Describe the bug
There is no check in code for the import/generate_collision property,
so collisions are still been generated in meshes (solid and func_detail) even when disabled in ProjectSettings.
GodotVMF config
[godot_vmf]
import/generate_collision=false
Output log
Make sure you:
Describe the bug
There is no check in code for the
import/generate_collisionproperty,so collisions are still been generated in meshes (solid and
func_detail) even when disabled inProjectSettings.GodotVMF config
Output log
Make sure you: