-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathDMXcommands-HeaderAndDefaults.xml
More file actions
506 lines (362 loc) · 27.9 KB
/
DMXcommands-HeaderAndDefaults.xml
File metadata and controls
506 lines (362 loc) · 27.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
<?xml version="1.0" encoding="utf-8"?>
<DMX_CONTROL version="2.00">
<!-- ********************************************************************************************* -->
<!-- -->
<!-- Master Header-->
<!-- DMX ID MAP -->
<!--0 intensity value of Status indicator can-lights at the front of the room -->
<!--1 R value of Status indicator can-lights at the front of the room -->
<!--2 G value of Status indicator can-lights at the front of the room -->
<!--3 B value of Status indicator can-lights at the front of the room -->
<!--4 intensity value of Ambiance can-lights at the back of the room -->
<!--5 R value of Ambiance can-lights at the back of the room -->
<!--6 G value of Ambiance can-lights at the back of the room -->
<!--7 B value of Ambiance can-lights at the back of the room -->
<!--8 R value of Status indicator bars at the front of the room -->
<!--9 G value of Status indicator bars at the front of the room -->
<!--10 B value of Status indicator bars at the front of the room -->
<!--99 R value of front sheilds in ship status -->
<!--100 G value of front sheilds in ship status -->
<!--101 B value of front sheilds in ship status -->
<!--102 R value of damage level in ship status -->
<!--103 G value of damage level in ship status -->
<!--104 B value of damage level in ship status -->
<!--105 R value of rear sheilds in ship status -->
<!--106 G value of rear sheilds in ship status -->
<!--107 B value of rear sheilds in ship status -->
<!--110 Red value of RED ALERT -->
<!--111 Red value of Red Alert button -->
<!--112 blue value of outgoing transmissions -->
<!--113 amber value of enemy transmissions -->
<!--114 blue value of missions-related transmissions -->
<!--115 red value of other ship -->
<!--116 green value of other ship -->
<!--117 red value of station -->
<!--118 green value of station -->
<!--129 R value of front sheilds in ship status -->
<!--130 G value of front sheilds in ship status -->
<!--131 B value of front sheilds in ship status -->
<!--132 R value of damage level in ship status -->
<!--133 G value of damage level in ship status -->
<!--134 B value of damage level in ship status -->
<!--135 R value of rear sheilds in ship status -->
<!--136 G value of rear sheilds in ship status -->
<!--137 B value of rear sheilds in ship status -->
<!--138 Red value of RED ALERT -->
<!--139 Red value of Low power indicator -->
<!--140 Red value of power 20 percent indicator -->
<!--141 Amber value of power 20 percent indicator -->
<!--142 Amber value of power 40 percent indicator -->
<!--143 Green value of power 80 percent indicator -->
<!--144 Green value of power 100 percent indicator -->
<!--145 Blue value of power 200 percent indicator -->
<!--146 yellow value of reset power -->
<!--147 blue value of reset coolant -->
<!--159 R value of front sheilds in ship status -->
<!--160 G value of front sheilds in ship status -->
<!--161 B value of front sheilds in ship status -->
<!--162 R value of damage level in ship status -->
<!--163 G value of damage level in ship status -->
<!--164 B value of damage level in ship status -->
<!--165 R value of rear sheilds in ship status -->
<!--166 G value of rear sheilds in ship status -->
<!--167 B value of rear sheilds in ship status -->
<!--168 Red value of RED ALERT -->
<!--169 white value of sheilds on button -->
<!--170 Blue value of shields on indicator -->
<!--171 white value of sheilds off button -->
<!--172 blue value of Warp1 button / indicator -->
<!--173 blue value of Warp2 button / indicator -->
<!--174 blue value of Warp3 button / indicator -->
<!--175 blue value of Warp4 button / indicator -->
<!--176 yellow value of tractor beam indicator (maybe button) -->
<!--177 green value of docked indicator -->
<!--178 red value of all stop -->
<!--179 white value of center rutter -->
<!--180 red value of reverse indicator (maybe button) -->
<!--181 green value of request dock button -->
<!--189 R value of front sheilds in ship status -->
<!--190 G value of front sheilds in ship status -->
<!--191 B value of front sheilds in ship status -->
<!--192 R value of damage level in ship status -->
<!--193 G value of damage level in ship status -->
<!--194 B value of damage level in ship status -->
<!--195 R value of rear sheilds in ship status -->
<!--196 G value of rear sheilds in ship status -->
<!--197 B value of rear sheilds in ship status -->
<!--198 Red value of RED ALERT -->
<!--199 white value of zoom in -->
<!--200 white value of zoom out -->
<!--201 yellow value of pan up -->
<!--202 yellow value of pan down -->
<!--203 yellow value of pan left -->
<!--204 yellow value of pan right -->
<!--205 green value of scan -->
<!--206 green value of figthers returned / all fighters docked indicator -->
<!--207 amber value of fighters launched / indicator -->
<!--219 R value of front sheilds in ship status -->
<!--220 G value of front sheilds in ship status -->
<!--221 B value of front sheilds in ship status -->
<!--222 R value of damage level in ship status -->
<!--223 G value of damage level in ship status -->
<!--224 B value of damage level in ship status -->
<!--225 R value of rear sheilds in ship status -->
<!--226 G value of rear sheilds in ship status -->
<!--227 B value of rear sheilds in ship status -->
<!--228 Red value of RED ALERT -->
<!--231 white value of sheilds on button -->
<!--232 Blue value of shields on indicator -->
<!--233 white value of sheilds off button -->
<!--234 red value of tube 1 -->
<!--235 red value of tube 2 -->
<!--236 red value of tube 3 -->
<!--237 red value of tube 4 -->
