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script.js
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77 lines (65 loc) · 2.24 KB
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const btns = document.querySelectorAll('button')
const messageP = document.querySelector('#message')
const userSpan = document.querySelector('#user')
const compSpan = document.querySelector('#comp')
let playerscore = 0;
let computerscore = 0;
function computerchoice(){
const arr = ["Rock", "Paper", "Scissors"];
return arr[Math.floor(Math.random() * 3)]
}
btns.forEach((selection) => {
selection.addEventListener('click', () => {
var computerselection = computerchoice();
var playerselection = selection.innerText;
playround(playerselection,computerselection);
});
});
function getSubscriptOf(word){
return word.sub();
}
function win(playerselection, computerselection){
playerscore++;
userSpan.innerHTML = playerscore;
compSpan.innerHTML = computerscore;
messageP.innerHTML = `You win ${playerselection}${getSubscriptOf('user')} beats ${computerselection}${getSubscriptOf('comp')}`
}
function lose(playerselection, computerselection){
computerscore++;
compSpan.innerHTML = computerscore;
userSpan.innerHTML = playerscore;
messageP.innerHTML = `You lose ${playerselection}${getSubscriptOf('user')} beats ${computerselection}${getSubscriptOf('comp')}`
}
function draw(playerselection, computerselection){
messageP.innerHTML = `its a tie ${playerselection}${getSubscriptOf('user')} is equal to ${computerselection}${getSubscriptOf('comp')}`
}
function playround(playerselection, computerselection){
switch(playerselection + computerselection){
case "PaperRock":
case "ScissorsPaper":
case "RockScissors":
console.log(playerselection)
console.log(computerselection)
win(playerselection, computerselection);
break;
case "RockPaper":
case "PaperScissors":
case "ScissorsRock":
console.log(playerselection)
console.log(computerselection)
lose(playerselection, computerselection);
break;
case "PaperPaper":
case "RockRock":
case "ScissorsScissors":
console.log(playerselection)
console.log(computerselection)
draw(playerselection, computerselection);
break;
default:
console.log(playerselection)
console.log(computerselection)
console.log(playerselection + computerselection)
console.log("You executed the last switch statement")
}
}