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ability_item_usage_phoenix.lua
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539 lines (475 loc) · 18.2 KB
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---@diagnostic disable: undefined-global
require(GetScriptDirectory() .. "/utility")
require(GetScriptDirectory() .. "/ability_item_usage_generic")
require(GetScriptDirectory() .. "/ability_levelup_generic")
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink()
end
function BuybackUsageThink()
ability_item_usage_generic.BuybackUsageThink();
end
-- Ability learn
local npcBot = GetBot();
local Abilities, Talents, AbilitiesReal = ability_levelup_generic.GetHeroAbilities(npcBot)
local AbilityToLevelUp =
{
Abilities[1],
Abilities[2],
Abilities[1],
Abilities[2],
Abilities[1],
Abilities[6],
Abilities[2],
Abilities[1],
Abilities[2],
Talents[1],
Abilities[3],
Abilities[6],
Abilities[3],
Abilities[3],
Talents[4],
Abilities[3],
Abilities[6],
Talents[5],
Talents[7],
Talents[2],
Talents[3],
Talents[6],
Talents[8],
}
function AbilityLevelUpThink()
ability_levelup_generic.AbilityLevelUpThink(AbilityToLevelUp)
end
-- Abilities
local IcarusDive = AbilitiesReal[1]
local IcarusDiveStop = npcBot:GetAbilityByName("phoenix_icarus_dive_stop");
local FireSpirits = AbilitiesReal[2]
local LaunchFireSpirit = npcBot:GetAbilityByName("phoenix_launch_fire_spirit");
local SunRay = AbilitiesReal[3]
local StopSunRay = npcBot:GetAbilityByName("phoenix_sun_ray_stop");
local ToggleMovement = npcBot:GetAbilityByName("phoenix_sun_ray_toggle_move");
local Supernova = AbilitiesReal[6]
local icarusDiveLocation = nil;
local launchFireSpiritTimer = 0.0;
function AbilityUsageThink()
if not utility.CanCast(npcBot) then
return;
end
botMode = npcBot:GetActiveMode();
botTarget = npcBot:GetTarget();
HealthPercentage = npcBot:GetHealth() / npcBot:GetMaxHealth();
ManaPercentage = npcBot:GetMana() / npcBot:GetMaxMana();
local castIcarusDiveDesire, castIcarusDiveLocation = ConsiderIcarusDive();
local castIcarusDiveStopDesire = ConsiderIcarusDiveStop();
local castFireSpiritsDesire = ConsiderFireSpirits();
local castLaunchFireSpiritDesire, castLaunchFireSpiritLocation = ConsiderLaunchFireSpirit();
local castSunRayDesire, castSunRayLocation = ConsiderSunRay();
local castStopSunRayDesire = ConsiderStopSunRay();
local castToggleMovementDesire = ConsiderToggleMovement();
local castSupernovaDesire, castSupernovaTarget, castSupernovaTargetType = ConsiderSupernova();
if (castIcarusDiveDesire > 0)
then
icarusDiveLocation = castIcarusDiveLocation;
npcBot:Action_UseAbilityOnLocation(IcarusDive, castIcarusDiveLocation);
return;
end
if (castIcarusDiveStopDesire > 0)
then
npcBot:Action_UseAbility(IcarusDiveStop);
return;
end
if (castFireSpiritsDesire > 0)
then
npcBot:Action_UseAbility(FireSpirits);
return;
end
if (castLaunchFireSpiritDesire > 0) and (DotaTime() >= launchFireSpiritTimer + 2.0)
then
npcBot:Action_UseAbilityOnLocation(LaunchFireSpirit, castLaunchFireSpiritLocation);
launchFireSpiritTimer = DotaTime();
return;
end
if (castSunRayDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(SunRay, castSunRayLocation);
return;
end
if (castStopSunRayDesire > 0)
then
npcBot:Action_UseAbility(StopSunRay);
return;
end
if (castToggleMovementDesire > 0)
then
npcBot:Action_UseAbility(ToggleMovement);
return;
end
if (castSupernovaDesire > 0)
then
if (castSupernovaTargetType == nil)
then
npcBot:Action_UseAbility(Supernova);
return;
elseif (castSupernovaTargetType == "target")
then
npcBot:Action_UseAbilityOnEntity(Supernova, castSupernovaTarget);
return;
end
end
if npcBot:HasModifier("modifier_phoenix_sun_ray")
then
local delayAbility = SunRay:GetSpecialValueInt("AbilityCastPoint");
if utility.IsValidTarget(botTarget)
then
npcBot:Action_ClearActions(false);
npcBot:ActionPush_MoveToLocation(utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0));
return;
else
local enemyAbility = npcBot:GetNearbyHeroes(SunRay:GetCastRange(), true, BOT_MODE_NONE);
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.IsValidTarget(enemy)
then
npcBot:Action_ClearActions(false);
npcBot:ActionPush_MoveToLocation(utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0));
return;
end
end
end
end
end
end
function ConsiderIcarusDive()
local ability = IcarusDive;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
if npcBot:HasModifier("modifier_phoenix_sun_ray")
