AFAIK Blender's API doesn't really make it possible to process multiple frames at a time or things like that, but maybe it's possible to:
- Pre-calculate rotation conversions in worker threads
- Apply results on main thread
And maybe i can find other independent conversion tasks that could be treated in parallel.
AFAIK Blender's API doesn't really make it possible to process multiple frames at a time or things like that, but maybe it's possible to:
And maybe i can find other independent conversion tasks that could be treated in parallel.