FSR 4.1 has no vulkan backend(#185), and unfortunately AMD doesn't announce an timeline for supporting vulkan. to improve Super Resolution user experience on AMD GPU, an practical option is to support D3D12 backend alongside the current vulkan backend.
FSR 4.1 has no vulkan backend(#185), and unfortunately AMD doesn't announce an timeline for supporting vulkan. to improve Super Resolution user experience on AMD GPU, an practical option is to support D3D12 backend alongside the current vulkan backend.