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ability_item_usage_dawnbreaker.lua
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375 lines (332 loc) · 13.1 KB
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---@diagnostic disable: undefined-global
require(GetScriptDirectory() .. "/utility")
require(GetScriptDirectory() .. "/ability_item_usage_generic")
require(GetScriptDirectory() .. "/ability_levelup_generic")
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink()
end
function BuybackUsageThink()
ability_item_usage_generic.BuybackUsageThink();
end
-- Ability learn
local npcBot = GetBot();
local Abilities, Talents, AbilitiesReal = ability_levelup_generic.GetHeroAbilities(npcBot)
local AbilityToLevelUp =
{
Abilities[1],
Abilities[2],
Abilities[3],
Abilities[1],
Abilities[1],
Abilities[6],
Abilities[1],
Abilities[2],
Abilities[2],
Talents[1],
Abilities[2],
Abilities[6],
Abilities[3],
Abilities[3],
Talents[3],
Abilities[3],
Abilities[6],
Talents[6],
Talents[7],
Talents[2],
Talents[4],
Talents[5],
Talents[8],
}
function AbilityLevelUpThink()
ability_levelup_generic.AbilityLevelUpThink(AbilityToLevelUp)
end
-- Abilities
local Starbreaker = npcBot:GetAbilityByName("dawnbreaker_fire_wreath");
local CelestialHammer = npcBot:GetAbilityByName("dawnbreaker_celestial_hammer");
local Converge = npcBot:GetAbilityByName("dawnbreaker_converge");
local SolarGuardianLand = npcBot:GetAbilityByName("dawnbreaker_land");
local SolarGuardian = npcBot:GetAbilityByName("dawnbreaker_solar_guardian");
function AbilityUsageThink()
if not utility.CanCast(npcBot) then
return;
end
botMode = npcBot:GetActiveMode();
botTarget = npcBot:GetTarget();
HealthPercentage = npcBot:GetHealth() / npcBot:GetMaxHealth();
ManaPercentage = npcBot:GetMana() / npcBot:GetMaxMana();
local castStarbreakerDesire, castStarbreakerLocation = ConsiderStarbreaker();
local castCelestialHammerDesire, castCelestialHammerLocation = ConsiderCelestialHammer();
local castConvergeDesire = ConsiderConverge();
local castSolarGuardianLandDesire = ConsiderSolarGuardianLand();
local castSolarGuardianDesire, castSolarGuardianLocation = ConsiderSolarGuardian();
if (castStarbreakerDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(Starbreaker, castStarbreakerLocation);
return;
end
if (castCelestialHammerDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(CelestialHammer, castCelestialHammerLocation);
return;
end
if (castConvergeDesire > 0)
then
npcBot:Action_UseAbility(Converge);
return;
end
if (castSolarGuardianLandDesire > 0)
then
npcBot:Action_UseAbility(SolarGuardianLand);
return;
end
if (castSolarGuardianDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(SolarGuardian, castSolarGuardianLocation);
return;
end
end
function ConsiderStarbreaker()
local ability = Starbreaker;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
if npcBot:HasModifier("modifier_starbreaker_fire_wreath_caster") or
npcBot:HasModifier("modifier_fire_wreath_magic_immunity_tooltip")
then
return BOT_ACTION_DESIRE_NONE, 0;
end
local projectiles = GetLinearProjectiles();
if (#projectiles > 0)
then
for _, project in pairs(projectiles)
do
if project ~= nil and project.ability:GetName() == "dawnbreaker_celestial_hammer"
then
return BOT_ACTION_DESIRE_NONE, 0;
end
end
end
local castRangeAbility = ability:GetSpecialValueInt("swipe_radius");
local radiusAbility = ability:GetSpecialValueInt("smash_radius");
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility, true, BOT_MODE_NONE);
-- Cast if can interrupt cast
if not utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy) and enemy:IsChanneling()
then
--npcBot:ActionImmediate_Chat("Использую Starbreaker что бы сбить заклинание!",true);
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
end
end
-- Cast if attack enemy
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) < castRangeAbility
then
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0);
end
end
end
-- Cast if push/defend/farm
if utility.PvEMode(npcBot)
then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), castRangeAbility, radiusAbility,
0, 0);
if locationAoE ~= nil and (ManaPercentage >= 0.5) and (locationAoE.count >= 3)
then
--npcBot:ActionImmediate_Chat("Использую Starbreaker по вражеским крипам!", true);
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderCelestialHammer()
local ability = CelestialHammer;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local attackRange = npcBot:GetAttackRange();
local castRangeAbility = ability:GetSpecialValueInt("range");
local radiusAbility = ability:GetSpecialValueInt("flare_radius");
local damageAbility = ability:GetSpecialValueInt("hammer_damage");
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
local speedAbility = ability:GetSpecialValueInt("projectile_speed");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, true, BOT_MODE_NONE);