<!--238 red value of nuke ready -->
<!-- -->
<event type="ALWAYS_ON" continuous="yes">
<!-- if the system is on, use these defaults for all things -->
<timeblock mseconds="4000">
<setvalue index="0" value="126" change="0"/> <!-- intensity - Status indicator can-lights at the front of the room -->
<setvalue index="1" value="255" change="0"/> <!-- R - Status indicator can-lights at the front of the room -->
<setvalue index="2" value="255" change="0"/> <!-- G - Status indicator can-lights at the front of the room -->
<setvalue index="3" value="255" change="0"/> <!-- B - Status indicator can-lights at the front of the room -->
<setvalue index="4" value="126" change="0"/> <!-- intensity - Ambiance can-lights at the back of the room -->
<setvalue index="5" value="255" change="0"/> <!-- R - Ambiance can-lights at the back of the room -->
<setvalue index="6" value="255" change="0"/> <!-- G - Ambiance can-lights at the back of the room -->
<setvalue index="7" value="255" change="0"/> <!-- B - Ambiance can-lights at the back of the room -->
<setvalue index="8" value="255" change="0"/> <!-- R - Status indicator bars at the front of the room -->
<setvalue index="9" value="255" change="0"/> <!-- G - Status indicator bars at the front of the room -->
<setvalue index="10" value="255" change="0"/> <!-- B - Status indicator bars at the front of the room -->
<setvalue index="99" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="100" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="101" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="102" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="103" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="104" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="105" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="106" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="107" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="110" value="50" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="111" value="255" change="0"/> <!-- Red - Red Alert button -->
<setvalue index="112" value="255" change="0"/> <!-- blue - outgoing transmissions -->
<setvalue index="113" value="255" change="0"/> <!-- amber - enemy transmissions -->
<setvalue index="114" value="255" change="0"/> <!-- blue - missions-related transmissions -->
<setvalue index="115" value="255" change="0"/> <!-- red - other ship -->
<setvalue index="116" value="255" change="0"/> <!-- green - other ship -->
<setvalue index="117" value="255" change="0"/> <!-- red - station -->
<setvalue index="118" value="255" change="0"/> <!-- green - station -->
<setvalue index="129" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="130" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="131" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="132" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="133" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="134" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="135" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="136" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="137" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="138" value="50" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="139" value="255" change="0"/> <!-- Red - Low power indicator -->
<setvalue index="140" value="255" change="0"/> <!-- Red - power 20 percent indicator -->
<setvalue index="141" value="255" change="0"/> <!-- Amber - power 20 percent indicator -->
<setvalue index="142" value="255" change="0"/> <!-- Amber - power 40 percent indicator -->
<setvalue index="143" value="255" change="0"/> <!-- Green - power 80 percent indicator -->
<setvalue index="144" value="255" change="0"/> <!-- Green - power 100 percent indicator -->
<setvalue index="145" value="255" change="0"/> <!-- Blue - power 200 percent indicator -->
<setvalue index="146" value="255" change="0"/> <!-- yellow - reset power -->
<setvalue index="147" value="255" change="0"/> <!-- blue - reset coolant -->
<setvalue index="159" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="160" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="161" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="162" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="163" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="164" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="165" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="166" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="167" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="168" value="50" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="169" value="255" change="0"/> <!-- white - sheilds on button -->
<setvalue index="170" value="255" change="0"/> <!-- Blue - shields on indicator -->
<setvalue index="171" value="255" change="0"/> <!-- white - sheilds off button -->
<setvalue index="172" value="255" change="0"/> <!-- blue - Warp1 button / indicator -->
<setvalue index="173" value="255" change="0"/> <!-- blue - Warp2 button / indicator -->
<setvalue index="174" value="255" change="0"/> <!-- blue - Warp3 button / indicator -->
<setvalue index="175" value="255" change="0"/> <!-- blue - Warp4 button / indicator -->
<setvalue index="176" value="255" change="0"/> <!-- yellow - tractor beam indicator (maybe button) -->
<setvalue index="177" value="255" change="0"/> <!-- green - docked indicator -->
<setvalue index="178" value="255" change="0"/> <!-- red - all stop -->
<setvalue index="179" value="255" change="0"/> <!-- white - center rutter -->
<setvalue index="180" value="255" change="0"/> <!-- red - reverse indicator (maybe button) -->
<setvalue index="181" value="255" change="0"/> <!-- green - request dock button -->
