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APU.cpp
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386 lines (347 loc) · 11.6 KB
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#include "APU.hpp"
int16_t APU::GetAudioOutput() const
{
int16_t pulse1 = 200 * (int16_t)pulseWaveChannel1.GetOutput();
int16_t pulse2 = 200 * (int16_t)pulseWaveChannel2.GetOutput();
int16_t triangle = 500 * (int16_t)triangleWaveChannel.GetOutput();
int16_t noise = 200 * noiseChannel.GetOutput();
return pulse1 + pulse2 + triangle + noise;
}
void APU::Reset()
{
}
void APU::Clock() // called every PPU clock
{
pulseWaveChannel1.UpdateSweeper(); // sweeper units are updatet every PPU clock
pulseWaveChannel2.UpdateSweeper();
if (systemClockCount % 3 == 0) // every CPU clock - every 3 PPU clocks
{
frameCounter += 0.5; // frame couter incremented every CPU clock
triangleWaveChannel.ClockTimer(); // triangle wave channel timer is clocked every CPU clock
noiseChannel.ClockTimer(); // noise channel timer is clocked every CPU clock
if (frameCounterMode == FrameCounterMode::FOUR_STEP)
{
if (frameCounter == 3728.5)
{
// quarter frame: clock envelopes and triangle wave linear counter
pulseWaveChannel1.ClockEnvelope();
pulseWaveChannel2.ClockEnvelope();
noiseChannel.ClockEnvelope();
triangleWaveChannel.ClockLinearCounter();
}
else if (frameCounter == 7456.5)
{
// quarter frame : clock envelopes and triangle wave linear counter
pulseWaveChannel1.ClockEnvelope();
pulseWaveChannel2.ClockEnvelope();
noiseChannel.ClockEnvelope();
triangleWaveChannel.ClockLinearCounter();
// half frame: clock length counters and sweeper units
pulseWaveChannel1.ClockLengthCounter();
pulseWaveChannel2.ClockLengthCounter();
triangleWaveChannel.ClockLengthCounter();
noiseChannel.ClockLengthCounter();
pulseWaveChannel1.ClockSweeper();
pulseWaveChannel2.ClockSweeper();
}
else if (frameCounter == 11185.5)
{
// quarter frame : clock envelopes and triangle wave linear counter
pulseWaveChannel1.ClockEnvelope();
pulseWaveChannel2.ClockEnvelope();
noiseChannel.ClockEnvelope();
triangleWaveChannel.ClockLinearCounter();
}
else if (frameCounter == 14914)
;
else if (frameCounter == 14914.5)
{
// quarter frame : clock envelopes and triangle wave linear counter
pulseWaveChannel1.ClockEnvelope();
pulseWaveChannel2.ClockEnvelope();
noiseChannel.ClockEnvelope();
triangleWaveChannel.ClockLinearCounter();
// half frame: clock length counters and sweeper units
pulseWaveChannel1.ClockLengthCounter();
pulseWaveChannel2.ClockLengthCounter();
triangleWaveChannel.ClockLengthCounter();
noiseChannel.ClockLengthCounter();
pulseWaveChannel1.ClockSweeper();
pulseWaveChannel2.ClockSweeper();
}
else if (frameCounter == 14915)
frameCounter = 0.0;
}
else if (frameCounterMode == FrameCounterMode::FIVE_STEP)
{
if (frameCounter == 3728.5)
{
// quarter frame : clock envelopes and triangle wave linear counter
pulseWaveChannel1.ClockEnvelope();
pulseWaveChannel2.ClockEnvelope();
noiseChannel.ClockEnvelope();
triangleWaveChannel.ClockLinearCounter();
}
else if (frameCounter == 7456.5)
{
// quarter frame : clock envelopes and triangle wave linear counter
pulseWaveChannel1.ClockEnvelope();
pulseWaveChannel2.ClockEnvelope();
noiseChannel.ClockEnvelope();
triangleWaveChannel.ClockLinearCounter();
// half frame: clock length counters and sweeper units
pulseWaveChannel1.ClockLengthCounter();
pulseWaveChannel2.ClockLengthCounter();
triangleWaveChannel.ClockLengthCounter();
noiseChannel.ClockLengthCounter();
pulseWaveChannel1.ClockSweeper();
pulseWaveChannel2.ClockSweeper();
}
else if (frameCounter == 11185.5)
