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Scheduler.cpp
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244 lines (219 loc) · 9.32 KB
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#include "Scheduler.h"
#include <cmath>
#include <iostream>
#include <algorithm>
using std::cout;
using std::min;
using std::sort;
using std::stringstream;
using std::ostringstream;
Scheduler::Scheduler(int timeQuantum, vector<Process>& allProcesses, int nQueues, int ageing, int startTick) {
handleIO = false;
IoOffset = -1;
quantum = timeQuantum;
processes = allProcesses;
processIterator = processes.begin();
finished = false;
numQueues = nQueues;
ageLimit = ageing;
clock = startTick;
for(int i = 0; i < nQueues; i++) {
queues[i].quantum = timeQuantum * pow(2,i);
}
}
/**
* Use clcok and process iterator to determine if any processes have arrived,
* if so add them to the top queue. If no more processes set
*/
bool Scheduler::addArrivedProcesses(int clockTime) {
while(processIterator->getArrival() == clockTime) {
// add processes to top queue
processIterator->setQuantumLeft(queues[0].quantum);
if (handleIO && processIterator->getIoTimeLeft() > 0) {
processIterator->setIOOffsetLeft(IoOffset);
}
queues[0].queue.push_back(&(*processIterator));
buffer << "Process " << processIterator->getPid() << " has arrived. \n";
++processIterator;
if(processIterator == processes.end()) {
return true;
}
}
return false;
}
Process* Scheduler::getTopProcess() {
for(int i = 0; i < numQueues; i++) {
if(!queues[i].queue.empty()) {
return queues[i].queue.front();
}
}
return nullptr;
}
void Scheduler::updateAgeing(vector<Process*>& shiftedProcesses) {
size_t size = queues[numQueues - 1].queue.size();
if(size > 0) {
Process* temp = queues[numQueues -1].queue.front();
for (size_t i = 0; i < size; i++) {
temp = queues[numQueues - 1].queue.front();
queues[numQueues - 1].queue.pop_front();
temp->incrementAge();
if (temp->getAgeTime() == ageLimit) {
temp->setQueueIndex(0); // put it in top queue
temp->setAgeTime();
shiftedProcesses.push_back(temp);
} else {
queues[numQueues - 1].queue.push_back(temp);
}
}
}
}
void updateIO(queue<Process*>& IOQueue, vector<Process*>& shiftedProcesses, Average& average, int clock, stringstream& buffer) {
size_t size = IOQueue.size();
if(size > 0) {
Process *ioProcess;
for (size_t i = 0; i < size; i++) {
ioProcess = IOQueue.front();
IOQueue.pop();
if (ioProcess->decrementIoTimeLeft()) {
if (ioProcess->getBurstLeft() == 0) {
buffer << "Process " << ioProcess->getPid() << " finished I/O and has finished running. \n";
ioProcess->setCompletionTime(clock);
average.addProcessToAverages(*ioProcess, true);
} else {
ioProcess->setQueueIndex(0); // after I/O process goes to top queue
shiftedProcesses.push_back(ioProcess);
buffer << "Process " << ioProcess->getPid() << " finished I/O \n";
}
} else {
IOQueue.push(ioProcess);
}
}
}
}
void Scheduler::runMFQS() {
if(processes.size() == 0) {
cout << "No processes.";
return;
}
vector<Process*> shiftedProcesses;
bool allProcessesHaveArrived;
Process * runningProcess = nullptr; // process on CPU
Process * topProcess = nullptr; // front of top queue that's not empty
bool finishedBurst = false;
bool finishedQuantum = false;
bool hitIoOffset = false;
bool newProcessOnCpu = false;
buffer.clear();
while(!finished) {
buffer << "ClockTick: " << clock << " \n";
if(!allProcessesHaveArrived) {
allProcessesHaveArrived = addArrivedProcesses(clock);
}
// update state of IO queue to reflect passed clock tick
if (handleIO) {
updateIO(IOQueue, shiftedProcesses, average, clock, buffer);
}
// update state of ageing and queues to reflect passed clock tick
updateAgeing(shiftedProcesses);
// update state of running process to reflect passed clock tick
if (runningProcess != nullptr) { // if there is a running process
finishedBurst = runningProcess->decrementBurstLeft();
finishedQuantum = runningProcess->decrementQuantumLeft();
