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CMakeLists.txt
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72 lines (58 loc) · 1.66 KB
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cmake_minimum_required(VERSION 3.16)
project(QObjectTreeModel VERSION 0.1 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(Qt6 REQUIRED COMPONENTS Core CorePrivate Quick QuickControls2 Test)
qt_standard_project_setup(REQUIRES 6.8)
qt_add_executable(appQObjectTreeModel
main.cpp
)
qt_add_qml_module(appQObjectTreeModel
URI QObjectTreeModel
VERSION 1.0
QML_FILES
Main.qml
SOURCES
qobjecttreemodel.cpp
qobjecttreemodel.h
QML_FILES QObjectTreeView.qml
)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
set_target_properties(appQObjectTreeModel PROPERTIES
# MACOSX_BUNDLE_GUI_IDENTIFIER com.example.appQObjectTreeModel
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
AUTOMOC TRUE
)
target_link_libraries(appQObjectTreeModel
PRIVATE
Qt6::CorePrivate
Qt6::Core
Qt6::Quick
Qt6::QuickControls2
)
## Tests
find_package(Qt6 REQUIRED COMPONENTS Widgets)
qt_add_executable(tst_qobjecttreemodel
tst_qobjecttreemodel.cpp
)
target_sources(tst_qobjecttreemodel
PRIVATE
qobjecttreemodel.cpp
qobjecttreemodel.h
)
set_target_properties(tst_qobjecttreemodel PROPERTIES
WIN32_EXECUTABLE TRUE
MACOSX_BUNDLE TRUE
AUTOMOC TRUE
)
target_link_libraries(tst_qobjecttreemodel PRIVATE
Qt6::CorePrivate
Qt6::Core
Qt6::Test
Qt6::Widgets
)