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Minecraft Server GUI.csproj
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57 lines (50 loc) · 1.74 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<RootNamespace>Minecraft_Server_GUI</RootNamespace>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<FileVersion>0.1.0.0</FileVersion>
<AssemblyVersion>0.1.0.0</AssemblyVersion>
<Description>Minecraft Server GUI is a useful application which
automatically creates and hosts a
Minecraft server for you.
The only setup that you need to do is input your
desired server settings and click run!
If you have any issues feel free to make an issue
report at:
https://github.com/Soniczac7/Minecraft-Server-GUI/issues</Description>
</PropertyGroup>
<ItemGroup>
<None Remove="startServer.bat" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="startServer.bat" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Update="Settings1.Designer.cs">
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<AutoGen>True</AutoGen>
<DependentUpon>Settings1.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="Settings1.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings1.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
</Project>