{
// quarter frame : clock envelopes and triangle wave linear counter
pulseWaveChannel1.ClockEnvelope();
pulseWaveChannel2.ClockEnvelope();
noiseChannel.ClockEnvelope();
triangleWaveChannel.ClockLinearCounter();
}
else if (frameCounter == 14914.5)
;
else if (frameCounter == 18640.5)
{
// quarter frame : clock envelopes and triangle wave linear counter
pulseWaveChannel1.ClockEnvelope();
pulseWaveChannel2.ClockEnvelope();
noiseChannel.ClockEnvelope();
triangleWaveChannel.ClockLinearCounter();
// half frame: clock length counters and sweeper units
pulseWaveChannel1.ClockLengthCounter();
pulseWaveChannel2.ClockLengthCounter();
triangleWaveChannel.ClockLengthCounter();
noiseChannel.ClockLengthCounter();
pulseWaveChannel1.ClockSweeper();
pulseWaveChannel2.ClockSweeper();
}
else if (frameCounter == 18641)
frameCounter = 0.0;
}
if (systemClockCount % 6 == 0) // every other CPU clock - every 6 PPU clocks
{
pulseWaveChannel1.ClockTimer(); //pulse wave channel timer is clocked every APU clock (every other CPU clock)
pulseWaveChannel2.ClockTimer();
}
}
systemClockCount++;
}
void APU::WriteRegister(uint16_t address, uint8_t data)
{
switch (address)
{
case 0x4000: // square pulse wave channel 1
pulseWaveChannel1.envelopeVolume = data & 0x0F;
pulseWaveChannel1.constantVolume = data & 0x10;
pulseWaveChannel1.lengthCounterHaltFlag = data & 0x20;
pulseWaveChannel1.envelopeLoopFlag = data & 0x20;
switch ((data & 0xC0) >> 6)
{
case 0:
pulseWaveChannel1.sequence = 0x40; // 0100.0000
pulseWaveChannel1.dutyCycle = 0.125;
break;
case 1:
pulseWaveChannel1.sequence = 0x60; // 0110.0000
pulseWaveChannel1.dutyCycle = 0.25;
break;
case 2:
pulseWaveChannel1.sequence = 0x78; // 0111.1000
pulseWaveChannel1.dutyCycle = 0.50;
break;
case 3:
pulseWaveChannel1.sequence = 0x9F; // 1001.1111
pulseWaveChannel1.dutyCycle = 0.75;
break;
}
break;
case 0x4001:
pulseWaveChannel1.sweeperShiftCount = data & 0x07;
pulseWaveChannel1.sweeperNegated = data & 0x08;
pulseWaveChannel1.sweeperDividerReload = (data & 0x70) >> 4;
pulseWaveChannel1.sweeperEnabled = data & 0x80;
pulseWaveChannel1.sweeperReloadFlag = true;
break;
case 0x4002:
pulseWaveChannel1.timerReload = pulseWaveChannel1.timerReload & 0xFF00 | data;
break;
case 0x4003:
pulseWaveChannel1.timerReload = pulseWaveChannel1.timerReload & 0x00FF | (uint16_t)(data & 0x07) << 8;
if (pulseWaveChannel1.lengthCounterEnabled)
pulseWaveChannel1.lengthCounter = lengthCounterLookupTable[(data & 0xF8) >> 3]; // length counter is reloaded (if enabled)
pulseWaveChannel1.sequencer = pulseWaveChannel1.sequence; // sequencer is restarted
pulseWaveChannel1.envelopeStartFlag = true; // envelope is restarted
break;
case 0x4004: // square pulse wave channel 2
pulseWaveChannel2.envelopeVolume = data & 0x0F;
pulseWaveChannel2.constantVolume = data & 0x10;
pulseWaveChannel2.lengthCounterHaltFlag = data & 0x20;
pulseWaveChannel2.envelopeLoopFlag = data & 0x20;
switch ((data & 0xC0) >> 6)
{
case 0:
pulseWaveChannel2.sequence = 0x40; // 0100.0000
pulseWaveChannel2.dutyCycle = 0.125;
break;
case 1:
pulseWaveChannel2.sequence = 0x60; // 0110.0000
pulseWaveChannel2.dutyCycle = 0.25;
break;
case 2:
pulseWaveChannel2.sequence = 0x78; // 0111.1000
pulseWaveChannel2.dutyCycle = 0.50;
break;
case 3:
pulseWaveChannel2.sequence = 0x9F; // 1001.1111
pulseWaveChannel2.dutyCycle = 0.75;
break;
}
break;
case 0x4005:
pulseWaveChannel2.sweeperShiftCount = data & 0x07;
pulseWaveChannel2.sweeperNegated = data & 0x08;
pulseWaveChannel2.sweeperDividerReload = (data & 0x70) >> 4;
pulseWaveChannel2.sweeperEnabled = data & 0x80;
