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Transaction.cs
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66 lines (59 loc) · 1.83 KB
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using System;
using System.Collections.Generic;
namespace Lab3
{
class Transaction
{
public List<Ticket> tickets { get; set; } = new List<Ticket>();
private float totalPrice;
public Guid AddTicket()
{
var ticket = new Ticket();
this.tickets.Add(ticket);
return ticket.Id;
}
public void RemoveTicket(Ticket ticket)
{
this.tickets.Remove(ticket);
}
public void CalculatePrice(UIPayment paymentType)
{
this.totalPrice = 0;
foreach (var ticket in tickets)
{
ticket.CalculateTicketPrice();
this.totalPrice += ticket.Price;
}
// Add 50 cent if paying with credit card
if (paymentType == UIPayment.CreditCard)
{
this.totalPrice += 0.50f;
}
}
public void Complete(UIPayment paymentType)
{
IPayment payment = CreatePayment(paymentType);
payment.HandlePayment(this.totalPrice);
}
internal void UpdateTicket(Guid ticketID, UIInfo info)
{
Ticket ticket = this.tickets.Find(x => x.Id == ticketID);
ticket.UpdateInfo(info);
this.CalculatePrice(info.Payment);
}
private IPayment CreatePayment(UIPayment paymentType)
{
switch (paymentType)
{
case UIPayment.Cash:
return new CoinPayment();
case UIPayment.CreditCard:
return new CardPayment(new CreditCard());
case UIPayment.DebitCard:
return new CardPayment(new DebitCard());
default:
throw new ArgumentException();
}
}
}
}