Skip to content

TileBusAdapter Thread Safety #71

@Matchlighter

Description

@Matchlighter

The TileBusAdapter has some major thread safety issues... It is sending and processing packets on the ComputerCraft thread instead of the main thread. This is causing a crash when I try to generate a SGWorld.

The woes of not using OpenComputers... it has the option of running callbacks in the main thread...

Metadata

Metadata

Assignees

Labels

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions