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Copy pathWarframeMod.csproj
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72 lines (63 loc) · 2.52 KB
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<Project Sdk="Godot.NET.Sdk/4.5.1" InitialTargets="CheckDependencyPaths">
<Import Project=".\Sts2PathDiscovery.props" />
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<RootNamespace>WarframeMod</RootNamespace>
<AssemblyName>WarframeMod</AssemblyName>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);packages/**;.godot/**</DefaultItemExcludes>
<OutputPath>bin\$(Configuration)\</OutputPath>
<AppOutputBase>$(MSBuildProjectDirectory)\</AppOutputBase>
<PathMap>$(AppOutputBase)=.\</PathMap>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
<EnableDynamicLoading>true</EnableDynamicLoading>
</PropertyGroup>
<PropertyGroup>
<NoWarn>$(NoWarn);MSB3270</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
<Optimize>false</Optimize>
<DebugType>portable</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<Optimize>true</Optimize>
<DebugType>none</DebugType>
</PropertyGroup>
<ItemGroup Condition="Exists('$(Sts2DataDir)')">
<Reference Include="0Harmony">
<HintPath>$(Sts2DataDir)/0Harmony.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="sts2">
<HintPath>$(Sts2DataDir)/sts2.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="SmartFormat">
<HintPath>$(Sts2DataDir)/SmartFormat.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Alchyr.Sts2.BaseLib" Version="3.1.*" PrivateAssets="All" />
<AdditionalFiles Include="WarframeMod/localization/**/*.json" />
</ItemGroup>
<ItemGroup>
<Compile Remove="WarframeMod/**" />
<Compile Remove=".godot/**" />
<EmbeddedResource Remove="WarframeMod/**" />
<EmbeddedResource Remove=".godot/**" />
</ItemGroup>
<ItemGroup>
<None Condition="Exists('Directory.Build.props')" Include="Directory.Build.props" />
<None Include="mod_manifest.json" />
<None Include="project.godot" />
<None Include="export_presets.cfg" />
<None Include="WarframeMod/**" />
</ItemGroup>
<Target Name="CheckDependencyPaths">
<Error Text=" Slay the Spire 2 data not found at path '$(Sts2DataDir)'" Condition="'$(Sts2DataDir)' == '' or !Exists('$(Sts2DataDir)')" />
</Target>
</Project>