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162 lines (162 loc) · 2.37 KB
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9.zon.yaml
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162 lines (162 loc) · 2.37 KB
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number: 9
name: River Island Of Minos
bot: 900
top: 999
lifespan: 39
reset_mode: 1
script: null
cmd:
- command: spawn_mob
if_flag: 0
max_existing: 3
mob: 900
room: 915
- command: spawn_mob
if_flag: 0
max_existing: 3
mob: 900
room: 915
- command: spawn_mob
if_flag: 0
max_existing: 3
mob: 900
room: 915
- command: spawn_mob
if_flag: 0
max_existing: 2
mob: 901
room: 916
- command: equip_mob
if_flag: 1
max_existing: 15
obj: 901
eq_pos: 17
- command: spawn_mob
if_flag: 0
max_existing: 2
mob: 901
room: 916
- command: spawn_mob
if_flag: 0
max_existing: 1
mob: 902
room: 917
- command: spawn_mob
if_flag: 0
max_existing: 1
mob: 903
room: 918
- command: spawn_mob
if_flag: 0
max_existing: 1
mob: 904
room: 919
- command: equip_mob
if_flag: 1
max_existing: 10
obj: 903
eq_pos: 9
- command: equip_mob
if_flag: 1
max_existing: 25
obj: 902
eq_pos: 17
- command: spawn_mob
if_flag: 0
max_existing: 1
mob: 905
room: 920
- command: equip_mob
if_flag: 1
max_existing: 10
obj: 905
eq_pos: 16
- command: spawn_mob
if_flag: 0
max_existing: 1
mob: 906
room: 920
- command: equip_mob
if_flag: 1
max_existing: 5
obj: 907
eq_pos: 16
- command: spawn_mob
if_flag: 0
max_existing: 1
mob: 907
room: 921
- command: equip_mob
if_flag: 1
max_existing: 8
obj: 901
eq_pos: 11
- command: equip_mob
if_flag: 1
max_existing: 1
obj: 900
eq_pos: 17
- command: spawn_object
if_flag: 1
max_existing: 10
obj: 904
room: 922
- command: spawn_object
if_flag: 1
max_existing: 1
obj: 906
room: 922
- command: spawn_mob
if_flag: 0
max_existing: 2
mob: 909
room: 908
- command: spawn_mob
if_flag: 0
max_existing: 2
mob: 909
room: 908
- command: spawn_mob
if_flag: 0
max_existing: 2
mob: 910
room: 909
- command: equip_mob
if_flag: 1
max_existing: 30
obj: 908
eq_pos: 16
- command: spawn_mob
if_flag: 0
max_existing: 2
mob: 910
room: 909
- command: equip_mob
if_flag: 1
max_existing: 30
obj: 908
eq_pos: 16
- command: spawn_mob
if_flag: 0
max_existing: 3
mob: 911
room: 910
- command: spawn_mob
if_flag: 0
max_existing: 3
mob: 911
room: 910
- command: remove_object
if_flag: 0
obj: 909
room: 910
- command: spawn_object
if_flag: 0
max_existing: 12
obj: 909
room: 910
- command: door_state
if_flag: 0
room: 921
exit: 1
state: 2