then
return BOT_ACTION_DESIRE_NONE, 0;
end
local attackRange = npcBot:GetAttackRange();
local castRangeAbility = ability:GetSpecialValueInt("dash_length");
local radiusAbility = ability:GetSpecialValueInt("dash_width");
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
and GetUnitToUnitDistance(npcBot, botTarget) > attackRange
then
return BOT_ACTION_DESIRE_HIGH, utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0);
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if npcBot:DistanceFromFountain() >= castRangeAbility
then
return BOT_ACTION_DESIRE_HIGH, utility.GetEscapeLocation(npcBot, castRangeAbility);
end
end
-- Cast if push/defend/farm
if utility.PvEMode(npcBot)
then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), castRangeAbility, radiusAbility,
0, 0);
if locationAoE ~= nil and (HealthPercentage >= 0.7) and (locationAoE.count >= 3)
then
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
-- Cast when laning
--[[ if botMode == BOT_MODE_LANING
then
local enemyAbility = npcBot:GetNearbyHeroes(utility.GetCurrentCastDistance(castRangeAbility), true, BOT_MODE_NONE);
local enemy = utility.GetWeakest(enemyAbility);
if utility.CanCastSpellOnTarget(ability, enemy) and (HealthPercentage >= 0.7)
then
return BOT_ACTION_DESIRE_MODERATE, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end ]]
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderIcarusDiveStop()
local ability = IcarusDiveStop;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE;
end
-- General use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if GetUnitToLocationDistance(npcBot, icarusDiveLocation) <= 200
then
--npcBot:ActionImmediate_Chat("Использую IcarusDiveStop!", true);
return BOT_ACTION_DESIRE_MODERATE;
end
end
if utility.RetreatMode(npcBot)
then
local enemyAbility = npcBot:GetNearbyHeroes(500, true, BOT_MODE_NONE);
if GetUnitToLocationDistance(npcBot, icarusDiveLocation) <= 200 and (#enemyAbility <= 0)
then
return BOT_ACTION_DESIRE_MODERATE;
end
end
return BOT_ACTION_DESIRE_NONE;
end
function ConsiderFireSpirits()
local ability = FireSpirits;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE;
end
if npcBot:HasModifier("modifier_phoenix_fire_spirit_count")
then
return BOT_ACTION_DESIRE_NONE;
end
local castRangeAbility = ability:GetCastRange();
local radiusAbility = ability:GetSpecialValueInt("radius");
local damageAbility = ability:GetSpecialValueInt("damage_per_second") * ability:GetSpecialValueInt("duration");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility, true, BOT_MODE_NONE);
-- Cast if can kill somebody
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType())
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
--npcBot:ActionImmediate_Chat("Использую FireSpirit что бы добить " .. enemy:GetUnitName(), true);
return BOT_ACTION_DESIRE_ABSOLUTE;
end
end
end
end
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
return BOT_ACTION_DESIRE_HIGH;
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy)
then
return BOT_ACTION_DESIRE_VERYHIGH;
end
end
end
end
-- Cast if push/defend/farm
if utility.PvEMode(npcBot)
then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), castRangeAbility,
radiusAbility, 0, 0);
if locationAoE ~= nil and (locationAoE.count >= 3) and (HealthPercentage >= 0.7) and (ManaPercentage >= 0.5)
then
return BOT_ACTION_DESIRE_LOW;
end
end
return BOT_ACTION_DESIRE_NONE;
end
function ConsiderLaunchFireSpirit()
local ability = LaunchFireSpirit;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local radiusAbility = ability:GetSpecialValueInt("radius");
local damageAbility = ability:GetSpecialValueInt("damage_per_second") * ability:GetSpecialValueInt("duration");
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
local speedAbility = ability:GetSpecialValueInt("spirit_speed");
local enemyAbility = npcBot:GetNearbyHeroes(utility.GetCurrentCastDistance(castRangeAbility), true, BOT_MODE_NONE);
-- Cast if can kill somebody
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType())
then
if utility.CanCastSpellOnTarget(ability, enemy) and not enemy:HasModifier("modifier_phoenix_fire_spirit_burn")
then
--npcBot:ActionImmediate_Chat("Использую LaunchFireSpirit что бы добить " .. enemy:GetUnitName(), true);
return BOT_ACTION_DESIRE_ABSOLUTE,
utility.GetTargetCastPosition(npcBot, enemy, delayAbility, speedAbility);
end
end
end
end
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
