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ability_item_usage_arc_warden.lua
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560 lines (502 loc) · 22 KB
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---@diagnostic disable: undefined-global
require(GetScriptDirectory() .. "/utility")
require(GetScriptDirectory() .. "/ability_item_usage_generic")
require(GetScriptDirectory() .. "/ability_levelup_generic")
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink()
end
function BuybackUsageThink()
ability_item_usage_generic.BuybackUsageThink();
end
-- Ability learn
local npcBot = GetBot();
local Abilities, Talents, AbilitiesReal = ability_levelup_generic.GetHeroAbilities(npcBot)
local AbilityToLevelUp =
{
Abilities[1],
Abilities[3],
Abilities[2],
Abilities[3],
Abilities[3],
Abilities[6],
Abilities[3],
Abilities[1],
Abilities[1],
Talents[2],
Abilities[1],
Abilities[6],
Abilities[2],
Abilities[2],
Talents[4],
Abilities[2],
Abilities[6],
Talents[6],
Talents[7],
Talents[1],
Talents[3],
Talents[5],
Talents[8],
}
function AbilityLevelUpThink()
ability_levelup_generic.AbilityLevelUpThink(AbilityToLevelUp)
end
-- Abilities
local Flux = npcBot:GetAbilityByName("arc_warden_flux");
local MagneticField = npcBot:GetAbilityByName("arc_warden_magnetic_field");
local SparkWraith = npcBot:GetAbilityByName("arc_warden_spark_wraith");
local TempestDouble = npcBot:GetAbilityByName("arc_warden_tempest_double");
function AbilityUsageThink()
if not utility.CanCast(npcBot) then
return;
end
botTeam = npcBot:GetTeam();
botMode = npcBot:GetActiveMode();
botTarget = npcBot:GetTarget();
HealthPercentage = npcBot:GetHealth() / npcBot:GetMaxHealth();
ManaPercentage = npcBot:GetMana() / npcBot:GetMaxMana();
local castFluxDesire, castFluxTarget = ConsiderFlux();
local castMagneticFieldDesire, castMagneticFieldLocation = ConsiderMagneticField();
local castSparkWraithDesire, castSparkWraithLocation = ConsiderSparkWraith();
local castTempestDoubleDesire, castTempestDoubleLocation = ConsiderTempestDouble();
if (castFluxDesire > 0)
then
npcBot:Action_UseAbilityOnEntity(Flux, castFluxTarget);
return;
end
if (castMagneticFieldDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(MagneticField, castMagneticFieldLocation);
return;
end
if (castSparkWraithDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(SparkWraith, castSparkWraithLocation);
return;
end
if (castTempestDoubleDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(TempestDouble, castTempestDoubleLocation);
return;
end
end
function ConsiderFlux()
local ability = Flux;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local damageAbility;
if botTeam == TEAM_RADIANT
then
damageAbility = ability:GetSpecialValueInt("damage_per_second") * ability:GetSpecialValueInt("duration");
elseif botTeam == TEAM_DIRE
then
damageAbility = ability:GetSpecialValueInt("tempest_damage_per_second") * ability:GetSpecialValueInt("duration");
end
local castRangeAbility = ability:GetSpecialValueInt("AbilityCastRange");
local searchRadius = ability:GetSpecialValueInt("search_radius");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, true, BOT_MODE_NONE);
-- Cast if can kill somebody
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
local allyAround = enemy:GetNearbyHeroes(searchRadius, false, BOT_MODE_DESIRE_NONE);
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType()) and (#allyAround <= 1)
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
--npcBot:ActionImmediate_Chat("Использую Flux что бы убить цель!", true);
return BOT_ACTION_DESIRE_ABSOLUTE, enemy;
end
end
end
end
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility + 200
then
return BOT_MODE_DESIRE_HIGH, botTarget;
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy) and not utility.IsDisabled(enemy)
then
return BOT_ACTION_DESIRE_HIGH, enemy;
end
end
end
end
-- Cast when laning
if botMode == BOT_MODE_LANING
then
local enemy = utility.GetWeakest(enemyAbility);
