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ability_item_usage_disruptor.lua
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321 lines (282 loc) · 10.2 KB
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---@diagnostic disable: undefined-global
require(GetScriptDirectory() .. "/utility")
require(GetScriptDirectory() .. "/ability_item_usage_generic")
require(GetScriptDirectory() .. "/ability_levelup_generic")
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink()
end
function BuybackUsageThink()
ability_item_usage_generic.BuybackUsageThink();
end
-- Ability learn
local npcBot = GetBot();
local Abilities, Talents, AbilitiesReal = ability_levelup_generic.GetHeroAbilities(npcBot)
local AbilityToLevelUp =
{
Abilities[1],
Abilities[3],
Abilities[2],
Abilities[1],
Abilities[1],
Abilities[6],
Abilities[1],
Abilities[2],
Abilities[2],
Talents[2],
Abilities[2],
Abilities[6],
Abilities[3],
Abilities[3],
Talents[4],
Abilities[3],
Abilities[6],
Talents[6],
Talents[8],
Talents[1],
Talents[3],
Talents[5],
Talents[7],
}
function AbilityLevelUpThink()
ability_levelup_generic.AbilityLevelUpThink(AbilityToLevelUp)
end
-- Abilities
local ThunderStrike = npcBot:GetAbilityByName("disruptor_thunder_strike");
local Glimpse = npcBot:GetAbilityByName("disruptor_glimpse");
local KineticField = npcBot:GetAbilityByName("disruptor_kinetic_field");
local KineticFence = npcBot:GetAbilityByName("disruptor_kinetic_fence");
local StaticStorm = npcBot:GetAbilityByName("disruptor_static_storm");
local castKineticFenceTimer = 0.0;
function AbilityUsageThink()
if not utility.CanCast(npcBot) then
return
end
botMode = npcBot:GetActiveMode();
botTarget = npcBot:GetTarget();
HealthPercentage = npcBot:GetHealth() / npcBot:GetMaxHealth();
ManaPercentage = npcBot:GetMana() / npcBot:GetMaxMana();
local castThunderStrikeDesire, castThunderStrikeTarget = ConsiderThunderStrike();
local castGlimpseDesire, castGlimpseTarget = ConsiderGlimpse();
local castKineticFieldDesire, castKineticFieldLocation, castKineticFieldType = ConsiderKineticField();
local castStaticStormDesire, castStaticStormLocation = ConsiderStaticStorm();
if (castThunderStrikeDesire > 0)
then
npcBot:Action_UseAbilityOnEntity(ThunderStrike, castThunderStrikeTarget);
return;
end
if (castGlimpseDesire > 0)
then
npcBot:Action_UseAbilityOnEntity(Glimpse, castGlimpseTarget);
return;
end
if (castKineticFieldDesire > 0)
then
if castKineticFieldType == "KineticField"
then
npcBot:Action_UseAbilityOnLocation(KineticField, castKineticFieldLocation);
return;
elseif castKineticFieldType == "KineticFence"
then
if (GameTime() >= castKineticFenceTimer + 2.0)
then
npcBot:Action_UseAbilityOnLocation(KineticFence, castKineticFieldLocation);
castKineticFenceTimer = GameTime();
return;
end
end
end
if (castStaticStormDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(StaticStorm, castStaticStormLocation);
return;
end
end
function ConsiderThunderStrike()
local ability = ThunderStrike;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local damageAbility = ability:GetSpecialValueInt("strike_damage") * ability:GetSpecialValueInt("strikes");
local enemyAbility = npcBot:GetNearbyHeroes(utility.GetCurrentCastDistance(castRangeAbility), true, BOT_MODE_NONE);
-- Cast if can kill somebody
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType())
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
--npcBot:ActionImmediate_Chat("Использую ThunderStrike что бы убить цель!", true);
return BOT_ACTION_DESIRE_ABSOLUTE, enemy;
end
end
end
end
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
--npcBot:ActionImmediate_Chat("Использую ThunderStrike по врагу в радиусе действия!",true);
return BOT_ACTION_DESIRE_HIGH, botTarget;
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy) and not utility.IsDisabled(enemy)
then
--npcBot:ActionImmediate_Chat("Использую ThunderStrike что бы оторваться от врага", true);
return BOT_ACTION_DESIRE_VERYHIGH, enemy;
end
end
end
end
-- Pushing/defending/Farm
if utility.PvEMode(npcBot)
then
local enemyCreeps = npcBot:GetNearbyCreeps(castRangeAbility, true);
if (#enemyCreeps > 1) and (ManaPercentage >= 0.5)
then
for _, enemy in pairs(enemyCreeps) do
if utility.CanCastSpellOnTarget(ability, enemy)
then
return BOT_ACTION_DESIRE_VERYLOW, enemy;
end
end
end
end
-- Cast when laning
if botMode == BOT_MODE_LANING
then
local enemy = utility.GetWeakest(enemyAbility);
if enemy ~= nil and utility.CanCastSpellOnTarget(ability, enemy) and (ManaPercentage >= 0.7)
then
--npcBot:ActionImmediate_Chat("Использую ThunderStrike по цели на ЛАЙНЕ!", true);
return BOT_ACTION_DESIRE_VERYHIGH, enemy;
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderGlimpse()
local ability = Glimpse;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local enemyAbility = npcBot:GetNearbyHeroes(utility.GetCurrentCastDistance(castRangeAbility), true, BOT_MODE_NONE);
-- Interrupt cast
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy) and enemy:IsChanneling()
then
return BOT_ACTION_DESIRE_HIGH, enemy;
end
end
end
-- Stalking enemy
if utility.PvPMode(npcBot)
then
if utility.IsHero(botTarget) and utility.CanCastSpellOnTarget(ability, botTarget) and
GetUnitToUnitDistance(npcBot, botTarget) > (npcBot:GetAttackRange() * 2)
then
return BOT_ACTION_DESIRE_HIGH, botTarget;
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy)
then
return BOT_ACTION_DESIRE_HIGH, enemy;
end
end
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderKineticField()
local ability = KineticField;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0, 0;
end
local castType = nil;
if ability:GetName() == "disruptor_kinetic_field"
then
castType = "KineticField";
elseif ability:GetName() == "disruptor_kinetic_fence"
then
castType = "KineticFence";
end
local castRangeAbility = ability:GetCastRange();
local delayAbility = ability:GetSpecialValueInt("formation_time");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility, true, BOT_MODE_NONE);
-- Attack use
if utility.PvPMode(npcBot)
then
if utility.IsHero(botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0),
castType;
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.IsValidTarget(enemy)
then
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0),
castType;
end
end
end
end
return BOT_ACTION_DESIRE_NONE, 0, 0;
end
function ConsiderStaticStorm()
local ability = StaticStorm;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local radiusAbility = ability:GetSpecialValueInt("radius");
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, true, BOT_MODE_NONE);
-- Cast if enemy hero immobilized
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.IsDisabled(enemy) and utility.CanCastSpellOnTarget(ability, enemy) and (enemy:GetHealth() / enemy:GetMaxHealth() > 0.3)
then
-- npcBot:ActionImmediate_Chat("Использую Call Down против обездвиженного врага!",true);
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
end
-- Cast if enemy >=2
if utility.PvPMode(npcBot)
then
local locationAoE = npcBot:FindAoELocation(true, true, npcBot:GetLocation(), castRangeAbility,
radiusAbility, 0, 0);
if locationAoE ~= nil and (locationAoE.count >= 2)
then
--npcBot:ActionImmediate_Chat("Использую StaticStorm по врагам!", true);
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end