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ability_item_usage_lina.lua
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290 lines (254 loc) · 9.55 KB
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---@diagnostic disable: undefined-global
require(GetScriptDirectory() .. "/utility")
require(GetScriptDirectory() .. "/ability_item_usage_generic")
require(GetScriptDirectory() .. "/ability_levelup_generic")
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink()
end
function BuybackUsageThink()
ability_item_usage_generic.BuybackUsageThink();
end
-- Ability learn
local npcBot = GetBot();
local Abilities, Talents, AbilitiesReal = ability_levelup_generic.GetHeroAbilities(npcBot)
local AbilityToLevelUp =
{
Abilities[2],
Abilities[1],
Abilities[3],
Abilities[1],
Abilities[1],
Abilities[6],
Abilities[1],
Abilities[2],
Abilities[2],
Talents[2],
Abilities[2],
Abilities[6],
Abilities[3],
Abilities[3],
Talents[3],
Abilities[3],
Abilities[6],
Talents[6],
Talents[7],
Talents[1],
Talents[4],
Talents[5],
Talents[8],
}
function AbilityLevelUpThink()
ability_levelup_generic.AbilityLevelUpThink(AbilityToLevelUp)
end
-- Abilities
local DragonSlave = AbilitiesReal[1]
local LightStrikeArray = AbilitiesReal[2]
local FlameCloak = AbilitiesReal[4]
local LagunaBlade = AbilitiesReal[6]
function AbilityUsageThink()
if not utility.CanCast(npcBot) then
return;
end
botMode = npcBot:GetActiveMode();
botTarget = npcBot:GetTarget();
HealthPercentage = npcBot:GetHealth() / npcBot:GetMaxHealth();
ManaPercentage = npcBot:GetMana() / npcBot:GetMaxMana();
local castDragonSlaveDesire, castDragonSlaveLocation = ConsiderDragonSlave();
local castLightStrikeArrayDesire, castLightStrikeArrayLocation = ConsiderLightStrikeArray();
local castFlameCloakDesire = ConsiderFlameCloak();
local castLagunaBladeDesire, castLagunaBladeTarget = ConsiderLagunaBlade();
if (castDragonSlaveDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(DragonSlave, castDragonSlaveLocation);
return;
end
if (castLightStrikeArrayDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(LightStrikeArray, castLightStrikeArrayLocation);
return;
end
if (castFlameCloakDesire > 0)
then
npcBot:Action_UseAbility(FlameCloak);
return;
end
if (castLagunaBladeDesire > 0)
then
npcBot:Action_UseAbilityOnEntity(LagunaBlade, castLagunaBladeTarget);
return;
end
end
function ConsiderDragonSlave()
local ability = DragonSlave;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local radiusAbility = ability:GetSpecialValueInt("dragon_slave_width_end");
local damageAbility = ability:GetSpecialValueInt("dragon_slave_damage") +
(ability:GetSpecialValueInt("dragon_slave_burn") * ability:GetSpecialValueInt("dragon_slave_burn_duration"));
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
local speedAbility = ability:GetSpecialValueInt("dragon_slave_speed");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, true, BOT_MODE_NONE);
-- Cast if can kill somebody
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType())
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
return BOT_ACTION_DESIRE_VERYHIGH,
utility.GetTargetCastPosition(npcBot, enemy, delayAbility, speedAbility);
end
end
end
end
-- Cast if attack enemy
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
return BOT_ACTION_DESIRE_VERYHIGH,
utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, speedAbility);
end
end
end
-- Cast if push/defend/farm
if utility.PvEMode(npcBot)
then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), castRangeAbility, radiusAbility,
0, 0);
if locationAoE ~= nil and (ManaPercentage >= 0.5) and (locationAoE.count >= 3)
then
--npcBot:ActionImmediate_Chat("Использую DragonSlave по вражеским крипам!", true);
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
-- Cast when laning
if botMode == BOT_MODE_LANING
then
local enemy = utility.GetWeakest(enemyAbility);
if utility.CanCastSpellOnTarget(ability, enemy) and (ManaPercentage >= 0.7)
then
--npcBot:ActionImmediate_Chat("Использую DragonSlave по цели на ЛАЙНЕ!", true);
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, speedAbility);
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderLightStrikeArray()
local ability = LightStrikeArray;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local damageAbility = ability:GetSpecialValueInt("light_strike_array_damage");
local delayAbility = ability:GetSpecialValueInt("light_strike_array_delay_time");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, true, BOT_MODE_NONE);
-- Cast if can kill somebody/interrupt cast
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType()) or enemy:IsChanneling()
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
end
end
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility + 200
and not utility.IsDisabled(botTarget)
then
--npcBot:ActionImmediate_Chat("Использую LightStrikeArray по цели!", true);
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0);
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy) and not utility.IsDisabled(enemy)
then
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderFlameCloak()
local ability = FlameCloak;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE;
end
local attackRange = npcBot:GetAttackRange();
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if GetUnitToUnitDistance(npcBot, botTarget) <= (attackRange * 2)
then
--npcBot:ActionImmediate_Chat("Использую FlameCloak против врага!", true);
return BOT_ACTION_DESIRE_HIGH;
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
--npcBot:ActionImmediate_Chat("Использую FlameCloak для отступления!", true);
return BOT_ACTION_DESIRE_HIGH;
end
return BOT_ACTION_DESIRE_NONE;
end
function ConsiderLagunaBlade()
local ability = LagunaBlade;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local damageAbility = ability:GetSpecialValueInt("damage");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, true, BOT_MODE_NONE);
-- Cast if can kill somebody
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType())
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
--npcBot:ActionImmediate_Chat("Использую LagunaBlade что бы убить цель!", true);
return BOT_ACTION_DESIRE_VERYHIGH, enemy;
end
end
end
end
-- Attack use
if utility.PvPMode(npcBot)
then
if utility.IsHero(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
and botTarget:GetHealth() / botTarget:GetMaxHealth() <= 0.5
then
--npcBot:ActionImmediate_Chat("Использую LagunaBlade для атаки!", true);
return BOT_ACTION_DESIRE_HIGH, botTarget;
end
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end