local allyAround = enemy:GetNearbyHeroes(searchRadius, false, BOT_MODE_DESIRE_NONE);
if utility.CanCastSpellOnTarget(ability, enemy) and (ManaPercentage >= 0.7) and (#allyAround <= 1)
then
return BOT_ACTION_DESIRE_MODERATE, enemy;
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderMagneticField()
local ability = MagneticField;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local radiusAbility = ability:GetSpecialValueInt("radius");
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
local allyAbility = npcBot:GetNearbyHeroes(1600, false, BOT_MODE_NONE);
if (#allyAbility > 0)
then
-- Attack use
if botMode ~= BOT_MODE_LANING
then
for _, ally in pairs(allyAbility)
do
local attackTarget = ally:GetAttackTarget();
if utility.IsHero(attackTarget) or utility.IsBoss(attackTarget)
then
if utility.IsHero(ally) and not ally:HasModifier("modifier_arc_warden_magnetic_field_attack_speed")
then
if GetUnitToUnitDistance(npcBot, ally) <= castRangeAbility
then
--npcBot:ActionImmediate_Chat("Использую MagneticField в радиусе каста для атаки!", true);
return BOT_ACTION_DESIRE_HIGH, utility.GetTargetCastPosition(npcBot, ally, delayAbility, 0);
elseif GetUnitToUnitDistance(npcBot, ally) <= castRangeAbility + radiusAbility
then
--npcBot:ActionImmediate_Chat("Использую MagneticField в касте+радиусе для атаки!", true);
return BOT_ACTION_DESIRE_HIGH,
utility.GetMaxRangeCastLocation(npcBot, ally, castRangeAbility);
end
end
end
end
end
-- Buff allies
for _, ally in pairs(allyAbility)
do
if utility.IsHero(ally) and not ally:HasModifier("modifier_arc_warden_magnetic_field_attack_speed")
then
if (ally:GetHealth() / ally:GetMaxHealth() <= 0.8) and (ally:WasRecentlyDamagedByAnyHero(2.0) or ally:WasRecentlyDamagedByTower(2.0))
then
if GetUnitToUnitDistance(npcBot, ally) <= castRangeAbility
then
--npcBot:ActionImmediate_Chat("Использую MagneticField в радиусе каста для защиты!", true);
return BOT_ACTION_DESIRE_HIGH, utility.GetTargetCastPosition(npcBot, ally, delayAbility, 0);
elseif GetUnitToUnitDistance(npcBot, ally) <= castRangeAbility + radiusAbility
then
--npcBot:ActionImmediate_Chat("Использую MagneticField в касте+радиусе для защиты!", true);
return BOT_ACTION_DESIRE_HIGH,
utility.GetMaxRangeCastLocation(npcBot, ally, castRangeAbility);
end
end
end
end
end
-- Cast to buff ally buildings
--[[ if botTeam == TEAM_RADIANT and not utility.PvPMode(npcBot)
then
local allyTowers = npcBot:GetNearbyTowers(1600, false);
local allyBarracks = npcBot:GetNearbyBarracks(1600, false);
local allyAncient = GetAncient(GetTeam());
if (#allyTowers > 0)
then
for _, ally in pairs(allyTowers)
do
if not ally:HasModifier("modifier_arc_warden_magnetic_field_attack_speed") and utility.IsTargetedByEnemy(ally, true)
then
if GetUnitToUnitDistance(npcBot, ally) <= castRangeAbility
then
--npcBot:ActionImmediate_Chat("Использую MagneticField в радиусе каста на башню!", true);
return BOT_ACTION_DESIRE_MODERATE, utility.GetTargetCastPosition(npcBot, ally, delayAbility, 0);
elseif GetUnitToUnitDistance(npcBot, ally) <= castRangeAbility + radiusAbility
then
--npcBot:ActionImmediate_Chat("Использую MagneticField в касте+радиусе на башню!", true);
return BOT_ACTION_DESIRE_MODERATE,
utility.GetMaxRangeCastLocation(npcBot, ally, castRangeAbility);
end
end
end
end
if (#allyBarracks > 0)
then
for _, ally in pairs(allyBarracks)
do
if not ally:HasModifier("modifier_arc_warden_magnetic_field_attack_speed") and utility.IsTargetedByEnemy(ally, true)
then
if GetUnitToUnitDistance(npcBot, ally) <= castRangeAbility
then
npcBot:ActionImmediate_Chat("Использую MagneticField в радиусе каста на барраки!", true);
return BOT_ACTION_DESIRE_MODERATE, utility.GetTargetCastPosition(npcBot, ally, delayAbility, 0);
elseif GetUnitToUnitDistance(npcBot, ally) <= castRangeAbility + radiusAbility
then
npcBot:ActionImmediate_Chat("Использую MagneticField в касте+радиусе на барраки!", true);
return BOT_ACTION_DESIRE_MODERATE,
utility.GetMaxRangeCastLocation(npcBot, ally, castRangeAbility);
