Hey there,
I was wondering how the performance of this ends up? I own the Unity asset "Character Slicer" but am wanting to use whatever will end up performing best. It would probably end up being only about 10 at most that would be on screen at a time that would be severed as my game is an online RPG. Speaking of which, will this work on a networked game?
Thanks,
Hey there,
I was wondering how the performance of this ends up? I own the Unity asset "Character Slicer" but am wanting to use whatever will end up performing best. It would probably end up being only about 10 at most that would be on screen at a time that would be severed as my game is an online RPG. Speaking of which, will this work on a networked game?
Thanks,