if (handleIO && runningProcess->getIOOffsetLeft() > 0) {
hitIoOffset = runningProcess->decrementIOOffsetLeft();
}
if (finishedBurst) { // If process finished
if (handleIO && runningProcess->getIoTimeLeft() > 0) { // finished bursting but needs to do I/O
IOQueue.push(runningProcess);
} else {
runningProcess->setCompletionTime(clock);
average.addProcessToAverages(*runningProcess, handleIO);
buffer << "Process " << runningProcess->getPid() << " has finished running at time " << clock
<< ".\n";
}
runningProcess = nullptr;
} else if (finishedQuantum && runningProcess->getQueueIndex() != numQueues -1) { // not finished bursting but finished quantum and maybe I/O offset
int queueIndex = min(runningProcess->getQueueIndex() + 1,
numQueues - 1); // can't go above last queue
runningProcess->setQueueIndex(queueIndex);
buffer << "Process " << runningProcess->getPid() << " has been demoted to queue "
<< runningProcess->getQueueIndex() << ".\n";
if(handleIO && hitIoOffset) {
IOQueue.push(runningProcess);
} else {
shiftedProcesses.push_back(runningProcess);
}
runningProcess = nullptr;
} else if (handleIO && hitIoOffset) { // only thing it hit was I/O offset
IOQueue.push(runningProcess);
runningProcess = nullptr;
}
}
// reinsert all process where they should be before updating cpu
insertShiftedProcesses(shiftedProcesses);
// Check for top queue that is not empty, check if queue num is the same as process running
topProcess = getTopProcess();
if (topProcess != nullptr && runningProcess != nullptr &&
topProcess->getQueueIndex() < runningProcess->getQueueIndex()) { // Preempt
int queueIndex = runningProcess->getQueueIndex();
if (queueIndex == numQueues - 1) {
queues[runningProcess->getQueueIndex()].queue.push_front(runningProcess); // last queue FCFS
} else {
queues[runningProcess->getQueueIndex()].queue.push_back(runningProcess); // other queues RR
}
buffer << *runningProcess << " was preempted by " << *topProcess << "\n" << *topProcess
<< " is now on cpu. \n";
newProcessOnCpu = true;
} else if (topProcess != nullptr && runningProcess == nullptr) { // Nothing ON CPU just put top process on
newProcessOnCpu = true;
}
if (newProcessOnCpu) {
queues[topProcess->getQueueIndex()].queue.pop_front();
runningProcess = topProcess;
runningProcess->setQuantumLeft(queues[runningProcess->getQueueIndex()].quantum);
topProcess = nullptr;
buffer << *runningProcess << " has obtained CPU.\n";
newProcessOnCpu = false;
} else if(runningProcess != nullptr) {
buffer << *runningProcess << " is on CPU.\n";
}
//Check to see if were finsihed
if(topProcess == nullptr && runningProcess == nullptr && allProcessesHaveArrived
&& IOQueue.empty() && shiftedProcesses.empty()) { // No processes left in system
finished = true;
}
clock++;
// reset variables
finishedQuantum = false;
finishedBurst = false;
hitIoOffset = false;
if(clock % 200 == 0) {
cout << buffer.str();
buffer.str("");
buffer.clear();
}
}
cout << buffer.str();
buffer.str("");
buffer.clear();
cout << "\nTotal Processes Scheduled: " << average.getNumProcesses() << "\nAverage wait time was: " << average.getAverageWaitTime() << "\n"
<< "Average TurnAroundTime was: " << average.getAverageTurnAroundTime() << "\n";
}
bool processPtrCompare(Process* l, Process* r){ // lower prioirty value means higher priority
return l->getPriority() < r->getPriority();
}
void Scheduler::insertShiftedProcesses(vector<Process*>& shiftedProcesses) {
if(!shiftedProcesses.empty()) {
sort(shiftedProcesses.begin(), shiftedProcesses.end(), processPtrCompare);
auto iter = shiftedProcesses.begin();
int index;
while (iter != shiftedProcesses.end()) {
index = (*iter)->getQueueIndex();
(*iter)->setQuantumLeft(queues[index].quantum);
queues[index].queue.push_back(*iter);
buffer << "Process " << (*iter)->getPid() << " has been shifted to queue " <<(*iter)->getQueueIndex() << ".\n";
++iter;
}
shiftedProcesses.clear();
}
}