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ability_item_usage_riki.lua
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397 lines (355 loc) · 15.3 KB
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---@diagnostic disable: undefined-global, redefined-local
require(GetScriptDirectory() .. "/utility")
require(GetScriptDirectory() .. "/ability_item_usage_generic")
require(GetScriptDirectory() .. "/ability_levelup_generic")
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink()
end
function BuybackUsageThink()
ability_item_usage_generic.BuybackUsageThink();
end
-- Ability learn
local npcBot = GetBot();
local Abilities, Talents, AbilitiesReal = ability_levelup_generic.GetHeroAbilities(npcBot)
local AbilityToLevelUp =
{
Abilities[2],
Abilities[3],
Abilities[1],
Abilities[2],
Abilities[2],
Abilities[6],
Abilities[2],
Abilities[3],
Abilities[3],
Talents[1],
Abilities[3],
Abilities[6],
Abilities[1],
Abilities[1],
Talents[4],
Abilities[1],
Abilities[6],
Talents[5],
Talents[7],
Talents[2],
Talents[4],
Talents[6],
Talents[8],
}
function AbilityLevelUpThink()
ability_levelup_generic.AbilityLevelUpThink(AbilityToLevelUp)
end
-- Abilities
local SmokeScreen = npcBot:GetAbilityByName("riki_smoke_screen");
local BlinkStrike = npcBot:GetAbilityByName("riki_blink_strike");
local Backstab = npcBot:GetAbilityByName("riki_innate_backstab");
local TricksOfTheTrade = npcBot:GetAbilityByName("riki_tricks_of_the_trade");
function AbilityUsageThink()
if not utility.CanCast(npcBot) then
return;
end
botMode = npcBot:GetActiveMode();
botTarget = npcBot:GetTarget();
HealthPercentage = npcBot:GetHealth() / npcBot:GetMaxHealth();
ManaPercentage = npcBot:GetMana() / npcBot:GetMaxMana();
local castSmokeScreenDesire, castSmokeScreenLocation = ConsiderSmokeScreen();
local castBlinkStrikeDesire, castBlinkStrikeTarget = ConsiderBlinkStrike();
local castTricksOfTheTradeDesire, castTricksOfTheTradeLocation = ConsiderTricksOfTheTrade();
if (castSmokeScreenDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(SmokeScreen, castSmokeScreenLocation);
return;
end
if (castBlinkStrikeDesire > 0)
then
npcBot:Action_UseAbilityOnEntity(BlinkStrike, castBlinkStrikeTarget);
return;
end
if (castTricksOfTheTradeDesire > 0)
then
npcBot:Action_UseAbilityOnLocation(TricksOfTheTrade, castTricksOfTheTradeLocation);
return;
end
if not npcBot:WasRecentlyDamagedByAnyHero(5.0) and not npcBot:WasRecentlyDamagedByTower(5.0)
then
if not utility.IsBusy(npcBot) and utility.IsValidTarget(botTarget) and not utility.IsAlly(npcBot, botTarget) and not botTarget:IsBuilding()
and botTarget:GetAttackTarget() ~= npcBot
then
if GetUnitToUnitDistance(npcBot, botTarget) <= npcBot:GetAcquisitionRange()
then
local backstabAngle = Backstab:GetSpecialValueInt("backstab_angle");
local halfAngle = backstabAngle / 2;
if botTarget:IsFacingLocation(npcBot:GetLocation(), halfAngle)
then
local backstabPosition = GetBackstabPosition(botTarget, backstabAngle);
if backstabPosition ~= nil and GetUnitToLocationDistance(npcBot, backstabPosition) > npcBot:GetBoundingRadius()
then
npcBot:Action_ClearActions(false);
npcBot:ActionQueue_MoveToLocation(backstabPosition);
--npcBot:ActionImmediate_Ping(backstabPosition.x, backstabPosition.y, false);
--npcBot:ActionImmediate_Chat("Обхожу со спины " .. botTarget:GetUnitName(), true);
return;
end
end
end
end
end
end
function GetBackstabPosition(enemy, backstabAngle)
local attackRange = npcBot:GetAttackRange();
local enemyLoc = enemy:GetExtrapolatedLocation(0.4);
local enemyFacing = enemy:GetFacing();
local backAngle = enemyFacing + 180;
if backAngle >= 360
then
backAngle = backAngle - 360;
end
local halfAngle = backstabAngle / 2;
local bestPos = nil;
