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bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or request
Description
In Server.js, for each room:
- function
Simulate()should iterate over the players. - Each player is moved by delta time and it's speed of moving from start of a block till the end of it.
- If the new position will cause the player to jump cells then it should first iterate on each cell it would jump.
- If the player was registered to move and the player reached the end of the cell:
- The player changes directions.
- Each user in the room receives either the grid or run length of the grid.
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bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or request