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ship.py
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55 lines (43 loc) · 1.89 KB
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import pygame
class Ship:
def __init__(self, screen, ai_settings):
"""初始化飞船并设置初始公位置"""
self.screen = screen
self.ai_settings = ai_settings
self.img_path = self.ai_settings.ship_img_path
# 加载飞船图像并获取其外接矩形
self.image = pygame.image.load(self.img_path)
self.rect = self.image.get_rect()
self.screen_rect = self.screen.get_rect()
# 将每搜飞船放在屏幕底部中央
self.center_ship()
# self.rect.centerx = self.screen_rect.centerx
# self.rect.bottom = self.screen_rect.bottom
# 在飞船的属性center中存储小数值
self.centerx = float(self.rect.centerx)
self.bottom = float(self.rect.bottom)
# 移动标志
self.moving_right = False
self.moving_left = False
self.moving_up = False
self.moving_down = False
def update(self):
"""根据移动标志调整飞船的位置"""
# 更新飞船的center值,而不是rect
if self.moving_right and self.rect.right < self.screen_rect.right:
self.centerx += self.ai_settings.ship_speed_factor
if self.moving_left and self.rect.left > 0:
self.centerx -= self.ai_settings.ship_speed_factor
if self.moving_up and self.rect.top > 0:
self.bottom -= self.ai_settings.ship_speed_factor
if self.moving_down and self.rect.bottom < self.screen_rect.bottom:
self.bottom += self.ai_settings.ship_speed_factor
self.rect.centerx = self.centerx
self.rect.bottom = self.bottom
def blitme(self):
"""在指定位置绘制飞船"""
self.screen.blit(self.image, self.rect)
def center_ship(self):
"""让飞船在屏幕底部居中"""
self.centerx = self.screen_rect.centerx
self.bottom = self.screen_rect.bottom