if not botTarget:HasModifier("modifier_phoenix_fire_spirit_burn")
then
--npcBot:ActionImmediate_Chat("Использую LaunchFireSpirit по основной цели!", true);
return BOT_ACTION_DESIRE_HIGH,
utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, speedAbility);
else
if (#enemyAbility > 1)
then
for _, enemy in pairs(enemyAbility) do
if enemy ~= botTarget and utility.CanCastSpellOnTarget(ability, enemy) and not enemy:HasModifier("modifier_phoenix_fire_spirit_burn")
then
--npcBot:ActionImmediate_Chat("Использую LaunchFireSpirit по 2 цели!", true);
return BOT_ACTION_DESIRE_HIGH,
utility.GetTargetCastPosition(npcBot, enemy, delayAbility, speedAbility);
end
end
end
end
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy) and not utility.IsDisabled(enemy)
and not enemy:HasModifier("modifier_phoenix_fire_spirit_burn")
then
return BOT_ACTION_DESIRE_VERYHIGH,
utility.GetTargetCastPosition(npcBot, enemy, delayAbility, speedAbility);
end
end
end
end
-- Cast if push/defend/farm
if utility.PvEMode(npcBot)
then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), castRangeAbility,
radiusAbility, 0, 0);
if locationAoE ~= nil and (locationAoE.count >= 3) and (HealthPercentage >= 0.7) and (ManaPercentage >= 0.5)
then
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderSunRay()
local ability = SunRay;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE;
end
if npcBot:HasModifier("modifier_phoenix_sun_ray")
then
return BOT_ACTION_DESIRE_NONE;
end
local castRangeAbility = npcBot:GetAttackRange() + 200;
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
return BOT_ACTION_DESIRE_HIGH,
utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0);
end
end
end
return BOT_ACTION_DESIRE_NONE;
end
function ConsiderStopSunRay()
local ability = StopSunRay;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE;
end
if not npcBot:HasModifier("modifier_phoenix_sun_ray")
then
return BOT_ACTION_DESIRE_NONE;
end
local castRangeAbility = SunRay:GetCastRange();
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility, true, BOT_MODE_NONE);
if utility.RetreatMode(npcBot) or GetUnitToUnitDistance(npcBot, botTarget) > castRangeAbility or (#enemyAbility <= 0)
then
--npcBot:ActionImmediate_Chat("Выключаю SunRay!", true);
return BOT_ACTION_DESIRE_HIGH;
end
return BOT_ACTION_DESIRE_NONE;
end
function ConsiderToggleMovement()
local ability = ToggleMovement;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE;
end
if not npcBot:HasModifier("modifier_phoenix_sun_ray") or npcBot:IsAlive()
then
return BOT_ACTION_DESIRE_NONE;
end
end
function ConsiderSupernova()
local ability = Supernova;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0, 0;
end
if npcBot:HasModifier("modifier_phoenix_sun")
then
return BOT_ACTION_DESIRE_NONE, 0, 0;
end
local radiusAbility = ability:GetSpecialValueInt("aura_radius") / 2;
local enemyAbility = npcBot:GetNearbyHeroes(radiusAbility, true, BOT_MODE_NONE);
-- Use in teamfight
if utility.PvPMode(npcBot)
then
if (#enemyAbility >= 2)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy)
then
if utility.CheckFlag(ability:GetBehavior(), ABILITY_BEHAVIOR_NO_TARGET)
then
--npcBot:ActionImmediate_Chat("Использую Supernova1 по 2+ врагам!", true);
return BOT_ACTION_DESIRE_HIGH, nil, nil;
elseif utility.CheckFlag(ability:GetBehavior(), ABILITY_BEHAVIOR_UNIT_TARGET)
then
--npcBot:ActionImmediate_Chat("Использую Supernova2 по 2+ врагам!", true);
return BOT_ACTION_DESIRE_HIGH, npcBot, "target";
end
end
end
end
end
if utility.CheckFlag(ability:GetBehavior(), ABILITY_BEHAVIOR_NO_TARGET)
then
if (HealthPercentage <= 0.3) and (npcBot:WasRecentlyDamagedByAnyHero(2.0) or npcBot:WasRecentlyDamagedByTower(2.0))
then
return BOT_ACTION_DESIRE_ABSOLUTE, nil, nil;
end
elseif utility.CheckFlag(ability:GetBehavior(), ABILITY_BEHAVIOR_UNIT_TARGET)
then
local castRangeAbility = ability:GetCastRange();
local allyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, false, BOT_MODE_NONE);
if (#allyAbility > 0)
then
for _, ally in pairs(allyAbility)
do
if (utility.IsHero(ally) and ally:GetHealth() / ally:GetMaxHealth() <= 0.3)
and (ally:WasRecentlyDamagedByAnyHero(2.0) or ally:WasRecentlyDamagedByTower(2.0))
then
--npcBot:ActionImmediate_Chat("Использую Supernova на " .. ally:GetUnitName(), true);
return BOT_ACTION_DESIRE_ABSOLUTE, ally, "target";
end
end
end
end
return BOT_ACTION_DESIRE_NONE, 0, 0;
end