Problem: The game is repetitive and needs climactic moments.
Task:
- Every 1000 points, stop spawning normal enemies and spawn a "Boss Word" (e.g., a very long string like "Supercalifragilistic").
- Give the boss word a health bar and slow movement.
- Return to spawning normal enemies after the boss is cleared.
Acceptance Criteria:
- Boss word appears at every 1000 points, normal enemies pause.
- Visible health bar for the boss.
- Boss moves slower than regular enemies.
- Code in
script.js.
Problem: The game is repetitive and needs climactic moments.
Task:
Acceptance Criteria:
script.js.