-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathability_item_usage_slardar.lua
More file actions
232 lines (204 loc) · 6.82 KB
/
ability_item_usage_slardar.lua
File metadata and controls
232 lines (204 loc) · 6.82 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
---@diagnostic disable: undefined-global
require(GetScriptDirectory() .. "/utility")
require(GetScriptDirectory() .. "/ability_item_usage_generic")
require(GetScriptDirectory() .. "/ability_levelup_generic")
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink()
end
function BuybackUsageThink()
ability_item_usage_generic.BuybackUsageThink();
end
-- Ability learn
local npcBot = GetBot();
local Abilities, Talents, AbilitiesReal = ability_levelup_generic.GetHeroAbilities(npcBot)
local AbilityToLevelUp =
{
Abilities[2],
Abilities[3],
Abilities[1],
Abilities[2],
Abilities[2],
Abilities[6],
Abilities[2],
Abilities[3],
Abilities[3],
Talents[2],
Abilities[3],
Abilities[6],
Abilities[1],
Abilities[1],
Talents[4],
Abilities[1],
Abilities[6],
Talents[5],
Talents[7],
Talents[1],
Talents[3],
Talents[6],
Talents[8],
}
function AbilityLevelUpThink()
ability_levelup_generic.AbilityLevelUpThink(AbilityToLevelUp)
end
-- Abilities
local GuardianSprint = AbilitiesReal[1]
local SlithereenCrush = AbilitiesReal[2]
local CorrosiveHaze = AbilitiesReal[6]
function AbilityUsageThink()
if not utility.CanCast(npcBot) then
return
end
botMode = npcBot:GetActiveMode();
botTarget = npcBot:GetTarget();
HealthPercentage = npcBot:GetHealth() / npcBot:GetMaxHealth();
ManaPercentage = npcBot:GetMana() / npcBot:GetMaxMana();
local castGuardianSprintDesire = ConsiderGuardianSprint();
local castSlithereenCrushDesire = ConsiderSlithereenCrush();
local castCorrosiveHazeDesire, castCorrosiveHazeTarget = ConsiderCorrosiveHaze();
if (castGuardianSprintDesire > 0)
then
npcBot:Action_UseAbility(GuardianSprint);
return;
end
if (castSlithereenCrushDesire > 0)
then
npcBot:Action_UseAbility(SlithereenCrush);
return;
end
if (castCorrosiveHazeDesire > 0)
then
npcBot:Action_UseAbilityOnEntity(CorrosiveHaze, castCorrosiveHazeTarget);
return;
end
end
function ConsiderGuardianSprint()
local ability = GuardianSprint;
if not utility.IsAbilityAvailable(ability)
then
return BOT_ACTION_DESIRE_NONE;
end
if npcBot:HasModifier("modifier_slardar_sprint")
then
return BOT_ACTION_DESIRE_NONE;
end
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if GetUnitToUnitDistance(npcBot, botTarget) <= 1600 and GetUnitToUnitDistance(npcBot, botTarget) > npcBot:GetAttackRange()
then
return BOT_ACTION_DESIRE_HIGH;
end
end
end
-- Retreat use
if utility.RetreatMode(npcBot)
then
local enemyAbility = npcBot:GetNearbyHeroes(1600, true, BOT_MODE_NONE);
if (#enemyAbility > 0) or npcBot:WasRecentlyDamagedByAnyHero(2.0) or npcBot:WasRecentlyDamagedByTower(2.0)
then
return BOT_ACTION_DESIRE_HIGH;
end
end
return BOT_ACTION_DESIRE_NONE;
end
function ConsiderSlithereenCrush()
local ability = SlithereenCrush;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE;
end
local radiusAbility = ability:GetAOERadius();
local damageAbility = ability:GetAbilityDamage();
local enemyAbility = npcBot:GetNearbyHeroes(radiusAbility, true, BOT_MODE_NONE);
-- Cast if can kill somebody/interrupt cast
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanAbilityKillTarget(enemy, damageAbility, ability:GetDamageType()) or enemy:IsChanneling()
then
if utility.CanCastSpellOnTarget(ability, enemy)
then
--npcBot:ActionImmediate_Chat("Использую SlithereenCrush что бы убить цель/прервать каст!", true);
return BOT_ACTION_DESIRE_ABSOLUTE;
end
end
end
end
-- General use
if utility.PvPMode(npcBot) or utility.RetreatMode(npcBot)
then
if (#enemyAbility > 0)
then
for _, enemy in pairs(enemyAbility)
do
if utility.CanCastSpellOnTarget(ability, enemy) and not utility.IsDisabled(enemy)
then
return BOT_ACTION_DESIRE_HIGH;
end
end
end
end
return BOT_ACTION_DESIRE_NONE;
end
function ConsiderCorrosiveHaze()
local ability = CorrosiveHaze;
if not utility.IsAbilityAvailable(ability) then
return BOT_ACTION_DESIRE_NONE, 0;
end
local castRangeAbility = ability:GetCastRange();
local enemyAbility = npcBot:GetNearbyHeroes(castRangeAbility + 200, true, BOT_MODE_NONE);
-- Attack use
if utility.PvPMode(npcBot) or utility.BossMode(npcBot)
then
if utility.IsHero(botTarget) or utility.IsBoss(botTarget)
then
if utility.CanCastSpellOnTarget(ability, botTarget) and GetUnitToUnitDistance(npcBot, botTarget) <= castRangeAbility
then
if not botTarget:HasModifier("modifier_slardar_amplify_damage")
then
return BOT_MODE_DESIRE_VERYHIGH, botTarget;
else
if (#enemyAbility > 1)
then
for _, enemy in pairs(enemyAbility) do
if enemy ~= botTarget and utility.CanCastSpellOnTarget(ability, enemy) and not enemy:HasModifier("modifier_slardar_amplify_damage")
then
return BOT_ACTION_DESIRE_HIGH, enemy;
end
end
end
end
end
end
end
-- Cast if push/defend/farm
if utility.PvEMode(npcBot)
then
local enemyCreeps = npcBot:GetNearbyCreeps(castRangeAbility, true);
if (#enemyCreeps > 0) and (ManaPercentage >= 0.2)
then
for _, enemy in pairs(enemyCreeps) do
if utility.CanCastSpellOnTarget(ability, enemy) and npcBot:GetAttackTarget() == enemy
and enemy:IsAncientCreep()
then
return BOT_ACTION_DESIRE_LOW, enemy;
end
end
end
end
-- General use
if botMode ~= BOT_MODE_LANING
then
if (#enemyAbility > 0) and (ManaPercentage >= 0.3)
then
for _, enemy in pairs(enemyAbility) do
if utility.CanCastSpellOnTarget(ability, enemy) and not enemy:HasModifier("modifier_slardar_amplify_damage")
then
return BOT_ACTION_DESIRE_HIGH, enemy;
end
end
end
end
return BOT_ACTION_DESIRE_NONE, 0;
end