_SW_FURNACE: + conditions: + force-load: true + _UI_SW_CRUSH: + conditions: + force-load: true + _UI_SW_COMPACT: + conditions: + force-load: true + _UI_SW_TRANSFORM: + conditions: + force-load: true + #ui - gear transformer specific + _UI_GT_GEAR: + conditions: + force-load: true + _UI_GT_MATERIAL: + conditions: + force-load: true + _UI_GT_NO_SLIMEFUN: + conditions: + force-load: true + #ui - advanced anvil specific + _UI_AA_MAX_ENCHANTMENT_LEVEL: + conditions: + force-load: true + #ui - infinity reactor specific + _UI_IR_BORDER_VOID: + conditions: + force-load: true + _UI_IR_BORDER_INFINITY: + conditions: + force-load: true + _UI_IR_NEED_VOID: + conditions: + force-load: true + _UI_IR_NEED_INFINITY: + conditions: + force-load: true + _UI_IR_DURATION_VOID: + conditions: + force-load: true + _UI_IR_DURATION_INFINITY: + conditions: + force-load: true + _UI_IR_INFO: + conditions: + force-load: true + #ui - infinity singularity reactor specific + _UI_ISR_BORDER: + conditions: + force-load: true + _UI_ISR_NEED: + conditions: + force-load: true + _UI_ISR_DURATION: + conditions: + force-load: true + _UI_ISR_INFO: + conditions: + force-load: true + #ui - storage unit specific + _UI_STORAGE_NO_ITEM: + conditions: + force-load: true + _UI_STORAGE_CAPACITY: + conditions: + force-load: true + _UI_STORAGE_AMOUNT: + conditions: + force-load: true + _UI_STORAGE_VOID_EXCESS_ON: + conditions: + force-load: true + _UI_STORAGE_VOID_EXCESS_OFF: + conditions: + force-load: true + _UI_STORAGE_DEPOSIT: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_SINGLE: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_ALL: + conditions: + force-load: true + #items - materials + ENDER_ESSENCE: + conditions: + match-lore: true + POTATO_FISH: + conditions: + force-load: true + INFINITY_MATRIX: + options: + partial-override: true diff --git a/src/main/resources/lang/zh-CN.yml b/src/main/resources/lang/zh-CN.yml index 5e768f00..908ce7ff 100644 --- a/src/main/resources/lang/zh-CN.yml +++ b/src/main/resources/lang/zh-CN.yml @@ -125,9 +125,15 @@ items: _UI_DISABLED: conditions: force-load: true + name: "&c已禁用" + lore: + - "&7此机器已禁用。" _UI_DISABLED_IN_WORLD: conditions: force-load: true + name: "&c已禁用" + lore: + - "&7此机器在这个世界中被禁用。" _UI_SUCCESS: conditions: force-load: true @@ -144,6 +150,7 @@ items: _UI_DISPLAY_RECIPES: conditions: force-load: true + name: "&e点击以显示配方" _UI_WORLD_NORMAL: conditions: force-load: true @@ -312,13 +319,6 @@ items: lore-overrides: 1: "&e无尽奇点剩余时间(粘液刻):" #ui - storage unit specific - _UI_STORAGE_ACTIONS_INV: - conditions: - force-load: true - name: "&a物品栏操作" - lore: - - "&e左键点击&7以从物品栏中存入" - - "&e右键点击&7以取出到背包" _UI_STORAGE_NO_ITEM: conditions: force-load: true @@ -349,6 +349,15 @@ items: - "&7&l不会&7被清空" - "" - "&e点击&7切换" + _UI_STORAGE_DEPOSIT: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_SINGLE: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_ALL: + conditions: + force-load: true #in-game guide items _GUIDE_INTRO: name: "&e介绍" diff --git a/src/main/resources/lang/zh-TW.yml b/src/main/resources/lang/zh-TW.yml new file mode 100644 index 00000000..1562589a --- /dev/null +++ b/src/main/resources/lang/zh-TW.yml @@ -0,0 +1,253 @@ +items: + #item groups + _IG_MAIN: + conditions: + force-load: true + _IG_MATERIALS: + conditions: + force-load: true + _IG_SINGULARITIES: + conditions: + force-load: true + _IG_SLIMEFUN_EXPANSION: + conditions: + force-load: true + _IG_FOOD: + conditions: + force-load: true + _IG_TOOLS: + conditions: + force-load: true + _IG_GEAR: + conditions: + force-load: true + _IG_MACHINES: + conditions: + force-load: true + _IG_GENERATORS: + conditions: + force-load: true + _IG_MOB_SIMULATION: + conditions: + force-load: true + _IG_STORAGE: + conditions: + force-load: true + _IG_HIDDEN: + conditions: + force-load: true + #recipe types + _RECIPE_VOID_HARVESTER: + conditions: + force-load: true + _RECIPE_INFINITY_WORKBENCH: + conditions: + force-load: true + _RECIPE_SINGULARITY_CONSTRUCTOR: + conditions: + force-load: true + _RECIPE_MOB_DATA_INFUSER: + conditions: + force-load: true + _RECIPE_STORAGE_FORGE: + conditions: + force-load: true + #ui items + _UI_GUIDE: + conditions: + force-load: true + _UI_WIKI: + conditions: + force-load: true + _UI_COLLECTING: + conditions: + force-load: true + _UI_PRODUCING: + conditions: + force-load: true + _UI_NO_ROOM: + conditions: + force-load: true + _UI_NO_POWER: + conditions: + force-load: true + _UI_INVALID_INPUT: + conditions: + force-load: true + _UI_DISABLED: + conditions: + force-load: true + _UI_DISABLED_IN_WORLD: + conditions: + force-load: true + _UI_SUCCESS: + conditions: + force-load: true + _UI_PROGRESS: + conditions: + force-load: true + _UI_CRAFT: + conditions: + force-load: true + #ui - display recipe info + _UI_DISPLAY_RECIPES: + conditions: + force-load: true + _UI_WORLD_NORMAL: + conditions: + force-load: true + _UI_WORLD_NETHER: + conditions: + force-load: true + _UI_WORLD_THE_END: + conditions: + force-load: true + _UI_PRODUCES: + conditions: + force-load: true + _UI_RECIPES: + conditions: + force-load: true + _UI_TICK_RATE: + conditions: + force-load: true + _UI_ENERGY_CONSUMPTION: + conditions: + force-load: true + _UI_ENERGY_PRODUCTION: + conditions: + force-load: true + _UI_OUTPUT_INTERVAL: + conditions: + force-load: true + _UI_PROGRESS_TOTAL: + conditions: + force-load: true + _UI_PROGRESS_INCREASE: + conditions: + force-load: true + _UI_CHANCE: + conditions: + force-load: true + _UI_SF_ITEM: + conditions: + force-load: true + _UI_EXPERIENCE: + conditions: + force-load: true + _UI_OSCILLATOR_SLOT: + conditions: + force-load: true + _UI_POTION_EFFECTS: + conditions: + force-load: true + _UI_PROTECTION_TYPES: + conditions: + force-load: true + #ui = strainer specific + _UI_ANY_STRAINER: + conditions: + force-load: true + #ui - stoneworks factory specific + _UI_SW_CHANGE: + conditions: + force-load: true + _UI_SW_NONE: + conditions: + force-load: true + _UI_SW_FURNACE: + conditions: + force-load: true + _UI_SW_CRUSH: + conditions: + force-load: true + _UI_SW_COMPACT: + conditions: + force-load: true + _UI_SW_TRANSFORM: + conditions: + force-load: true + #ui - gear transformer specific + _UI_GT_GEAR: + conditions: + force-load: true + _UI_GT_MATERIAL: + conditions: + force-load: true + _UI_GT_NO_SLIMEFUN: + conditions: + force-load: true + #ui - advanced anvil specific + _UI_AA_MAX_ENCHANTMENT_LEVEL: + conditions: + force-load: true + #ui - infinity reactor specific + _UI_IR_BORDER_VOID: + conditions: + force-load: true + _UI_IR_BORDER_INFINITY: + conditions: + force-load: true + _UI_IR_NEED_VOID: + conditions: + force-load: true + _UI_IR_NEED_INFINITY: + conditions: + force-load: true + _UI_IR_DURATION_VOID: + conditions: + force-load: true + _UI_IR_DURATION_INFINITY: + conditions: + force-load: true + _UI_IR_INFO: + conditions: + force-load: true + #ui - infinity singularity reactor specific + _UI_ISR_BORDER: + conditions: + force-load: true + _UI_ISR_NEED: + conditions: + force-load: true + _UI_ISR_DURATION: + conditions: + force-load: true + _UI_ISR_INFO: + conditions: + force-load: true + #ui - storage unit specific + _UI_STORAGE_NO_ITEM: + conditions: + force-load: true + _UI_STORAGE_CAPACITY: + conditions: + force-load: true + _UI_STORAGE_AMOUNT: + conditions: + force-load: true + _UI_STORAGE_VOID_EXCESS_ON: + conditions: + force-load: true + _UI_STORAGE_VOID_EXCESS_OFF: + conditions: + force-load: true + _UI_STORAGE_DEPOSIT: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_SINGLE: + conditions: + force-load: true + _UI_STORAGE_WITHDRAW_ALL: + conditions: + force-load: true + #items - materials + ENDER_ESSENCE: + conditions: + match-lore: true + POTATO_FISH: + conditions: + force-load: true + INFINITY_MATRIX: + options: + partial-override: true