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UDPServer.cpp
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385 lines (306 loc) · 11.3 KB
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#include "UDPServer.h"
using namespace std;
UDPServer::UDPServer(int port, string folder) {
this->port = port;
this->folder = folder;
}
int UDPServer::get_server_port() {
struct sockaddr_in sin;
socklen_t len = sizeof(sin);
getsockname(server, (struct sockaddr *)&sin, &len);
//cout << "SERVER_PORT " << ntohs(sin.sin_port) << endl;
return ntohs(sin.sin_port);
}
string UDPServer::get_server_address() {
char hostname[256];
gethostname(hostname, 256);
//cout << "SERVER_ADDRESS " << hostname << endl;
return string(hostname);
}
int UDPServer::get_client_num(sockaddr_in source_addr)
{
sockaddr_in client_addr;
for (unsigned int i = 0; i < clients_.size(); i++) {
client_addr = clients_.at(i);
if (client_addr.sin_port == source_addr.sin_port &&
client_addr.sin_addr.s_addr == source_addr.sin_addr.s_addr) {
return i;
}
}
clients_.push_back(source_addr);
return (clients_.size() - 1);
}
char* UDPServer::get_ip() {
char *ip = 0;
struct ifaddrs *ifa;
if (getifaddrs(&ifa) < 0) {
perror("could not get host addresses");
exit(1);
}
struct in_addr srv_ip;
for (struct ifaddrs *i = ifa; i != NULL; i = i->ifa_next) {
if (i->ifa_addr == NULL) {
continue;
}
if (i->ifa_addr->sa_family == AF_INET) {
memcpy(&srv_ip, &(((struct sockaddr_in *)(i->ifa_addr))->sin_addr),
sizeof(struct in_addr));
ip = inet_ntoa(srv_ip);
string str(ip);
if (!(str=="127.0.0.1"))
break;
}
}
freeifaddrs(ifa);
return ip;
}
int UDPServer::create_server_socket(int port)
{
int sockfd = -1;
char *ip = get_ip();
if((sockfd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) < 0) {
cerr << "socket create failed" << endl;
return -1;
}
struct sockaddr_in sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(INADDR_ANY);
inet_aton(ip, (struct in_addr *)&sin.sin_addr.s_addr);
sin.sin_port = htons(port);
if(::bind(sockfd, (struct sockaddr*)&sin, sizeof(struct sockaddr_in)) < 0)
{
cout << "bind failed" << endl;
close(sockfd);
exit(1);
}
server = sockfd;
return sockfd;
}
vector<BYTE> UDPServer::readFile(const char* filename) {
cout << "Reading file at: " << filename << endl;
// open the file:
ifstream file(filename, ios::binary);
file.unsetf(ios::skipws);
// get filesize
streampos fileSize;
file.seekg(0, ios::end);
fileSize = file.tellg();
file.seekg(0, ios::beg);
// reserve capacity
vector<BYTE> vec;
vec.reserve(fileSize);
// read the data:
vec.insert(vec.begin(),
istream_iterator<BYTE>(file),
istream_iterator<BYTE>());
return vec;
}
void UDPServer::writeFile(const char* filename, vector<BYTE> data) {
cout << "Writing file at: " << filename << endl;
ofstream outfile(filename, ios_base::app);
for (unsigned int i = 0; i < data.size(); i += 1) {
outfile << data.at(i);
}
}
void UDPServer::sendFin(Message msg, int client) {
Message response = Message();
response.encode_flags(0,0,1);
response.seg_size = 20;
response.source_port = port;
response.dest_port = msg.source_port;
response.ack_num = msg.seq_num + 1;
response.seq_num = msg.ack_num;
send_message(response, client);
clients_.erase(clients_.begin() + client);
connections.erase(msg.source_port);
}
void UDPServer::run()
{
char buffer[65487];
sockaddr_in source_addr;
socklen_t fromLength = sizeof(source_addr);
ssize_t recv_msg_size;
cout << get_ip() << endl;
create_server_socket(port);
while (true) {
recv_msg_size = recvfrom( server, (void *)buffer, sizeof(buffer),
0,
(struct sockaddr *)&source_addr,
&fromLength
);
if (recv_msg_size < 0) {
cerr << "error: could not receive message" << endl;
exit(1);
}
int client_num = get_client_num(source_addr);
handle_msg(client_num, buffer);
}
//2. receive connection,
//2.1 make TCB object,
//2.2 create segment object from void* received from client,
//3. Handshake
//4. After estab Open File Based on connectors IP and port
//5. Create and populate new segment to be sent to client
//6. Send segment to client
//7. Go to 1.
//I feel like 2 - 6 could be compartmentalized and maybe even parallellized, but idk
}
void UDPServer::stop()
{
close(server);
exit(1);
}
bool UDPServer::handle_msg(int client, const char *reply)
{
Message msg = Message::deserialize(reply);
msg.fix_endian();
int check = msg.checksum;
int segsize = msg.seg_size;
vector<bool> flags = msg.decode_flags();
msg.checksum = 0;
msg.fix_endian();
if (!CheckSumUtil::checkChecksum(check, (void*)msg.serialize(), segsize)){
int sum = CheckSumUtil::computeSum((void*)msg.serialize(), segsize);
cout << "checksum failed: " << check << " them|us " << sum << " sum: " << sum + check << endl;
return 0;
}
msg.fix_endian();
print_message(msg);
if(flags.at(0)){ //if syn
if(connections.find(msg.source_port) != connections.end()){
cout << "received SYN from live connection, aborting new connection" << endl;
return 0;
}
//initiate handshake
// Should definitely do this with the beautiful constructor that sherwin made, but this helped me visually
Message handshake = Message();
//source port comes from us, dest port from the client
handshake.source_port = port;
handshake.dest_port = msg.source_port;
handshake.ack_num = msg.seq_num + 1;
//this means syn = 1, ack = 1, fin = 0
handshake.encode_flags(1,1,0);
// Without payload the seg size is 20 in bytes
handshake.seg_size = 20;
// The sequence is started at syn time I think.
