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ability_item_usage_mars.lua
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360 lines (321 loc) · 12.7 KB
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---@diagnostic disable: undefined-global
require(GetScriptDirectory() .. "/utility")
require(GetScriptDirectory() .. "/ability_item_usage_generic")
require(GetScriptDirectory() .. "/ability_levelup_generic")
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink()
end
function BuybackUsageThink()
ability_item_usage_generic.BuybackUsageThink();
end
-- Ability learn
local npcBot = GetBot();
local Abilities, Talents, AbilitiesReal = ability_levelup_generic.GetHeroAbilities(npcBot)
local AbilityToLevelUp =
{
Abilities[1],
Abilities[2],
Abilities[3],
Abilities[1],
Abilities[1],
Abilities[6],
Abilities[1],
Abilities[2],
Abilities[2],
Talents[1],
Abilities[2],
Abilities[6],
Abilities[3],
Abilities[3],
Talents[3],
Abilities[3],
Abilities[6],
Talents[6],
Talents[7],
Talents[2],
Talents[4],
Talents[5],
Talents[8],
}
function AbilityLevelUpThink()
ability_levelup_generic.AbilityLevelUpThink(AbilityToLevelUp)
end
-- Abilities
local SpearOfMars = AbilitiesReal[1]
local GodsRebuke = AbilitiesReal[2]
local Bulwark = AbilitiesReal[3]
local ArenaOfBlood = AbilitiesReal[6]
function AbilityUsageThink()
if not utility.CanCast(npcBot) then
return;
end
botMode = npcBot:GetActiveMode();
botTarget = npcBot:GetTarget();
HealthPercentage = npcBot:GetHealth() / npcBot:GetMaxHealth();
ManaPercentage = npcBot:GetMana() / npcBot:GetMaxMana();
local castSpearOfMarsDesire, castSpearOfMarsLocation = ConsiderSpearOfMars();
local castGodsRebukeDesire, castGodsRebukeLocation = ConsiderGodsRebuke();
local castBulwarkDesire = ConsiderBulwark();
local castArenaOfBloodDesire, castArenaOfBloodLocation = ConsiderArenaOfBlood();
if (castSpearOfMarsDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(SpearOfMars, castSpearOfMarsLocation);
return;
end
if (castGodsRebukeDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(GodsRebuke, castGodsRebukeLocation);
return;
end
if (castBulwarkDesire > 0)
then
npcBot:Action_UseAbility(Bulwark);
return;
end
if (castArenaOfBloodDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(ArenaOfBlood, castArenaOfBloodLocation);
return;
end
end
function ConsiderSpearOfMars()
local ability = SpearOfMars;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetSpecialValueInt("spear_range");
local radiusAbility = ability:GetSpecialValueInt("spear_width");
local damageAbility = ability:GetSpecialValueInt("damage");
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
local speedAbility = ability:GetSpecialValueInt("spear_speed");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, true, BOT_MODE_NONE);
-- Cast if can kill somebody/Interrupt cast
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType()) or enemy:IsChanneling()
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
return BOT_ACTION_DESIRE_VERYHIGH,
utility.GetTargetCastPosition(npcBot, enemy, delayAbility, speedAbility);
end
end
end
end
-- Cast if attack enemy
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
and not utility.IsDisabled(botTarget)
then
return BOT_ACTION_DESIRE_VERYHIGH,
utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, speedAbility);
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy) and not utility.IsDisabled(enemy)
then
return BOT_ACTION_DESIRE_VERYHIGH,
utility.GetTargetCastPosition(npcBot, enemy, delayAbility, speedAbility);
end
end
end
end
-- Cast if push/defend/farm
if utility.PvEMode(npcBot)
then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), castRangeAbility, radiusAbility,
0, 0);
if locationAoE ~= nil and (ManaPercentage >= 0.5) and (locationAoE.count >= 3)
then
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
-- Cast when laning
if botMode == BOT_MODE_LANING
then
local enemy = utility.GetWeakest(enemyAbility);
if utility.CanCastSpellOnTarget(ability, enemy) and (ManaPercentage >= 0.7)
then
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, speedAbility);
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderGodsRebuke()
local ability = GodsRebuke;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetSpecialValueInt("radius");
local radiusAbility = ability:GetSpecialValueInt("angle");
local damageAbility = math.floor(npcBot:GetAttackDamage()) / 100 * ability:GetSpecialValueInt("crit_mult");
