Data::Dedup::Engine should support arbitrary blocking algorithms (not just allocating objects to blocks based on digest comparisons). In particular:
- Support for blocking algorithms that put the same object in multiple blocks.
- Support for dynamic blocking algorithms (e.g., a sliding window) that generate a
large number of (overlapping) blocks.
Data::Dedup::Engine should support arbitrary blocking algorithms (not just allocating objects to blocks based on digest comparisons). In particular:
large number of (overlapping) blocks.