// Also I think real servers randomize it, but iirc we get to chose the first seq number
handshake.seq_num = 2;
TCB tcb = TCB();
tcb.current = TCB::synrecd;
connections.insert(pair<int, TCB>(msg.source_port, tcb));
int size = handshake.seg_size;
handshake.checksum = 0;
const char* serial = handshake.serialize();
cout << serial << endl;
int sum = CheckSumUtil::computeSum((void*)serial, size);
cout << "checksum set to: " << sum << endl;
handshake.fix_endian();
handshake.checksum = ~sum;
send_message(handshake, client);
return 1;
}
TCB* t;
if(connections.find(msg.source_port) == connections.end()){
cout << "received new connection without SYN aborting new connection" << endl;
return 0;
} else {
t = &connections.at(msg.source_port);
}
if (flags.at(1) && !flags.at(0)) { // received ACK
// if we have just established a connection, send a file
if (connections.at(msg.source_port).current == TCB::synrecd) {
t->current = TCB::estab;
cout << "connection established" << endl;
cout << "Sending file data upon connection startup" << endl;
vector<BYTE> vec;
stringstream filenameStream;
filenameStream << inet_ntoa(clients_.at(client).sin_addr) << ".";
filenameStream << msg.source_port << ".";
filenameStream << get_ip() << ".";
filenameStream << port;
ifstream ifile(this->folder + filenameStream.str());
if (ifile) {
try {
//TODO: Test this
vec = readFile((this->folder + filenameStream.str()).c_str());
uint32_t vecSize = vec.size();
vec.insert(vec.begin(), (vecSize | 0x000000FF));
vec.insert(vec.begin(), ((vecSize | 0x0000FF00) >> 8));
vec.insert(vec.begin(), ((vecSize | 0x00FF0000) >> 16));
vec.insert(vec.begin(), ((vecSize | 0xFF000000) >> 24));
for (unsigned int i = 0; i < vec.size(); i += 1) {
cout << vec.at(i) << endl;
}
} catch ( ... ) {
sendFin(msg, client);
fprintf(stderr, "File wasn't read correctly\n");
}
} else {
vec.push_back(0x00);
vec.push_back(0x00);
vec.push_back(0x00);
vec.push_back(0x00);
}
Message response = Message(port, msg.source_port, false, false, false, static_cast<unsigned char*>(vec.data()));
send_message(response, client);
}
return 1;
}
if (flags.at(2)) { // received FIN
Message response = Message();
response.encode_flags(0,1,0);
response.seg_size = 20;
response.source_port = port;
response.dest_port = msg.source_port;
response.ack_num = msg.seq_num + 1;
response.seq_num = msg.ack_num;
send_message(response, client);
clients_.erase(clients_.begin() + client);
connections.erase(msg.source_port);
return 1;
}
// handle normal client message
uint32_t payloadLength = (*msg.payload << 24) | (*(msg.payload + 1) << 16) | (*(msg.payload + 2) << 8) | (*(msg.payload + 3));
vector<BYTE> payload;
for (unsigned int i = 0; i < payloadLength; i += 1) {
payload.push_back(*(msg.payload + 4 + i));
}
stringstream filenameStream;
filenameStream << inet_ntoa(clients_.at(client).sin_addr) << ".";
filenameStream << msg.source_port << ".";
filenameStream << get_ip() << ".";
filenameStream << get_server_port();
try {
writeFile((this->folder + filenameStream.str()).c_str(), payload);
Message response = Message(port, msg.source_port, false, false, false, msg.payload);
send_message(response, client);
} catch ( ... ) {
sendFin(msg, client);
fprintf(stderr, "File wasn't read correctly\n");
}
return true;
}
void UDPServer::send_message(Message msg, int client_index)
{
sockaddr_in clients_addr_ = clients_.at(client_index);
cout << "sending data to: " << clients_addr_.sin_port << endl;
int result = sendto( server, msg.serialize(), sizeof(Message),
0,
reinterpret_cast<sockaddr *>(&clients_addr_),
sizeof(sockaddr_in)
);
if (result != sizeof(Message)) {
cerr << "error: failed to send entire message" << endl;
exit(1);
}
}
void UDPServer::print_message(Message message){
cout << "Source port: " << message.source_port << endl;
cout << "Destination port: " << message.dest_port << endl;
cout << "Segment Size: " << message.seg_size << endl;
cout << "Sequence Number: " << message.seq_num<< endl;
cout << "Ack number: " << message.ack_num << endl;
cout << "Syn: " << message.decode_flags().at(0) << endl;
cout << "Ack: " << message.decode_flags().at(1) << endl;
cout << "Fin: " << message.decode_flags().at(2) << endl;
}