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, true, BOT_MODE_NONE);
-- Cast if can kill somebody
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType())
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
--npcBot:ActionImmediate_Chat("Использую GodsRebuke что бы убить цель!", true);
return BOT_ACTION_DESIRE_VERYHIGH,
utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
end
end
-- Cast if attack enemy
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
return BOT_ACTION_DESIRE_VERYHIGH,
utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0);
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy) and not utility.IsDisabled(enemy)
then
return BOT_ACTION_DESIRE_VERYHIGH,
utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
end
end
-- Cast if push/defend/farm
if utility.PvEMode(npcBot)
then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), castRangeAbility, radiusAbility,
0, 0);
if locationAoE ~= nil and (ManaPercentage >= 0.5) and (locationAoE.count >= 3)
then
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
-- Cast when laning
if botMode == BOT_MODE_LANING
then
local enemy = utility.GetWeakest(enemyAbility);
if utility.CanCastSpellOnTarget(ability, enemy) and (ManaPercentage >= 0.7)
then
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderBulwark()
local ability = Bulwark;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE;
end
local radiusAbility = ability:GetSpecialValueInt("forward_angle");
local enemyAbility = npcBot:GetNearbyHeroes(1600, true, BOT_MODE_NONE);
if not npcBot:WasRecentlyDamagedByAnyHero(5.0) or (#enemyAbility <= 0)
then
if ability:GetToggleState() == true
then
--npcBot:ActionImmediate_Chat("Выключаю Bulwark, не получаю урона!", true);
return BOT_ACTION_DESIRE_VERYLOW;
end
end
if not utility.PvPMode(npcBot)
then
if (#enemyAbility > 0) and (HealthPercentage <= 0.5)
then
for _, enemy in pairs(enemyAbility) do
if npcBot:WasRecentlyDamagedByHero(enemy, 5.0) and npcBot:IsFacingLocation(enemy:GetLocation(), radiusAbility)
and ability:GetToggleState() == false
then
--npcBot:ActionImmediate_Chat("Включаю Bulwark!", true);
return BOT_ACTION_DESIRE_MODERATE;
end
end
end
else
if ability:GetToggleState() == true
then
--npcBot:ActionImmediate_Chat("Выключаю Bulwark для атаки!", true);
return BOT_ACTION_DESIRE_VERYLOW;
end
end
return BOT_ACTION_DESIRE_NONE;
end
function ConsiderArenaOfBlood()
local ability = ArenaOfBlood;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local radiusAbility = ability:GetSpecialValueInt("radius");
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
-- Attack use
if utility.PvPMode(npcBot)
then
if utility.IsHero(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and (botTarget:GetHealth() / botTarget:GetMaxHealth() > 0.2)
then
if GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
--npcBot:ActionImmediate_Chat("Использую ArenaOfBlood на врага в дальности каста!", true);
return BOT_ACTION_DESIRE_HIGH, utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0);
elseif GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility + (radiusAbility / 2)
then
--npcBot:ActionImmediate_Chat("Использую ArenaOfBlood на врага в дальности+радиусе каста!",true);
return BOT_ACTION_DESIRE_HIGH, utility.GetMaxRangeCastLocation(npcBot, botTarget, castRangeAbility);
end
end
end
-- Cast if enemy >=2
local locationAoE = npcBot:FindAoELocation(true, true, npcBot:GetLocation(), castRangeAbility, radiusAbility, 0,
0);
if locationAoE ~= nil and (locationAoE.count >= 2)
then
--npcBot:ActionImmediate_Chat("Использую ArenaOfBlood по 2+ врагам!", true);
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + (radiusAbility / 2), true, BOT_MODE_NONE);
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy) and not utility.IsDisabled(enemy)
then
if GetUnitToUnitDistance(npcBot, enemy) <= castRangeAbility
then
--npcBot:ActionImmediate_Chat("Использую ArenaOfBlood отступая на врага в дальности каста!",true);
return BOT_ACTION_DESIRE_HIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
elseif GetUnitToUnitDistance(npcBot, enemy) <= castRangeAbility + (radiusAbility / 2)
then
--npcBot:ActionImmediate_Chat("Использую ArenaOfBlood отступая на врага в дальности+радиусе каста!",true);
return BOT_ACTION_DESIRE_HIGH, utility.GetMaxRangeCastLocation(npcBot, enemy, castRangeAbility);
end
end
end
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end