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Connection.go
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287 lines (273 loc) · 7.41 KB
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package TcpTrap
import (
"crypto/tls"
"github.com/charmbracelet/log"
"github.com/google/gopacket"
"github.com/google/gopacket/layers"
"io"
"net"
"strconv"
"sync"
"time"
)
// Connection is a just-enough TCP/IP stack proxy/recorder
// It emulates the transport and network layer for capture
// and can be set as a TLS (re)encryption proxy if configured,
// saving unencrypted data in the capture
type Connection struct {
proxy *Proxy
remoteConn net.Conn
backendConn net.Conn
remoteSeq uint32
remoteAck uint32
backendSeq uint32
backendAck uint32
localAddr net.Addr
closing bool
readBytes int64
writtenBytes int64
sync.WaitGroup
}
// HandleConnection Creates a connection and start proxying client to backend
func HandleConnection(p *Proxy, conn net.Conn) {
var err error
connection := &Connection{
remoteConn: conn,
proxy: p,
}
if p.Host.Target.SSL.Enabled {
connection.backendConn, err = tls.Dial("tcp", net.JoinHostPort(p.TargetHost, p.TargetPort), &tls.Config{InsecureSkipVerify: true})
} else {
connection.backendConn, err = net.Dial("tcp", net.JoinHostPort(p.TargetHost, p.TargetPort))
}
if err != nil {
connection.remoteConn.Close()
return
}
if p.Host.Target.PcapUseBackendIp {
connection.localAddr = connection.backendConn.RemoteAddr()
} else if ip := net.ParseIP(p.Host.Target.PcapFakeIp); ip != nil {
port, _ := strconv.Atoi(p.SourcePort)
connection.localAddr = &net.TCPAddr{
IP: ip,
Port: port,
}
} else {
connection.localAddr = connection.remoteConn.LocalAddr()
}
log.Info("opening connection", "remote_addr", conn.RemoteAddr(), "backend_addr", connection.backendConn.RemoteAddr())
connection.fakeTCPHandshake()
connection.Add(1)
go connection.Proxy(connection.remoteConn, connection.backendConn, true)
connection.Add(1)
go connection.Proxy(connection.backendConn, connection.remoteConn, false)
connection.Wait()
log.Info("closed connection", "remote_addr", conn.RemoteAddr(), "backend_addr", connection.backendConn.RemoteAddr(), "read", connection.readBytes, "written", connection.writtenBytes)
}
// Proxy Copy every packet from src to dst
// Dumps packets to proxy's PCAP writer
func (c *Connection) Proxy(src net.Conn, dst net.Conn, source bool) {
defer c.Done()
// Close connections when source is done
defer src.Close()
defer dst.Close()
// Average MTU
buf := make([]byte, 1500)
var written int64
var err error
for {
nr, er := src.Read(buf)
if nr > 0 {
// Dump packets depending on direction
if source {
c.DumpPacket(src.RemoteAddr(), c.localAddr, buf[0:nr], source)
} else {
c.DumpPacket(c.localAddr, dst.RemoteAddr(), buf[0:nr], source)
}
nw, ew := dst.Write(buf[0:nr])
if nw < 0 || nr < nw {
nw = 0
if ew == nil {
ew = io.ErrShortWrite
}
}
written += int64(nw)
if ew != nil {
err = ew
break
}
if nr != nw {
err = io.ErrShortWrite
break
}
}
if er != nil {
if er != io.EOF {
err = er
}
c.closing = true
break
}
}
if err != nil && !c.closing {
log.Warn(err)
}
if source {
c.readBytes += written
} else {
c.writtenBytes += written
}
log.Debug("connection closed", "source", src.RemoteAddr().String(), "target", dst.RemoteAddr(), "transferred", written)
}
// getTcpIpBaseLayers Creates TCP/IP base layers for our packet dump
func (c *Connection) getTcpIpBaseLayers(sourceAddress, targetAddress net.Addr) (SerializableNetworkLayer, *layers.TCP) {
sourceHost, sourcePortString, err := net.SplitHostPort(sourceAddress.String())
if err != nil {
panic(err)
}
targetHost, targetPortString, err := net.SplitHostPort(targetAddress.String())
