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As-is the database is shared among all targets for the same game.
Storing the DB inside of the installation would allow for having multiple independent targets, e.g. one for development, another for playing, with each having its own DB.
As-is the database is shared among all targets for the same game.
Storing the DB inside of the installation would allow for having multiple independent targets, e.g. one for development, another for playing, with each having its own DB.