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VM Attack System
The VM Attack is a configurable module that simulates a system crash and forces the player to interact with the real file system to remove the lock.
It is triggered by the custom action <LaunchVMAttack> and its configuration is entirely XML‑driven.
- Triggered via:
<LaunchVMAttack ConfigName="MyAttack" />. - Configuration path:
VMATK/<ConfigName>.xmlin the extension root. - Supports three recovery modes, combined with fake files, system logs, guide text, and interactive buttons to form a complete recovery flow.
Below is a short example. See MyAttack.xml for a full example.
<VMAttackConfig>
<ConfigName>MyAttack</ConfigName>
<Mode>FileDeletion</Mode>
<ErrorMessage>ERROR: Critical boot error loading "payload.dll"</ErrorMessage>
<SystemLogFiles>
<File>Docs/SystemLog1.txt</File>
<File>Docs/SystemLog2.txt</File>
</SystemLogFiles>
<SystemLogPauseBetween>2.0</SystemLogPauseBetween>
<GuideText>
<Line>Hello, this is a guide.||P0.5||</Line>
<Line>||S0.05||Follow the instructions.||P0.5||</Line>
<Line>||SR||Good luck.</Line>
</GuideText>
<EnableGuideReadFlag>false</EnableGuideReadFlag>
<ButtonText>Exit VM</ButtonText>
<HelpFile>Docs/help.txt</HelpFile>
<SuccessMusic>Music/Ambient/AmbientDrone_Clipped</SuccessMusic>
<FakeFiles>
<File Path="payload.dll" Size="512" />
</FakeFiles>
<CheckFilePath>payload.dll</CheckFilePath>
</VMAttackConfig>| Element | Default | Description |
|---|---|---|
ConfigName |
required | Configuration name; must match the file name (without extension) and Flag suffix. |
Mode |
required | Recovery mode: FileDeletion, FileExists, or Password. |
Password |
null |
Password required in Password mode. |
EnableHelpButton |
false |
Whether to show a "Help" button in Password mode. |
ErrorMessage |
"ERROR: Critical boot error loading \"VMBootloaderTrap.dll\"" |
Custom error message displayed during the crash. |
SystemLogFiles |
null |
Multiple text file paths; each is echoed line‑by‑line in monospace font on the recovery screen. |
SystemLogPauseBetween |
2.0 |
Pause in seconds between two system log files. |
GuideText |
null |
List of guide text lines; each line is automatically prefixed with > . |
ActionOnGuideTextStart |
null |
Action file executed when the guide text starts displaying. |
EnableGuideReadFlag |
false |
If true, after the first complete read the guide text is shown in full instantly on subsequent entries. |
ButtonText |
"Proceed" |
Text displayed on the interaction button. |
HelpFile |
null |
Path to a help file; when the button is clicked it is copied to the save directory and opened. |
SuccessMusic |
null |
Music played after the attack is successfully removed. |
FakeFiles |
null |
List of fake files generated in the save base directory when the attack triggers. |
CheckFilePath |
null |
Target path for file‑check modes (relative to the save base directory). |
CheckFilePattern |
null |
Optional regex; in FileExists mode the file content must match this pattern. |
- Fake files are generated. The player must manually delete the specified file to recover.
- The button exits the game; after deleting the file and restarting the game, the attack is automatically removed.
- The target file is not created. The player must manually create it to recover.
- After creating the file and restarting the game, the attack is automatically removed.
- A password input field appears on the recovery screen; the correct password must be entered.
- A help button can optionally be provided to copy a help file and open a terminal.
- On success, success music plays, the system reboots, and the infection is cleared.
Guide text supports inline control markers wrapped in ||:
| Marker | Effect | Example |
|---|---|---|
||Px.x|| |
Pause for x.x seconds | ||P0.5|| |
||Sx.x|| |
Change character speed to x.x sec/char |
||S0.05|| (faster) |
||SR|| |
Reset character speed to default (0.12 sec/char) | ||SR|| |
Markers can appear anywhere in a line and are never displayed. Speed is reset to default at the start of each line.
-
<LaunchVMAttack ConfigName="MyAttack" />is invoked. - Fake files are generated, the Flag
Kernel_VMInfected_<ConfigName>is added and saved. - Pre‑crash effects (chromatic flash) are shown, then the original
crashis triggered after a delay. - Vanilla blue screen → black screen → boot log → error injected at line 50 → 15‑second error state.
- Custom recovery screen:
- System log phase (monospace line‑by‑line output)
- Guide text phase (character‑by‑character typing with speed control and pauses)
- Interaction phase (button or password input)
- After the player completes the required action, the attack is lifted and the system reboots.
<LaunchVMAttack ConfigName="MyAttack" />ConfigName corresponds to the file name (without .xml) in the VMATK/ directory.
When the attack is lifted:
- The infection Flag is removed.
- The read‑flag and guide‑action‑done flag are cleared.
- All fake files are deleted.
- Success music plays (if configured).
- A black‑screen reboot restores normality.
UI texts such as password match/mismatch prompts and help button text are available in 10 languages (same list as the Custom Trial system).
- Home – Return to main index
- 虚拟机攻击系统 (中文) – Chinese version
- Misc – Other things not mentioned on the major system pages
- Configuration Files – All configuration file references
KernelExtensions Wiki · GitHub Repository · Licensed under MIT