-- Cast if can kill somebody
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType())
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
return BOT_ACTION_DESIRE_ABSOLUTE,
utility.GetTargetCastPosition(npcBot, enemy, delayAbility, speedAbility);
end
end
end
end
-- Cast if attack enemy
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
and GetUnitToUnitDistance(npcBot, botTarget) > attackRange
then
return BOT_ACTION_DESIRE_VERYHIGH,
utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, speedAbility);
end
end
end
-- Cast if push/defend/farm
if utility.PvEMode(npcBot)
then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), castRangeAbility, radiusAbility,
0, 0);
if locationAoE ~= nil and (ManaPercentage >= 0.5) and (locationAoE.count >= 3)
then
--npcBot:ActionImmediate_Chat("Использую CelestialHammer по вражеским крипам!", true);
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (HealthPercentage <= 0.8) and npcBot:WasRecentlyDamagedByAnyHero(2.0) and npcBot:DistanceFromFountain() > castRangeAbility
then
--npcBot:ActionImmediate_Chat("Использую CelestialHammer для отхода!", true);
return BOT_ACTION_DESIRE_HIGH, utility.GetEscapeLocation(npcBot, castRangeAbility);
end
end
-- Cast when laning
if botMode == BOT_MODE_LANING
then
local enemy = utility.GetWeakest(enemyAbility);
if enemy ~= nil and utility.CanCastSpellOnTarget(ability, enemy) and (ManaPercentage >= 0.7)
then
--npcBot:ActionImmediate_Chat("Использую CelestialHammer по цели на ЛАЙНЕ!", true);
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, speedAbility);
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderConverge()
local ability = Converge;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE;
end
local castRangeAbility = ability:GetCastRange();
local radiusAbility = CelestialHammer:GetSpecialValueInt("flare_radius");
local projectiles = GetLinearProjectiles();
-- Cast if attack enemy
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if (#projectiles > 0)
then
for _, project in pairs(projectiles)
do
if project ~= nil and project.ability:GetName() == "dawnbreaker_celestial_hammer"
then
if GetUnitToLocationDistance(botTarget, project.location) <= radiusAbility and GetUnitToUnitDistance(npcBot, botTarget) >= castRangeAbility
then
--npcBot:ActionImmediate_Chat("Использую Converge рядом с врагом!", true);
return BOT_ACTION_DESIRE_HIGH;
end
end
end
end
end
end
if utility.RetreatMode(npcBot)
then
return BOT_ACTION_DESIRE_HIGH;
--[[ local fountain = utility.GetFountain(npcBot);
if fountain ~= nil and (#projectiles > 0)
then
for _, project in pairs(projectiles)
do
if project ~= nil and project.ability:GetName() == "dawnbreaker_celestial_hammer"
then
if GetUnitToLocationDistance(fountain, project.location) < GetUnitToLocationDistance(npcBot, project.location)
and GetUnitToLocationDistance(npcBot, project.location) >= CelestialHammer:GetSpecialValueInt("range") / 2
then
--npcBot:ActionImmediate_Chat("Использую Converger для отхода!", true);
return BOT_ACTION_DESIRE_HIGH;
end
end
end
end ]]
end
return BOT_ACTION_DESIRE_NONE;
end
function ConsiderSolarGuardianLand()
local ability = SolarGuardianLand;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE;
end
if utility.RetreatMode(npcBot)
then
--npcBot:ActionImmediate_Chat("Использую SolarGuardianLand!", true);
return BOT_ACTION_DESIRE_HIGH;
end
return BOT_ACTION_DESIRE_NONE;
end
function ConsiderSolarGuardian()
local ability = SolarGuardian;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetSpecialValueInt("max_offset_distance"); -- 350
local radiusAbility = ability:GetSpecialValueInt("radius"); -- 500
local allyAbility = GetUnitList(UNIT_LIST_ALLIED_HEROES);
-- Cast if attack enemy
if utility.PvPMode(npcBot)
then
if utility.IsHero(botTarget) and utility.CanCastSpellOnTarget(ability, botTarget)
then
if (#allyAbility > 1)
then
for _, ally in pairs(allyAbility)
do
if GetUnitToUnitDistance(ally, botTarget) < castRangeAbility
then
--npcBot:ActionImmediate_Chat("Использую SolarGuardian на союзника рядом с врагом!", true);
return BOT_ACTION_DESIRE_HIGH, botTarget:GetLocation();
end
end
end
end
end
-- Use if need retreat
if utility.RetreatMode(npcBot)
then
if (HealthPercentage <= 0.7) and utility.BotWasRecentlyDamagedByEnemyHero(2.0)
then
local fountainLocation = utility.GetFountainLocation();
if (#allyAbility > 1)
then
for _, ally in pairs(allyAbility)
do
if ally ~= npcBot and (GetUnitToLocationDistance(ally, fountainLocation) < GetUnitToLocationDistance(npcBot, fountainLocation)
and (GetUnitToUnitDistance(ally, npcBot) > radiusAbility))
then
--npcBot:ActionImmediate_Chat("Использую SolarGuardian для отхода!", true);
return BOT_ACTION_DESIRE_HIGH, ally:GetLocation() + RandomVector(castRangeAbility);
end
end
end
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end