Thank you for your program.
However, I have a question.
When playing with an Xbox controller, the throttle trigger produces an impulse vibration at the point where the car’s tires begin to power-slide / lose traction. That feedback feels very natural.
When using your program with a DualSense controller, is it possible to reproduce a similar effect — trigger feedback specifically at the tire slip / power-slide point?
I have tried changing the settings extensively, but it seems difficult to reproduce that behavior.
Another program, Racing DSX, can somewhat express tire slip through trigger movement similar to an impulse trigger, but the effect feels very rough and harsh rather than refined.
Do you think this could be improved? If so, what would be the best approach?
Thank you for your program.
However, I have a question.
When playing with an Xbox controller, the throttle trigger produces an impulse vibration at the point where the car’s tires begin to power-slide / lose traction. That feedback feels very natural.
When using your program with a DualSense controller, is it possible to reproduce a similar effect — trigger feedback specifically at the tire slip / power-slide point?
I have tried changing the settings extensively, but it seems difficult to reproduce that behavior.
Another program, Racing DSX, can somewhat express tire slip through trigger movement similar to an impulse trigger, but the effect feels very rough and harsh rather than refined.
Do you think this could be improved? If so, what would be the best approach?