end
end
end
end
if utility.IsTargetedByEnemy(allyAncient, true) and npcBot:DistanceFromFountain() <= 3000
then
if GetUnitToUnitDistance(npcBot, allyAncient) <= castRangeAbility
and not allyAncient:HasModifier("modifier_arc_warden_magnetic_field_attack_speed")
then
--npcBot:ActionImmediate_Chat("Использую MagneticField в радиусе каста на ДРЕВНЕГО!", true);
return BOT_ACTION_DESIRE_HIGH, utility.GetTargetCastPosition(npcBot, allyAncient, delayAbility, 0);
elseif GetUnitToUnitDistance(npcBot, allyAncient) <= castRangeAbility + radiusAbility
and not allyAncient:HasModifier("modifier_arc_warden_magnetic_field_attack_speed")
then
--npcBot:ActionImmediate_Chat("Использую MagneticField в касте+радиусе на ДРЕВНЕГО!", true);
return BOT_ACTION_DESIRE_HIGH,
utility.GetMaxRangeCastLocation(npcBot, allyAncient, castRangeAbility);
end
end
end ]]
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderSparkWraith()
local ability = SparkWraith;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local damageAbility;
if botTeam == TEAM_RADIANT
then
damageAbility = ability:GetSpecialValueInt("spark_damage_base");
elseif botTeam == TEAM_DIRE
then
damageAbility = ability:GetSpecialValueInt("spark_damage_tempest");
end
local castRangeAbility = ability:GetCastRange();
local radiusAbility = ability:GetSpecialValueInt("radius");
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
local enemyAbility = GetUnitList(UNIT_LIST_ENEMY_HEROES);
-- Cast if can kill somebody
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if GetUnitToUnitDistance(npcBot, enemy) <= castRangeAbility
then
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType())
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
--npcBot:ActionImmediate_Chat("Использую SparkWraith что бы убить цель!", true);
return BOT_ACTION_DESIRE_ABSOLUTE,
utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
end
end
end
-- Cast if attack enemy
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
return BOT_ACTION_DESIRE_HIGH, utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0);
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if GetUnitToUnitDistance(npcBot, enemy) <= castRangeAbility and not utility.IsDisabled(enemy)
then
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType())
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
return BOT_ACTION_DESIRE_HIGH,
utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
end
end
end
end
-- Cast if push/defend/farm
if utility.PvEMode(npcBot)
then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), castRangeAbility, radiusAbility,
0, 0);
if locationAoE ~= nil and (ManaPercentage >= 0.5) and (locationAoE.count > 0)
then
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
-- Cast when laning
if botMode == BOT_MODE_LANING
then
local enemyAbility = npcBot:GetNearbyHeroes(utility.GetCurretCastDistance(castRangeAbility), true, BOT_MODE_NONE);
local enemy = utility.GetWeakest(enemyAbility);
if utility.CanCastSpellOnTarget(ability, enemy) and (ManaPercentage >= 0.7)
then
return BOT_ACTION_DESIRE_MODERATE, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderTempestDouble()
local ability = TempestDouble;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local attackTarget = npcBot:GetAttackTarget();
local attackRange = npcBot:GetAttackRange();
local castRangeAbility = ability:GetCastRange();
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastOnInvulnerableTarget(botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= (castRangeAbility + attackRange)
then
if GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
--npcBot:ActionImmediate_Chat("Использую TempestDouble в радиусе каста!", true);
return BOT_ACTION_DESIRE_ABSOLUTE, utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0);
elseif GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility + attackRange
then
--npcBot:ActionImmediate_Chat("Использую TempestDouble в касте+радиусе!", true);
return BOT_ACTION_DESIRE_ABSOLUTE,
