This is not an issue but a tip.
(where should tips be added on github?)
This weekend I found a good way to add text-to-speech to pygame games. If you have a mac, use the "say" program. If you have windows, use the "espeak" program available for download here:
http://espeak.sourceforge.net/
Both of these programs are available through the commandline. I've found that calling os.system('espeak "hello world"') works but causes delays in pygame. However, you can save text spoken by say or espeak to a wav file. These sounds can then be loaded like any other pygame sound for seemless game use. I have implemented this in my race game.
Note, printing text to the terminal in pygame most likely will be inaccessible to a screen reader.
Hope that is helpful!
This is not an issue but a tip.
(where should tips be added on github?)
This weekend I found a good way to add text-to-speech to pygame games. If you have a mac, use the "say" program. If you have windows, use the "espeak" program available for download here:
http://espeak.sourceforge.net/
Both of these programs are available through the commandline. I've found that calling os.system('espeak "hello world"') works but causes delays in pygame. However, you can save text spoken by say or espeak to a wav file. These sounds can then be loaded like any other pygame sound for seemless game use. I have implemented this in my race game.
Note, printing text to the terminal in pygame most likely will be inaccessible to a screen reader.
Hope that is helpful!