Right now (version 2.2.11) when importing a func_detail with the property
import/generate_lightmap_uv2 set to false, the UV2 is been generated.
When imporing a vmf at runtime a Godot Error and GodotVMF Warning occurs:
ERROR: Parameter "array_mesh_lightmap_unwrap_callback" is null.
at: lightmap_unwrap_cached (scene/resources/mesh.cpp:2084)
GDScript backtrace (most recent call first):
[0] _entity_setup (res://addons/godotvmf/entities/func_detail.gd:11)
[1] _ready (res://addons/godotvmf/src/vmf_entity_node.gd:69)
[2] push_entity_to_group (res://addons/godotvmf/src/vmf_node.gd:246)
[3] import_entities (res://addons/godotvmf/src/vmf_node.gd:280)
[4] _custom_import_map (res://src/main.gd:59)
[5] _on_button_load_pressed (res://src/main.gd:25)
WARNING: [GodotVMF] func_detail 1132: lightmap_unwrap failed (3), skipping UV2
at: push_warning (core/variant/variant_utility.cpp:1034)
GDScript backtrace (most recent call first):
[0] warn (res://addons/godotvmf/src/vmf_logger.gd:10)
[1] _entity_setup (res://addons/godotvmf/entities/func_detail.gd:13)
[2] _ready (res://addons/godotvmf/src/vmf_entity_node.gd:69)
[3] push_entity_to_group (res://addons/godotvmf/src/vmf_node.gd:246)
[4] import_entities (res://addons/godotvmf/src/vmf_node.gd:280)
[5] _custom_import_map (res://src/main.gd:59)
[6] _on_button_load_pressed (res://src/main.gd:25)
Right now (version 2.2.11) when importing a
func_detailwith the propertyimport/generate_lightmap_uv2set tofalse, the UV2 is been generated.When imporing a vmf at runtime a Godot Error and GodotVMF Warning occurs: