For example, i want to set the factor of all Alexs Caves structures to 1.
It's a pain to do that for all structures of the mod.
And if they rename them i need to update manually.
Can u support the following syntax ?
{
"structure": "alexscaves:*",
"factor": 1
}
Bonus :
If a structure is target by a generic selector like "alexscaves:*" and a specific selector like "alexscaves:cake_cave", the specific one override the generic.
Thanks for all i love your mod !
For example, i want to set the factor of all Alexs Caves structures to 1.
It's a pain to do that for all structures of the mod.
And if they rename them i need to update manually.
Can u support the following syntax ?
Bonus :
If a structure is target by a generic selector like "alexscaves:*" and a specific selector like "alexscaves:cake_cave", the specific one override the generic.
Thanks for all i love your mod !