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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is needed
Description
the client needs to advance from block to block with a fixed time step that depends only on time and not on FPS
but drawing frames needs to be smooth and the player has to advance through each block in order to prevent him from jumping over other players when the game is laggy.
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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is needed