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main.py
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138 lines (111 loc) · 4.7 KB
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import cvzone
import cv2
import numpy as np
from cvzone.HandTrackingModule import HandDetector
import math
import random
cap = cv2.VideoCapture(0)
cap.set(3, 1280)
cap.set(4, 720)
# Check if the camera opened successfully
if not cap.isOpened():
print("Error: Could not open camera.")
exit()
detector = HandDetector(detectionCon=0.8,maxHands=1)
class SnakeGameClass:
"""
list of points
list of distances
current length
total length
"""
def __init__(self, pathFood):
self.points = [] # list of all points of the snake
self.lengths = [] # distance between each point
self.currentLength = 0 # total length of the snake
self.allowedLength = 150 # total allowed length
self.previousHead = (0,0) # previous head point
self.imgFood = cv2.imread(pathFood, cv2.IMREAD_UNCHANGED)
# Thêm dòng này để thay đổi kích thước (ví dụ: scale xuống 50%)
scale_percent = 50 # Tỷ lệ phần trăm kích thước mong muốn
width = int(self.imgFood.shape[1] * scale_percent / 1000)
height = int(self.imgFood.shape[0] * scale_percent / 1000)
self.imgFood = cv2.resize(self.imgFood, (width, height))
self.hFood, self.wFood, _ = self.imgFood.shape
self.foodPoint = (0,0)
self.randomFoodLocation()
self.score=0
self.gameOver = False
def randomFoodLocation(self):
self.foodPoint = (random.randint(100,1000), random.randint(100,600))
def update(self, imgMain, currentHead):
if self.gameOver:
cvzone.putTextRect(imgMain, "Game Over", [300,400], scale=7, thickness=5, offset=20)
cvzone.putTextRect(imgMain, f"Your Score: {self.score}", [300,550], scale=7, thickness=5, offset=20)
else:
px, py = self.previousHead
cx, cy = currentHead
self.points.append([cx, cy])
distance = math.hypot(cx-px, cy-py)
self.lengths.append(distance)
self.currentLength += distance
self.previousHead = (cx, cy)
# Length Reduction
if self.currentLength > self.allowedLength:
for i, length in enumerate(self.lengths):
self.currentLength -= length
self.lengths.pop(i)
self.points.pop(i)
if self.currentLength < self.allowedLength:
break
# Check if snake ate the Food
rx, ry = self.foodPoint
if rx - self.wFood//2 <cx< rx + self.wFood//2 and \
ry - self.hFood//2 <cy<ry + self.hFood//2:
self.randomFoodLocation()
self.allowedLength += 50
self.score +=1
print(self.score)
# Draw Snake
if self.points:
for i,point in enumerate(self.points):
if i!=0:
cv2.line(imgMain, self.points[i-1], self.points[i], (0,0,255), 20)
cv2.circle(imgMain, self.points[-1], 20, (200,0,200), cv2.FILLED)
# Draw Food
rx, ry = self.foodPoint
imgMain = cvzone.overlayPNG(imgMain, self.imgFood, (rx-self.wFood//2,ry-self.hFood//2))
cvzone.putTextRect(imgMain, f"Score: {self.score}", [50,80], scale=3, thickness=3, offset=10)
# Check for Collision
pts = np.array(self.points[:-2], np.int32)
pts = pts.reshape((-1,1,2))
cv2.polylines(imgMain, [pts], False, (0,200,0),3)
minDist = cv2.pointPolygonTest(pts,(cx,cy), True)
if -0.5<= minDist <=0.5:
self.gameOver = True
self.points = [] # list of all points of the snake
self.lengths = [] # distance between each point
self.currentLength = 0 # total length of the snake
self.allowedLength = 150 # total allowed length
self.previousHead = (0,0) # previous head point
self.randomFoodLocation()
self.score=0
return imgMain
game = SnakeGameClass(r"C:\Users\Lenovo\OneDrive - Hanoi University of Science and Technology\Desktop\Self_learning\Snake-Game\donut.png")
while True:
success, img = cap.read()
img = cv2.flip(img,1)
hands, img = detector.findHands(img, flipType=False)
if hands:
lmList = hands[0]['lmList']
pointIndex = lmList[8][0:2]
img = game.update(img, pointIndex)
cv2.imshow("Image",img)
# Break the loop if 'q' is pressed
if cv2.waitKey(1) & 0xFF == ord('q'):
break
if cv2.waitKey(1) & 0xFF == ord('r'):
game.gameOver=False
# Release resources
cap.release()
cv2.destroyAllWindows()