<setvalue index="189" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="190" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="191" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="192" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="193" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="194" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="195" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="196" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="197" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="198" value="50" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="199" value="255" change="0"/> <!-- white - zoom in -->
<setvalue index="200" value="255" change="0"/> <!-- white - zoom out -->
<setvalue index="201" value="255" change="0"/> <!-- yellow - pan up -->
<setvalue index="202" value="255" change="0"/> <!-- yellow - pan down -->
<setvalue index="203" value="255" change="0"/> <!-- yellow - pan left -->
<setvalue index="204" value="255" change="0"/> <!-- yellow - pan right -->
<setvalue index="205" value="255" change="0"/> <!-- green - scan -->
<setvalue index="206" value="255" change="0"/> <!-- green - figthers returned / all fighters docked indicator -->
<setvalue index="207" value="255" change="0"/> <!-- amber - fighters launched / indicator -->
<setvalue index="219" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="220" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="221" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="222" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="223" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="224" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="225" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="226" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="227" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="228" value="50" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="231" value="255" change="0"/> <!-- white - sheilds on button -->
<setvalue index="232" value="255" change="0"/> <!-- Blue - shields on indicator -->
<setvalue index="233" value="255" change="0"/> <!-- white - sheilds off button -->
<setvalue index="234" value="255" change="0"/> <!-- red - tube 1 -->
<setvalue index="235" value="255" change="0"/> <!-- red - tube 2 -->
<setvalue index="236" value="255" change="0"/> <!-- red - tube 3 -->
<setvalue index="237" value="255" change="0"/> <!-- red - tube 4 -->
<setvalue index="238" value="255" change="0"/> <!-- red - nuke ready -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="NORMAL_CONDITION_1" continuous="yes">
<!-- if the game is running, use these defaults for all things -->
<timeblock mseconds="4000">
<setvalue index="0" value="126" change="0"/> <!-- intensity - Status indicator can-lights at the front of the room -->
<setvalue index="1" value="255" change="0"/> <!-- R - Status indicator can-lights at the front of the room -->
<setvalue index="2" value="255" change="0"/> <!-- G - Status indicator can-lights at the front of the room -->
<setvalue index="3" value="255" change="0"/> <!-- B - Status indicator can-lights at the front of the room -->
<setvalue index="4" value="126" change="0"/> <!-- intensity - Ambiance can-lights at the back of the room -->
<setvalue index="5" value="255" change="0"/> <!-- R - Ambiance can-lights at the back of the room -->
<setvalue index="6" value="255" change="0"/> <!-- G - Ambiance can-lights at the back of the room -->
<setvalue index="7" value="255" change="0"/> <!-- B - Ambiance can-lights at the back of the room -->
<setvalue index="8" value="255" change="0"/> <!-- R - Status indicator bars at the front of the room -->
<setvalue index="9" value="255" change="0"/> <!-- G - Status indicator bars at the front of the room -->
<setvalue index="10" value="255" change="0"/> <!-- B - Status indicator bars at the front of the room -->
<setvalue index="99" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="100" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="101" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="102" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="103" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="104" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="105" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="106" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="107" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="110" value="0" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="111" value="0" change="0"/> <!-- Red - Red Alert button -->
<setvalue index="112" value="0" change="0"/> <!-- blue - outgoing transmissions -->
<setvalue index="113" value="0" change="0"/> <!-- amber - enemy transmissions -->
<setvalue index="114" value="0" change="0"/> <!-- blue - missions-related transmissions -->
<setvalue index="115" value="0" change="0"/> <!-- red - other ship -->
<setvalue index="116" value="0" change="0"/> <!-- green - other ship -->
<setvalue index="117" value="0" change="0"/> <!-- red - station -->
<setvalue index="118" value="0" change="0"/> <!-- green - station -->
<setvalue index="129" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="130" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="131" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="132" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="133" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="134" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="135" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="136" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="137" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="138" value="0" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="139" value="0" change="0"/> <!-- Red - Low power indicator -->
<setvalue index="140" value="0" change="0"/> <!-- Red - power 20 percent indicator -->
<setvalue index="141" value="0" change="0"/> <!-- Amber - power 20 percent indicator -->
<setvalue index="142" value="0" change="0"/> <!-- Amber - power 40 percent indicator -->
<setvalue index="143" value="0" change="0"/> <!-- Green - power 80 percent indicator -->
<setvalue index="144" value="0" change="0"/> <!-- Green - power 100 percent indicator -->
<setvalue index="145" value="0" change="0"/> <!-- Blue - power 200 percent indicator -->
<setvalue index="146" value="255" change="0"/> <!-- yellow - reset power -->
<setvalue index="147" value="255" change="0"/> <!-- blue - reset coolant -->
<setvalue index="159" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="160" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="161" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="162" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="163" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="164" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="165" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="166" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="167" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="168" value="0" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="169" value="255" change="0"/> <!-- white - sheilds on button -->
<setvalue index="170" value="0" change="0"/> <!-- Blue - shields on indicator -->
<setvalue index="171" value="255" change="0"/> <!-- white - sheilds off button -->
<setvalue index="172" value="0" change="0"/> <!-- blue - Warp1 button / indicator -->
<setvalue index="173" value="0" change="0"/> <!-- blue - Warp2 button / indicator -->
<setvalue index="174" value="0" change="0"/> <!-- blue - Warp3 button / indicator -->
<setvalue index="175" value="0" change="0"/> <!-- blue - Warp4 button / indicator -->
<setvalue index="176" value="0" change="0"/> <!-- yellow - tractor beam indicator (maybe button) -->
<setvalue index="177" value="0" change="0"/> <!-- green - docked indicator -->
<setvalue index="178" value="50" change="0"/> <!-- red - all stop -->
<setvalue index="179" value="255" change="0"/> <!-- white - center rutter -->
<setvalue index="180" value="0" change="0"/> <!-- red - reverse indicator (maybe button) -->
<setvalue index="181" value="255" change="0"/> <!-- green - request dock button -->
<setvalue index="189" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="190" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="191" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="192" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="193" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="194" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="195" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="196" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="197" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="198" value="0" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="199" value="255" change="0"/> <!-- white - zoom in -->
<setvalue index="200" value="255" change="0"/> <!-- white - zoom out -->
<setvalue index="201" value="255" change="0"/> <!-- yellow - pan up -->
<setvalue index="202" value="255" change="0"/> <!-- yellow - pan down -->
<setvalue index="203" value="255" change="0"/> <!-- yellow - pan left -->
<setvalue index="204" value="255" change="0"/> <!-- yellow - pan right -->
<setvalue index="205" value="0" change="0"/> <!-- green - scan -->
<setvalue index="206" value="0" change="0"/> <!-- green - figthers returned / all fighters docked indicator -->
<setvalue index="207" value="0" change="0"/> <!-- amber - fighters launched / indicator -->
<setvalue index="219" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="220" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="221" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="222" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="223" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="224" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="225" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="226" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="227" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="228" value="0" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="231" value="255" change="0"/> <!-- white - sheilds on button -->
<setvalue index="232" value="0" change="0"/> <!-- Blue - shields on indicator -->
<setvalue index="233" value="255" change="0"/> <!-- white - sheilds off button -->
<setvalue index="234" value="0" change="0"/> <!-- red - tube 1 -->
<setvalue index="235" value="0" change="0"/> <!-- red - tube 2 -->
<setvalue index="236" value="0" change="0"/> <!-- red - tube 3 -->
<setvalue index="237" value="0" change="0"/> <!-- red - tube 4 -->
<setvalue index="238" value="0" change="0"/> <!-- red - nuke ready -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<!-- ******************************************************************* -->
<!-- Comms -->
<!-- ******************************************************************* -->
<!-- ******************************************************************* -->
<!-- Engineering -->
<!-- ******************************************************************* -->
<!-- ******************************************************************* -->
<!-- Helm -->
<!-- ******************************************************************* -->
<!-- ******************************************************************* -->
<!-- Science -->
<!-- ******************************************************************* -->
<!-- ******************************************************************* -->
<!-- Weapons -->
<!-- ******************************************************************* -->
<!-- ******************************************************************* -->
<!-- Ambiance -->
<!-- ******************************************************************* -->
</DMX_CONTROL>