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BasicCore.Common.iss
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209 lines (170 loc) · 5.4 KB
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objectdef basicCore_settings
{
variable jsonvalue Launcher="{}"
variable jsonvalue Highlighter="{}"
variable jsonvalue Hotkeys="{}"
variable jsonvalue Performance="{}"
variable jsonvalue RoundRobin="{}"
variable jsonvalue WindowLayout="{}"
variable filepath AgentFolder="${Script.CurrentDirectory~}"
method Initialize()
{
}
method Shutdown()
{
}
method FromJSON(jsonvalueref jo)
{
if !${jo.Type.Equal[object]}
return
Launcher:SetValue["${jo.Get[launcher].AsJSON~}"]
Highlighter:SetValue["${jo.Get[highlighter].AsJSON~}"]
Hotkeys:SetValue["${jo.Get[hotkeys].AsJSON~}"]
Performance:SetValue["${jo.Get[performance].AsJSON~}"]
RoundRobin:SetValue["${jo.Get[roundRobin].AsJSON~}"]
WindowLayout:SetValue["${jo.Get[windowLayout].AsJSON~}"]
LGUI2.Element[basicCore.events]:FireEventHandler[onLaunchProfilesUpdated]
}
; Determine if our settings file exists
member:bool SettingsFileExists()
{
return ${AgentFolder.FileExists[BasicCore.Settings.json]}
}
member:string SettingsFileName()
{
return "${This.AgentFolder~}/BasicCore.Settings.json"
}
member:uint FindInArray(jsonvalueref arr, string key, string value)
{
variable uint i
for ( i:Set[1] ; ${i}<=${arr.Used} ; i:Inc )
{
if ${arr.Get[${i}].Assert["${key~}","${value.AsJSON~}"]}
{
return ${i}
}
}
return 0
}
member:uint FindWindowLayout(string name)
{
return ${This.FindInArray["WindowLayout.Get[layouts]","name","${name~}"]}
}
member:uint FindLaunchProfile(string name)
{
return ${This.FindInArray["Launcher.Get[profiles]","name","${name~}"]}
}
method EraseLaunchProfile(string name)
{
variable uint id
id:Set[${This.FindLaunchProfile["${name~}"]}]
if !${id}
{
return FALSE
}
Launcher.Get[profiles]:Erase[${id}]
LGUI2.Element[basicCore.events]:FireEventHandler[onLaunchProfilesUpdated]
return TRUE
}
method EraseWindowLayout(string name)
{
variable uint id
id:Set[${This.FindWindowLayout["${name~}"]}]
if !${id}
{
return FALSE
}
WindowLayout.Get[layouts]:Erase[${id}]
LGUI2.Element[basicCore.events]:FireEventHandler[onWindowLayoutsUpdated]
return TRUE
}
member:jsonvalueref GetGameProfile(string gameName)
{
variable jsonvalue joGames="${JMB.GameConfiguration.AsJSON~}"
return "joGames.Get[\"${gameName~}\",Profiles,\"${gameName~} Default Profile\"]"
}
method NewLaunchProfile(string name, string gameName="")
{
if ${name.Equal[Generic]}
{
; skip
return
}
if !${Launcher.Type.Equal[object]}
{
Launcher:SetValue["{}"]
}
if !${Launcher.Has[profiles]} || !${Launcher.Get[profiles].Type.Equal[array]}
Launcher:Set[profiles,"[]"]
variable jsonvalueref profiles
profiles:SetReference["Launcher.Get[profiles]"]
; find existing profile
variable uint i
i:Set[${This.FindInArray["profiles",name,"${name~}"]}]
if ${i}
{
return FALSE
}
variable jsonvalue jo
jo:SetValue["$$>
{
"name":${name.AsJSON~},
"game":${gameName.AsJSON~}
}
<$$"]
variable jsonvalueref joGameProfile
joGameProfile:SetReference["This.GetGameProfile[\"${gameName~}\"]"]
if ${joGameProfile.Type.Equal[object]}
{
if ${joGameProfile.Has[Path]}
jo:SetString[path,"${joGameProfile.Get[Path]~}"]
if ${joGameProfile.Has[Executable]}
jo:SetString[executable,"${joGameProfile.Get[Executable]~}"]
if ${joGameProfile.Has[Parameters]}
jo:SetString[parameters,"${joGameProfile.Get[Parameters]~}"]
}
jo:SetBool[useDefaultVirtualFiles,1]
; add new profile
profiles:AddByRef[jo]
LGUI2.Element[basicCore.events]:FireEventHandler[onLaunchProfilesUpdated]
return TRUE
}
method LoadFile()
{
variable jsonvalue jo
if !${jo:ParseFile["${This.SettingsFileName~}"](exists)} || !${jo.Type.Equal[object]}
return FALSE
This:FromJSON[jo]
return TRUE
}
method StoreFile()
{
variable jsonvalueref jo
jo:SetReference["This.AsJSON"]
if !${jo.Type.Equal[object]}
return FALSE
jo:WriteFile["${This.SettingsFileName~}",multiline]
return TRUE
}
method LoadDefaults()
{
if ${LGUI2.Skin[default].Template[basicCore.defaultSettings](exists)}
This:FromJSON["LGUI2.Skin[default].Template[basicCore.defaultSettings]"]
}
member:jsonvalueref AsJSON()
{
variable jsonvalue jo
jo:SetValue["$$>
{
"$schema":"BasicCore.Schema.json",
"launcher":${Launcher.AsJSON~},
"highlighter":${Highlighter.AsJSON~},
"hotkeys":${Hotkeys.AsJSON~},
"performance":${Performance.AsJSON~},
"roundRobin":${RoundRobin.AsJSON~},
"windowLayout":${WindowLayout.AsJSON~}
}
<$$"]
return jo
}
}