diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp index 3293cc8b928..9e50d285b63 100644 --- a/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp @@ -1079,7 +1079,7 @@ void RegionTable_Init_FireTemple() { // Boss Room areaTable[RR_FIRE_TEMPLE_BOSS_ENTRYWAY] = Region("Fire Temple Boss Entryway", SCENE_FIRE_TEMPLE, {}, { // Locations - LOCATION(RC_FOREST_BOSS_KEY_HINT, true), + LOCATION(RC_FIRE_BOSS_KEY_HINT, true), }, { // Exits ENTRANCE(RR_FIRE_TEMPLE_NEAR_BOSS_ROOM, ctx->GetDungeon(FIRE_TEMPLE)->IsVanilla() && false),