-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathIGCCMod.csproj
More file actions
39 lines (33 loc) · 1.39 KB
/
IGCCMod.csproj
File metadata and controls
39 lines (33 loc) · 1.39 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>disable</Nullable>
<IsPackable>false</IsPackable>
<LangVersion>latest</LangVersion>
<DebugType>full</DebugType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.0.8">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="BepInEx.Core" Version="5.4.19"/>
<PackageReference Include="Inscryption.GameLibs" Version="1.9.0-r.0"/>
<PackageReference Include="UnityEngine.Modules" Version="2019.4.24"/>
</ItemGroup>
<ItemGroup>
<Reference Include="InscryptionAPI">
<HintPath>..\..\lib\InscryptionAPI.dll</HintPath>
</Reference>
<Reference Include="JSONLoader">
<HintPath>..\..\lib\JSONLoader.dll</HintPath>
</Reference>
</ItemGroup>
</Project>