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GetUpdateSSE.php
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60 lines (47 loc) · 1.32 KB
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<?php
include 'Libraries/HTTPLibraries.php';
include "HostFiles/Redirector.php";
include "Libraries/SHMOPLibraries.php";
include "WriteLog.php";
// array holding allowed Origin domains
SetHeaders();
header('Content-Type: application/json; charset=utf-8');
$response = new stdClass();
$gameName = $_GET["gameName"];
if (!IsGameNameValid($gameName)) {
$response->errorMessage = ("Invalid game name.");
echo (json_encode($response));
exit;
}
$playerID = TryGet("playerID", 3);
if (!is_numeric($playerID)) {
$response->errorMessage = ("Invalid player ID.");
echo(json_encode($response));
exit;
}
$authKey = TryGet("authKey", "");
if(($playerID == 1 || $playerID == 2) && $authKey == "") {
if(isset($_COOKIE["lastAuthKey"])) $authKey = $_COOKIE["lastAuthKey"];
}
header('Content-Type: text/event-stream');
header('Cache-Control: no-cache');
$lastUpdate = 0;
$response->message = "update";
$response->padding = str_pad("",4096);
ob_start();
// Loop until the client close the stream
while(true) {
$cacheVal = intval(GetCachePiece($gameName, 1));
if($cacheVal > $lastUpdate)
{
$lastUpdate = $cacheVal;
echo("data: " . json_encode($response));
ob_flush();
flush();
set_time_limit(120);//Reset script time limit
}
// Wait 100ms to check again
usleep(100000); //100 milliseconds
}
ob_end_flush();
?>