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premake5.lua
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109 lines (93 loc) · 1.96 KB
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project "Legio"
kind "StaticLib"
language "C++"
cppdialect "C++17"
staticruntime "off"
targetdir ("%{wks.location}/bin/" .. outputdir .. "/%{prj.name}")
objdir ("%{wks.location}/bin-int/" .. outputdir .. "/%{prj.name}")
-- pchheader "lgpch.h"
-- pchsource "src/lgpch.cpp"
files
{
"include/**.h",
"include/**.cpp",
"src/**.h",
"src/**.cpp",
"include",
"external/stb_image/**.h",
"external/stb_image/**.cpp",
"external/glm/glm/**.hpp",
"external/glm/glm/**.inl"
-- "external/ImGuizmo/ImGuizmo.h",
-- "external/ImGuizmo/ImGuizmo.cpp"
}
defines
{
"_CRT_SECURE_NO_WARNINGS",
"GLFW_INCLUDE_NONE"
}
includedirs
{
"include",
"src",
"external/spdlog/include",
"external/assimp/include",
"%{IncludeDir.GLFW}",
"%{IncludeDir.Glad}",
"%{IncludeDir.ImGui}",
"%{IncludeDir.glm}",
"%{IncludeDir.stb_image}",
"%{IncludeDir.VulkanSDK}"
}
links
{
"GLFW",
"Glad",
"ImGui",
"assimp",
-- "yaml-cpp",
"opengl32.lib"
}
-- filter "files:external/ImGuizmo/**.cpp"
-- flags { "NoPCH" }
filter "system:windows"
systemversion "latest"
defines
{
}
filter "configurations:Debug"
defines "LG_DEBUG"
runtime "Debug"
symbols "on"
links
{
"%{Library.Vulkan}",
"%{Library.VulkanUtils}",
"%{Library.ShaderC_Debug}",
"%{Library.SPIRV_Cross_Debug}",
"%{Library.SPIRV_Cross_GLSL_Debug}"
}
filter "configurations:Release"
defines "LG_RELEASE"
runtime "Release"
optimize "on"
links
{
"%{Library.Vulkan}",
"%{Library.VulkanUtils}",
"%{Library.ShaderC_Release}",
"%{Library.SPIRV_Cross_Release}",
"%{Library.SPIRV_Cross_GLSL_Release}"
}
filter "configurations:Dist"
defines "LG_DIST"
runtime "Release"
optimize "on"
links
{
"%{Library.Vulkan}",
"%{Library.VulkanUtils}",
"%{Library.ShaderC_Release}",
"%{Library.SPIRV_Cross_Release}",
"%{Library.SPIRV_Cross_GLSL_Release}"
}