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ServerChecker.php
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175 lines (162 loc) · 6.82 KB
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<?php
include "Libraries/SHMOPLibraries.php";
include "HostFiles/Redirector.php";
include "CardDictionary.php";
include_once 'MenuBar.php';
include_once "./AccountFiles/AccountDatabaseAPI.php";
include_once './includes/functions.inc.php';
include_once './includes/dbh.inc.php';
define('ROOTPATH', __DIR__);
$path = ROOTPATH . "/Games";
$currentlyActiveGames = "";
$spectateLinks = "";
$blitzLinks = "";
$compBlitzLinks = "";
$ccLinks = "";
$compCCLinks = "";
$otherFormatsLinks = "";
$livingLegendsCCLinks = "";
// TODO: Have as a global variable.
$reactFE = "https://fe.talishar.net/game/play";
$isShadowBanned = false;
if(isset($_SESSION["isBanned"])) $isShadowBanned = (intval($_SESSION["isBanned"]) == 1 ? true : false);
else if(isset($_SESSION["useruid"])) $isShadowBanned = IsBanned($_SESSION["useruid"]);
$canSeeQueue = isset($_SESSION["useruid"]);
echo ("<div class='SpectatorContainer'>");
echo ("<h1 style='width:100%; text-align:center; color:rgb(240, 240, 240);'>Public Games</h1>");
$gameInProgressCount = 0;
if ($handle = opendir($path)) {
while (false !== ($folder = readdir($handle))) {
if ('.' === $folder) continue;
if ('..' === $folder) continue;
$gameToken = $folder;
$folder = $path . "/" . $folder . "/";
$gs = $folder . "gamestate.txt";
$currentTime = round(microtime(true) * 1000);
if (file_exists($gs)) {
$lastGamestateUpdate = intval(GetCachePiece($gameToken, 6));
if ($currentTime - $lastGamestateUpdate < 30000) {
$p1Hero = GetCachePiece($gameToken, 7);
//$p2Hero = GetCachePiece($gameToken, 8);
//if($p2Hero != "") $gameInProgressCount += 1;
$gameInProgressCount += 1;
$visibility = GetCachePiece($gameToken, 9);
//if ($p2Hero != "" && $visibility == "1") {
if ($visibility == "1") {
$spectateLinks .= "<form style='text-align:center;' action='" . $reactFE . "'>";
$spectateLinks .= "<center><table><tr><td style='vertical-align:middle; padding-left:8px; width:50px; height: 40px;'>";
if ($p1Hero == "") {
$spectateLinks .= "<label for='joinGame' style='font-weight:500;'>Last Update " . intval(($currentTime - $lastGamestateUpdate) / 1000) . " seconds ago </label>";
} else {
$spectateLinks .= "<img height='40px;' style='max-width:50px;' src='./crops/" . $p1Hero . "_cropped.png' />";
$spectateLinks .= "</td><td style='vertical-align:middle;'>";
$spectateLinks .= "vs";
$spectateLinks .= "</td><td style='width:50px; height: 40px; vertical-align:middle; padding-left:8px;'>";
$spectateLinks .= "<img height='40px;' style='max-width:50px;' src='./crops/" . $p2Hero . "_cropped.png' />";
$spectateLinks .= "</td><td style='vertical-align:middle;'>";
}
$spectateLinks .= "<input class='ServerChecker_Button' type='submit' style='font-size:16px;' id='joinGame' value='Spectate' />";
$spectateLinks .= "</td></tr></table></center>";
$spectateLinks .= "<input type='hidden' name='gameName' value='$gameToken' />";
$spectateLinks .= "<input type='hidden' name='playerID' value='3' />";
$spectateLinks .= "</form>";
}
} else if ($currentTime - $lastGamestateUpdate > 900000) //~1 hour
{
if ($autoDeleteGames) {
deleteDirectory($folder);
DeleteCache($gameToken);
}
}
continue;
}
$gf = $folder . "GameFile.txt";
$gameName = $gameToken;
$lineCount = 0;
$status = -1;
if (file_exists($gf)) {
$lastRefresh = intval(GetCachePiece($gameName, 2)); //Player 1 last connection time
if ($lastRefresh != "" && $currentTime - $lastRefresh < 500) {
include 'MenuFiles/ParseGamefile.php';
$status = $gameStatus;
UnlockGamefile();
} else if ($lastRefresh == "" || $currentTime - $lastRefresh > 900000) //1 hour
{
deleteDirectory($folder);
DeleteCache($gameToken);
}
}
if ($status == 0 && $visibility == "public" && intval(GetCachePiece($gameName, 11)) < 3) {
$p1Hero = GetCachePiece($gameName, 7);
$formatName = "";
if ($format == "commoner") $formatName = "Commoner ";
else if ($format == "livinglegendscc") $formatName = "Open Format ";
else if ($format == "clash") $formatName = "Clash";
$link = "<form style='text-align:center;' action='" . $redirectPath . "/JoinGame.php'>";
$link .= "<center><table style='left:40%;'><tr><td style='vertical-align:middle;'>";
if ($formatName != "") $link .= $formatName . " </td><td>";
$link .= "</td><td style='vertical-align:middle;'>";
$description = ($gameDescription == "" ? "Game #" . $gameName : $gameDescription);
$link .= "<span style='font-weight:500; pointer:default;'> " . $description . " </span>";
$link .= "<input class='ServerChecker_Button' type='submit' style='font-size:16px;' id='joinGame' value='Join Game' />";
$link .= "</td></tr></table></center>";
$link .= "<input type='hidden' name='gameName' value='$gameToken' />";
$link .= "<input type='hidden' name='playerID' value='2' />";
$link .= "</form>";
if(!$isShadowBanned) {
switch($format) {
case "blitz": $blitzLinks .= $link; break;
case "compblitz": $compBlitzLinks .= $link; break;
case "cc": $ccLinks .= $link; break;
case "compcc": $compCCLinks .= $link; break;
default:
if($format != "shadowblitz" && $format != "shadowcc") $otherFormatsLinks .= $link;
break;
}
}
else {
if($format == "shadowblitz") $blitzLinks .= $link;
else if($format == "shadowcc") $ccLinks .= $link;
}
}
}
closedir($handle);
}
if ($canSeeQueue) {
echo ("<h3 style='width:100%; text-align:center; color:RGB(240,240,240);'>Standard Constructed</h3>");
echo ($ccLinks);
echo ("<h4 style='text-align:center;'>______________________</h4>");
echo ("<h3 style='width:100%; text-align:center; color:RGB(240,240,240);'>Other Formats</h3>");
echo ($otherFormatsLinks);
}
if (!$canSeeQueue) {
echo ("<BR>");
echo ("<div><b>❗Log in to use matchmaking and see open matches</b></div><br>");
}
echo ("<h4 style='text-align:center;'>______________________</h4>");
echo ("<h3 style='width:100%; text-align:center; color:RGB(240,240,240);'>Games In Progress ($gameInProgressCount)</h3>");
if (!IsMobile()) {
echo ($spectateLinks);
}
echo ("</div>");
function deleteDirectory($dir)
{
if (!file_exists($dir)) {
return true;
}
if (!is_dir($dir)) {
$handler = fopen($dir, "w");
fwrite($handler, "");
fclose($handler);
return unlink($dir);
}
foreach (scandir($dir) as $item) {
if ($item == '.' || $item == '..') {
continue;
}
if (!deleteDirectory($dir . "/" . $item)) {
return false;
}
}
return rmdir($dir);
}