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World.h
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70 lines (43 loc) · 1.07 KB
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#pragma once
#include"config.h"
#include<string>
class Organism;
using namespace std;
class World
{
private:
int height, width;
int orgNum = 0;
bool human, play;
string comments[COMMENTS_AMOUNT+1];
int comment_i;
Organism ***map;
Organism **order;
public:
World(int width, int height);
~World();
int getHeight();
int getWidth();
void nextTurn();
void drawWorld();
/*Organism* randOrganism();*/
void moveOrganism(Organism *org, int x, int y);
char checkPlace(int x, int y);
int findFreeSpace(int *x, int *y, int range);
int randInt(int min, int max);
void addOrganism(char image, int x, int y);
void fillWorld();
void delOrganism(Organism *org, int x=0, int y=0);
void setOrder();
int static sortOrder(const void *or1, const void *or2);
void collision(Organism *attacker, int x, int y);
int checkOrganismPower(int x, int y);
int checkOrganismActivity(int x, int y);
void humanDie();
bool humanAlive();
bool game();
void endGame();
void addComment(string org1, string action="", string org2="");
void printComments();
void save();
};