local bestDist = 100000;
local samples = 7;
for i = 0, samples do
local offset = -halfAngle + (backstabAngle / samples) * i
local finalAngle = backAngle + offset
if finalAngle < 0 then finalAngle = finalAngle + 360 end
if finalAngle > 360 then finalAngle = finalAngle - 360 end
local rad = math.rad(finalAngle);
local dir = Vector(math.cos(rad), math.sin(rad), 0);
local pos = enemyLoc + dir * (attackRange - 40);
if not enemy:IsFacingLocation(pos, 45)
then
local dist = GetUnitToLocationDistance(npcBot, pos);
if dist < bestDist
then
bestDist = dist;
bestPos = pos;
end
end
end
return bestPos;
end
function ConsiderSmokeScreen()
local ability = SmokeScreen;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, true, BOT_MODE_NONE);
-- Interrupt cast
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy)
then
if enemy:IsChanneling()
then
--npcBot:ActionImmediate_Chat("Использую SmokeScreen что бы сбить заклинание цели!",true);
return BOT_ACTION_DESIRE_VERYHIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
end
end
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
and not npcBot:HasModifier("modifier_riki_tricks_of_the_trade_phase")
then
--npcBot:ActionImmediate_Chat("Использую SmokeScreen для атаки!", true);
return BOT_ACTION_DESIRE_HIGH, utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0);
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy)
then
--npcBot:ActionImmediate_Chat("Использую SmokeScreen для отхода!", true);
return BOT_ACTION_DESIRE_HIGH, utility.GetTargetCastPosition(npcBot, enemy, delayAbility, 0);
end
end
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderBlinkStrike()
local ability = BlinkStrike;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local attackRange = npcBot:GetAttackRange();
local castRangeAbility = ability:GetCastRange();
local backstabDamage = npcBot:GetAttributeValue(ATTRIBUTE_AGILITY) * Backstab:GetSpecialValueInt("damage_multiplier");
local damageAbility = npcBot:GetAttackDamage() + ability:GetSpecialValueInt("bonus_damage") + backstabDamage;
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, true, BOT_MODE_NONE);
-- Cast if can kill somebody
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType())
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
--npcBot:ActionImmediate_Chat("Использую BlinkStrike что бы добить " .. enemy:GetUnitName() .. " уроном " .. damageAbility, true);
return BOT_ACTION_DESIRE_HIGH, enemy;
end
end
end
end
if npcBot:HasModifier("modifier_riki_tricks_of_the_trade_phase")
then
return;
end
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
and GetUnitToUnitDistance(npcBot, botTarget) > attackRange
then
--npcBot:ActionImmediate_Chat("Использую BlinkStrike по врагу в радиусе действия!",true);
return BOT_ACTION_DESIRE_HIGH, botTarget;
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (HealthPercentage <= 0.8) and utility.BotWasRecentlyDamagedByEnemyHero(2.0)
then
local allyAbility = npcBot:GetNearbyHeroes(castRangeAbility, false, BOT_MODE_NONE);
local allyCreeps = npcBot:GetNearbyCreeps(castRangeAbility, false);
local enemyCreeps = npcBot:GetNearbyCreeps(castRangeAbility, true);
local fountainLocation = utility.GetFountainLocation();
if (#allyAbility > 1)
then
for _, ally in pairs(allyAbility) do
if ally ~= npcBot and GetUnitToLocationDistance(ally, fountainLocation) < GetUnitToLocationDistance(npcBot, fountainLocation) and
(GetUnitToUnitDistance(ally, npcBot) > castRangeAbility / 2)
then
--npcBot:ActionImmediate_Chat("Использую BlinkStrike для побега на союзника!",true);
return BOT_ACTION_DESIRE_HIGH, ally;
end
end
end
if (#allyCreeps > 0)
then
for _, ally in pairs(allyCreeps) do
if GetUnitToLocationDistance(ally, fountainLocation) < GetUnitToLocationDistance(npcBot, fountainLocation) and