utility.GetMaxRangeCastLocation(npcBot, botTarget, castRangeAbility);
end
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
local enemyAbility = npcBot:GetNearbyHeroes(1600, true, BOT_MODE_NONE);
local allyAbility = npcBot:GetNearbyHeroes(1600, false, BOT_MODE_NONE);
if (#enemyAbility > 0 and #enemyAbility <= 2) or (#enemyAbility > 0 and #allyAbility > 1)
then
return BOT_ACTION_DESIRE_HIGH, npcBot:GetLocation() + RandomVector(castRangeAbility);
end
end
-- Use when attack building
if utility.IsBuilding(attackTarget) and utility.CanCastOnInvulnerableTarget(attackTarget)
then
if (attackTarget:GetHealth() / attackTarget:GetMaxHealth() >= 0.4)
then
return BOT_ACTION_DESIRE_MODERATE, attackTarget:GetLocation() + RandomVector(castRangeAbility);
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
-- СТАРАЯ ВЕРСИЯ НЕНАПРАВЛЯЕМАЯ
--[[ function ConsiderMagneticField()
local ability = MagneticField;
if not utility.IsAbilityAvailable(ability) then
return;
end
local radiusAbility = ability:GetSpecialValueInt("radius");
local allyAbility = npcBot:GetNearbyHeroes(radiusAbility, false, BOT_MODE_NONE);
if (#allyAbility > 0)
then
-- Attack use
if botMode ~= BOT_MODE_LANING
then
for _, ally in pairs(allyAbility)
do
local attackTarget = ally:GetAttackTarget();
if utility.IsHero(attackTarget) or utility.IsRoshan(attackTarget)
then
if utility.IsHero(ally) and not ally:HasModifier("modifier_arc_warden_magnetic_field_attack_speed")
then
return BOT_ACTION_DESIRE_HIGH;
end
end
end
end
-- Buff allies
for _, ally in pairs(allyAbility)
do
if utility.IsHero(ally) and not ally:HasModifier("modifier_arc_warden_magnetic_field_attack_speed")
then
if ally:GetHealth() / ally:GetMaxHealth() <= 0.8 and (ally:WasRecentlyDamagedByAnyHero(2.0) or ally:WasRecentlyDamagedByTower(2.0))
then
return BOT_ACTION_DESIRE_HIGH;
end
end
end
end
end ]]
--[[ for _, enemy in pairs(enemyAbility) do
if GetUnitToUnitDistance(npcBot, enemy) <= castRangeAbility
then
return BOT_ACTION_DESIRE_HIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
elseif GetUnitToUnitDistance(npcBot, enemy) <= castRangeAbility + attackRange
then
return BOT_ACTION_DESIRE_HIGH,
utility.GetMaxRangeCastLocation(npcBot, enemy, castRangeAbility);
end
end ]]
--[[ if (castMagneticFieldDesire ~= nil)
then
npcBot:Action_UseAbilityOnLocation(MagneticField, castMagneticFieldLocation);
return;
end
if (castSparkWraithDesire ~= nil)
then
npcBot:Action_UseAbilityOnLocation(SparkWraith, castSparkWraithLocation);
return;
end
if (castTempestDoubleDesire ~= nil)
then
npcBot:Action_UseAbilityOnLocation(TempestDouble, castTempestDoubleLocation);
return;
end ]]
--[[ if castFluxDesire == nil then castFluxDesire = BOT_ACTION_DESIRE_NONE end;
if castMagneticFieldDesire == nil then castMagneticFieldDesire = BOT_ACTION_DESIRE_NONE end;
if castSparkWraithDesire == nil then castSparkWraithDesire = BOT_ACTION_DESIRE_NONE end;
if castTempestDoubleDesire == nil then castTempestDoubleDesire = BOT_ACTION_DESIRE_NONE end;
if (castFluxDesire > BOT_ACTION_DESIRE_NONE)
then
if (castFluxDesire > castMagneticFieldDesire and castSparkWraithDesire and castTempestDoubleDesire)
then
npcBot:Action_UseAbilityOnEntity(Flux, castFluxTarget);
return;
end
end
if (castMagneticFieldDesire > BOT_ACTION_DESIRE_NONE)
then
if (castMagneticFieldDesire > castFluxDesire and castSparkWraithDesire and castTempestDoubleDesire)
then
npcBot:Action_UseAbilityOnLocation(MagneticField, castMagneticFieldLocation);
return;
end
end
if (castSparkWraithDesire > BOT_ACTION_DESIRE_NONE)
then
if (castSparkWraithDesire > castFluxDesire and castMagneticFieldDesire and castTempestDoubleDesire)
then
npcBot:Action_UseAbilityOnLocation(SparkWraith, castSparkWraithLocation);
return;
end
end
if (castTempestDoubleDesire > BOT_ACTION_DESIRE_NONE)
then
if (castTempestDoubleDesire > castFluxDesire and castMagneticFieldDesire and castSparkWraithDesire)
then
npcBot:Action_UseAbilityOnLocation(TempestDouble, castTempestDoubleLocation);
return;
end
end ]]