if err != nil {
panic(err)
}
sourcePort, err := strconv.Atoi(sourcePortString)
if err != nil {
panic(err)
}
targetPort, err := strconv.Atoi(targetPortString)
if err != nil {
panic(err)
}
sourceIP := net.ParseIP(sourceHost)
targetIP := net.ParseIP(targetHost)
var ip SerializableNetworkLayer
if sourceIP.To4() != nil && targetIP.To4() != nil {
ip = &layers.IPv4{
Version: 4,
TOS: 0,
TTL: 64,
Protocol: layers.IPProtocolTCP,
SrcIP: sourceIP,
DstIP: targetIP,
}
} else {
ip = &layers.IPv6{
Version: 6,
NextHeader: layers.IPProtocolTCP,
SrcIP: sourceIP,
DstIP: targetIP,
}
}
tcp := layers.TCP{
Window: 5000,
SrcPort: layers.TCPPort(sourcePort),
DstPort: layers.TCPPort(targetPort),
}
return ip, &tcp
}
// SerializableNetworkLayer combined interface acceptable by both SetNetworkLayerForChecksum and SerializeLayers
type SerializableNetworkLayer interface {
gopacket.NetworkLayer
gopacket.SerializableLayer
}
// fakeTCPHandshake Creates a TCP handshake in the packet dump, setting up the rest of the connection
// This also has the effect of recording SYN scan activity
func (c *Connection) fakeTCPHandshake() {
buff := gopacket.NewSerializeBuffer()
ip, tcp := c.getTcpIpBaseLayers(c.remoteConn.RemoteAddr(), c.localAddr)
tcp.SYN = true
tcp.Seq = c.remoteSeq
tcp.Ack = c.remoteSeq
tcp.SetNetworkLayerForChecksum(ip)
gopacket.SerializeLayers(
buff,
gopacket.SerializeOptions{ComputeChecksums: true, FixLengths: true},
ip, tcp,
)
packet := buff.Bytes()
ci := gopacket.CaptureInfo{
Timestamp: time.Now(),
CaptureLength: len(packet),
Length: len(packet),
}
c.proxy.WritePacket(ci, packet)
c.backendAck++
c.remoteSeq++
buff2 := gopacket.NewSerializeBuffer()
ip, tcp = c.getTcpIpBaseLayers(c.localAddr, c.remoteConn.RemoteAddr())
tcp.SYN = true
tcp.ACK = true
tcp.Seq = c.backendSeq
tcp.Ack = c.backendAck
tcp.SetNetworkLayerForChecksum(ip)
gopacket.SerializeLayers(
buff2,
gopacket.SerializeOptions{ComputeChecksums: true, FixLengths: true},
ip, tcp,
)
packet2 := buff2.Bytes()
ci = gopacket.CaptureInfo{
Timestamp: time.Now(),
CaptureLength: len(packet2),
Length: len(packet2),
}
c.proxy.WritePacket(ci, packet2)
c.remoteAck++
c.backendSeq++
buff3 := gopacket.NewSerializeBuffer()
ip, tcp = c.getTcpIpBaseLayers(c.remoteConn.RemoteAddr(), c.localAddr)
tcp.ACK = true
tcp.Seq = c.remoteSeq
tcp.Ack = c.remoteAck
tcp.SetNetworkLayerForChecksum(ip)
gopacket.SerializeLayers(
buff3,
gopacket.SerializeOptions{ComputeChecksums: true, FixLengths: true},
ip, tcp,
)
packet3 := buff3.Bytes()
ci = gopacket.CaptureInfo{
Timestamp: time.Now(),
CaptureLength: len(packet),
Length: len(packet),
}
err := c.proxy.WritePacket(ci, packet3)
if err != nil {
panic(err)
}
}
// DumpPacket writes a packet to the packet writer, increment our seq/ack according to sent/received data
func (c *Connection) DumpPacket(sourceAddress, targetAddress net.Addr, buffer []byte, source bool) {
buff := gopacket.NewSerializeBuffer()
ip, tcp := c.getTcpIpBaseLayers(sourceAddress, targetAddress)
tcp.ACK = true
if source {
tcp.Seq = c.remoteSeq
tcp.Ack = c.remoteAck
} else {
tcp.Seq = c.backendSeq
tcp.Ack = c.backendAck
}
tcp.SetNetworkLayerForChecksum(ip)
gopacket.SerializeLayers(
buff,
gopacket.SerializeOptions{ComputeChecksums: true, FixLengths: true},
ip, tcp, gopacket.Payload(buffer),
)
packet := buff.Bytes()
ci := gopacket.CaptureInfo{
Timestamp: time.Now(),
CaptureLength: len(packet),
Length: len(packet),
}
err := c.proxy.WritePacket(ci, packet)
if err != nil {
panic(err)
}
if source {
c.backendAck += uint32(len(buffer))
c.remoteSeq += uint32(len(buffer))
} else {
c.remoteAck += uint32(len(buffer))
c.backendSeq += uint32(len(buffer))
}
}