(GetUnitToUnitDistance(ally, npcBot) > castRangeAbility / 2)
then
--npcBot:ActionImmediate_Chat("Использую BlinkStrike для побега на союзного крипа!",true);
return BOT_ACTION_DESIRE_HIGH, ally;
end
end
end
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy) and
GetUnitToLocationDistance(enemy, fountainLocation) < GetUnitToLocationDistance(npcBot, fountainLocation) and
(GetUnitToUnitDistance(enemy, npcBot) > castRangeAbility / 2)
then
--npcBot:ActionImmediate_Chat("Использую BlinkStrike для побега на врага!",true);
return BOT_ACTION_DESIRE_HIGH, enemy;
end
end
end
if (#enemyCreeps > 0)
then
for _, enemy in pairs(enemyCreeps) do
if utility.CanCastSpellOnTarget(ability, enemy) and
GetUnitToLocationDistance(enemy, fountainLocation) < GetUnitToLocationDistance(npcBot, fountainLocation) and
(GetUnitToUnitDistance(enemy, npcBot) > castRangeAbility / 2)
then
--npcBot:ActionImmediate_Chat("Использую BlinkStrike для побега на вражеского крипа!",true);
return BOT_ACTION_DESIRE_HIGH, enemy;
end
end
end
end
end
-- Last hit
if not utility.PvPMode(npcBot) and not utility.RetreatMode(npcBot) and (ManaPercentage >= 0.4) and (#enemyAbility <= 0)
then
local enemyCreeps = npcBot:GetNearbyCreeps(castRangeAbility, true);
if (#enemyCreeps > 0)
then
for _, enemy in pairs(enemyCreeps) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType()) and utility.CanCastSpellOnTarget(ability, enemy)
and npcBot:GetAttackTarget() ~= enemy
then
--npcBot:ActionImmediate_Chat("Использую BlinkStrike добивая крипа " .. enemy:GetUnitName() .. " уроном " .. damageAbility, true);
return BOT_ACTION_DESIRE_LOW, enemy;
end
end
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end
function ConsiderTricksOfTheTrade()
local ability = TricksOfTheTrade;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local radiusAbility = ability:GetSpecialValueInt("radius");
local delayAbility = ability:GetSpecialValueInt("AbilityCastPoint");
local incomingSpells = npcBot:GetIncomingTrackingProjectiles();
-- Cast if get incoming spell
if (#incomingSpells > 0)
then
for _, spell in pairs(incomingSpells)
do
if not utility.IsAlly(npcBot, spell.caster) and GetUnitToLocationDistance(npcBot, spell.location) <= 300 and spell.is_attack == false
and not utility.HaveReflectSpell(npcBot)
then
--npcBot:ActionImmediate_Chat("Использую TricksOfTheTrade что бы уклониться от снаряда!",true);
return BOT_ACTION_DESIRE_VERYHIGH, npcBot:GetLocation();
end
end
end
-- Attack use
if utility.PvPMode(npcBot)
then
if utility.IsHero(botTarget) and utility.CanCastOnInvulnerableTarget(botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
--npcBot:ActionImmediate_Chat("Использую TricksOfTheTrade для атаки!", true);
return BOT_ACTION_DESIRE_HIGH, utility.GetTargetCastPosition(npcBot, botTarget, delayAbility, 0);
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
if (HealthPercentage <= 0.8) and utility.BotWasRecentlyDamagedByEnemyHero(2.0)
then
--npcBot:ActionImmediate_Chat("Использую TricksOfTheTrade для отступления!", true);
return BOT_ACTION_DESIRE_HIGH, utility.GetEscapeLocation(npcBot, castRangeAbility);
end
end
-- Cast if push/defend/farm
if utility.PvEMode(npcBot)
then
local enemyAbility = npcBot:GetNearbyHeroes(1600, true, BOT_MODE_NONE);
if (#enemyAbility <= 0)
then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), castRangeAbility, radiusAbility,
0, 0);
if locationAoE ~= nil and (ManaPercentage >= 0.5) and (locationAoE.count >= 3)
then
--npcBot:ActionImmediate_Chat("Использую TricksOfTheTrade по вражеским крипам!", true);
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc;
end
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end