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Every PackedScene.instantiate reference that uses any edit_state different than 0, does not work outside of editor builds. (vmf_node.gd:271- prop_studio.gd:40)
Every
PackedScene.instantiatereference that uses anyedit_statedifferent than 0, does not work outside of editor builds. (vmf_node.gd:271-prop_studio.gd:40)Is this behaviour intended?