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TicTacToe.py
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59 lines (50 loc) · 1.6 KB
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from tkinter import *
def callback(r,c):
global player
if player=='X' and states[r][c]==0 and stop_game==False:
b[r][c].configure(text='X',fg='blue',bg='white')
states[r][c]='X'
player='0'
if player=='0' and states[r][c]==0 and stop_game==False:
b[r][c].configure(text='0',fg='orange',bg='black')
states[r][c]='0'
player='X'
check_for_winner()
def check_for_winner():
global stop_game
for i in range(3):
if states[i][0]==states[i][1]==states[i][2]!=0:
b[i][0].configure(bg='grey')
b[i][1].configure(bg='grey')
b[i][2].configure(bg='grey')
stop_game=True
for i in range(3):
if states[0][i]==states[1][i]==states[2][i]!=0:
b[0][i].configure(bg='grey')
b[1][i].configure(bg='grey')
b[2][i].configure(bg='grey')
stop_game=True
if states[0][0]==states[1][1]==states[2][2]!=0:
b[0][0].configure(bg='grey')
b[1][1].configure(bg='grey')
b[2][2].configure(bg='grey')
stop_game=True
if states[2][0]==states[1][1]==states[0][2]!=0:
b[2][0].configure(bg='grey')
b[1][1].configure(bg='grey')
b[0][2].configure(bg='grey')
stop_game=True
root=Tk()
b=[[0,0,0],
[0,0,0],
[0,0,0]]
states=[[0,0,0],
[0,0,0],
[0,0,0]]
for i in range(3):
for j in range(3):
b[i][j]=Button(font=('Verdana',56),width=3,bg='yellow',command=lambda r=i,c=j:callback(r,c))
b[i][j].grid(row=i,column=j)
stop_game=False
player='X'
mainloop()