pulseWaveChannel2.sweeperReloadFlag = true;
break;
case 0x4006:
pulseWaveChannel2.timerReload = pulseWaveChannel2.timerReload & 0xFF00 | data;
break;
case 0x4007:
pulseWaveChannel2.timerReload = pulseWaveChannel2.timerReload & 0x00FF | (uint16_t)(data & 0x07) << 8;
if (pulseWaveChannel2.lengthCounterEnabled)
pulseWaveChannel2.lengthCounter = lengthCounterLookupTable[(data & 0xF8) >> 3]; // length couunter is reloaded (if enabled)
pulseWaveChannel2.sequencer = pulseWaveChannel2.sequence; // sequencer is restarted
pulseWaveChannel2.envelopeStartFlag = true; // envelope is restarted
break;
case 0x4008: // triangle wave channel
triangleWaveChannel.linearCounterReload = data & 0x7F;
triangleWaveChannel.linearCounterControlFlag = data & 0x80;
triangleWaveChannel.lengthCounterHaltFlag = data & 0x80;
break;
case 0x400A:
triangleWaveChannel.timerReload = triangleWaveChannel.timerReload & 0xFF00 | data;
break;
case 0x400B:
triangleWaveChannel.timerReload = triangleWaveChannel.timerReload & 0x00FF | (uint16_t)(data & 0x07) << 8;
if (triangleWaveChannel.lengthCounterEnabled)
triangleWaveChannel.lengthCounter = lengthCounterLookupTable[(data & 0xF8) >> 3];
triangleWaveChannel.linearCounterReloadFlag = true;
break;
case 0x400C: // noise channel
noiseChannel.envelopeVolume = data & 0x0F;
noiseChannel.constantVolume = data & 0x10;
noiseChannel.lengthCounterHaltFlag = data & 0x20;
noiseChannel.envelopeLoopFlag = data & 0x20;
break;
case 0x400E:
noiseChannel.timerReload = noiseChannel.timerPeriodLookupTable[data & 0x0F];
noiseChannel.mode = data & 0x80 ? NoiseChannel::Mode::B : NoiseChannel::Mode::A;
break;
case 0x400F:
if (noiseChannel.lengthCounterEnabled)
noiseChannel.lengthCounter = lengthCounterLookupTable[(data & 0xF8) >> 3];
// restart envelope
break;
case 0x4010: // DMC - delta modulation channel
break;
case 0x4011:
break;
case 0x4012:
break;
case 0x4013:
break;
case 0x4015: // status register
// enable pulse wave channel 1 length counter
if (!(data & 0x01))
{
pulseWaveChannel1.lengthCounterEnabled = false;
pulseWaveChannel1.lengthCounter = 0x00;
}
else
pulseWaveChannel1.lengthCounterEnabled = true;
// enable pulse wave channel 2 length counter
if (!(data & 0x02))
{
pulseWaveChannel2.lengthCounterEnabled = false;
pulseWaveChannel2.lengthCounter = 0x00;
}
else
pulseWaveChannel2.lengthCounterEnabled = true;
// enable triangle wave channel length counter
if (!(data & 0x04))
{
triangleWaveChannel.lengthCounterEnabled = false;
triangleWaveChannel.lengthCounter = 0x00;
}
else
triangleWaveChannel.lengthCounterEnabled = true;
// enable noise channel length counter
if (!(data & 0x08))
{
noiseChannel.lengthCounterEnabled = false;
noiseChannel.lengthCounter = 0x00;
}
else
noiseChannel.lengthCounterEnabled = true;
break;
case 0x4017: // frame counter register
frameCounterMode = data & 0x80 ? FrameCounterMode::FIVE_STEP : FrameCounterMode::FOUR_STEP;
break;
}
}
uint8_t APU::ReadRegister(uint16_t address)
{
uint8_t data = 0x00;
switch (address)
{
case 0x4000: // square pulse wave channel 1
break;
case 0x4001:
break;
case 0x4002:
break;
case 0x4003:
break;
case 0x4004: // square pulse wave channel 2
break;
case 0x4005:
break;
case 0x4006:
break;
case 0x4007:
break;
case 0x4008: // triangle wave channel
break;
case 0x400A:
break;
case 0x400B:
break;
case 0x400C: // noise channel
break;
case 0x400E:
break;
case 0x400F:
break;
case 0x4010: // DMC - delta modulation channel
break;
case 0x4011:
break;
case 0x4012:
break;
case 0x4013:
break;
case 0x4015: // status register
break;
case 0x4017: // frame counter register
break;
}
return data;
}