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Unknown state - Auto verify count via VarPlayer #4

@Infinitay

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@Infinitay

The game sets a VarPlayer for a pouch should it's menu option change from fill/empty. I believe it's correlated to the MenuOption that shows only when banking. Regardless, we can use the value to see if a pouch is either

  • Fully filled
  • Not filled fully

If a pouch is fully filled, then we can set and verify that pouch's state. Don't update the decay count.

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